// Copyright 2013 Dolphin Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. #pragma once #include "Common/Common.h" #include "VideoCommon/VideoBackendBase.h" class PointerWrap; #define FIFO_SIZE (2*1024*1024) extern volatile bool g_bSkipCurrentFrame; void Fifo_Init(); void Fifo_Shutdown(); u8* GetVideoBufferStartPtr(); u8* GetVideoBufferEndPtr(); void Fifo_DoState(PointerWrap &f); void Fifo_PauseAndLock(bool doLock, bool unpauseOnUnlock); void ReadDataFromFifo(u8* _uData, u32 len); void RunGpu(); void RunGpuLoop(); void ExitGpuLoop(); void EmulatorState(bool running); bool AtBreakpoint(); void ResetVideoBuffer(); void Fifo_SetRendering(bool bEnabled); // Implemented by the Video Backend void VideoFifo_CheckAsyncRequest();