// Copyright 2021 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #pragma once #include #include #include #include "InputCommon/DynamicInputTextures/DITData.h" namespace InputCommon::DynamicInputTextures { bool ProcessSpecificationV1(picojson::value& root, std::vector& input_textures, const std::string& base_path, const std::string& json_file); }