if(POLICY CMP0084) # Disable trying to search for Qt3/4 if what we actually want is not found cmake_policy(SET CMP0084 NEW) endif() if (NOT QT_DIR AND MSVC) if(_M_ARM_64) set(QT_DIR "${CMAKE_SOURCE_DIR}/Externals/Qt/Qt6.3.0/ARM64/lib/cmake/Qt6") else() set(QT_DIR "${CMAKE_SOURCE_DIR}/Externals/Qt/Qt6.3.0/x64/lib/cmake/Qt6") endif() endif() set(CMAKE_AUTOMOC ON) # For some reason the method in Qt6 documentation is not working (at least on ubuntu jammy) # When Qt5 and Qt6 are given in same NAMES entry, only Qt5 is ever found. find_package(QT NAMES Qt6 COMPONENTS Core Gui Widgets) if(NOT QT_DIR) find_package(QT NAMES Qt5 COMPONENTS Core Gui Widgets) endif() find_package(Qt${QT_VERSION_MAJOR} REQUIRED COMPONENTS Core Gui Widgets) message(STATUS "Found Qt version ${QT_VERSION}") set_property(TARGET Qt${QT_VERSION_MAJOR}::Core PROPERTY INTERFACE_COMPILE_FEATURES "") add_executable(dolphin-emu AboutDialog.cpp AboutDialog.h CheatSearchFactoryWidget.cpp CheatSearchFactoryWidget.h CheatSearchWidget.cpp CheatSearchWidget.h CheatsManager.cpp CheatsManager.h Config/ARCodeWidget.cpp Config/ARCodeWidget.h Config/CheatCodeEditor.cpp Config/CheatCodeEditor.h Config/CheatWarningWidget.cpp Config/CheatWarningWidget.h Config/CommonControllersWidget.cpp Config/CommonControllersWidget.h Config/ControllerInterface/ControllerInterfaceWindow.cpp Config/ControllerInterface/ControllerInterfaceWindow.h Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp Config/ControllerInterface/DualShockUDPClientAddServerDialog.h Config/ControllerInterface/DualShockUDPClientWidget.cpp Config/ControllerInterface/DualShockUDPClientWidget.h Config/ControllerInterface/ServerStringValidator.cpp Config/ControllerInterface/ServerStringValidator.h Config/ControllersWindow.cpp Config/ControllersWindow.h Config/FilesystemWidget.cpp Config/FilesystemWidget.h Config/FreeLookWidget.cpp Config/FreeLookWidget.h Config/FreeLookWindow.cpp Config/FreeLookWindow.h Config/GameConfigEdit.cpp Config/GameConfigEdit.h Config/GameConfigHighlighter.cpp Config/GameConfigHighlighter.h Config/GameConfigWidget.cpp Config/GameConfigWidget.h Config/GamecubeControllersWidget.cpp Config/GamecubeControllersWidget.h Config/GeckoCodeWidget.cpp Config/GeckoCodeWidget.h Config/Graphics/AdvancedWidget.cpp Config/Graphics/AdvancedWidget.h Config/Graphics/BalloonTip.cpp Config/Graphics/BalloonTip.h Config/Graphics/EnhancementsWidget.cpp Config/Graphics/EnhancementsWidget.h Config/Graphics/GeneralWidget.cpp Config/Graphics/GeneralWidget.h Config/Graphics/GraphicsBool.cpp Config/Graphics/GraphicsBool.h Config/Graphics/GraphicsChoice.cpp Config/Graphics/GraphicsChoice.h Config/Graphics/GraphicsInteger.cpp Config/Graphics/GraphicsInteger.h Config/Graphics/GraphicsRadio.cpp Config/Graphics/GraphicsRadio.h Config/Graphics/GraphicsSlider.cpp Config/Graphics/GraphicsSlider.h Config/Graphics/GraphicsWidget.h Config/Graphics/GraphicsWindow.cpp Config/Graphics/GraphicsWindow.h Config/Graphics/HacksWidget.cpp Config/Graphics/HacksWidget.h Config/Graphics/PostProcessingConfigWindow.cpp Config/Graphics/PostProcessingConfigWindow.h Config/GraphicsModListWidget.cpp Config/GraphicsModListWidget.h Config/GraphicsModWarningWidget.cpp Config/GraphicsModWarningWidget.h Config/InfoWidget.cpp Config/InfoWidget.h Config/LogConfigWidget.cpp Config/LogConfigWidget.h Config/LogWidget.cpp Config/LogWidget.h Config/Mapping/FreeLookGeneral.cpp Config/Mapping/FreeLookGeneral.h Config/Mapping/FreeLookRotation.cpp Config/Mapping/FreeLookRotation.h Config/Mapping/GBAPadEmu.cpp Config/Mapping/GBAPadEmu.h Config/Mapping/GCKeyboardEmu.cpp Config/Mapping/GCKeyboardEmu.h Config/Mapping/GCMicrophone.cpp Config/Mapping/GCMicrophone.h Config/Mapping/GCPadEmu.cpp Config/Mapping/GCPadEmu.h Config/Mapping/GCPadWiiUConfigDialog.cpp Config/Mapping/GCPadWiiUConfigDialog.h Config/Mapping/Hotkey3D.cpp Config/Mapping/Hotkey3D.h Config/Mapping/HotkeyControllerProfile.cpp Config/Mapping/HotkeyControllerProfile.h Config/Mapping/HotkeyDebugging.cpp Config/Mapping/HotkeyDebugging.h Config/Mapping/HotkeyGBA.cpp Config/Mapping/HotkeyGBA.h Config/Mapping/HotkeyGeneral.cpp Config/Mapping/HotkeyGeneral.h Config/Mapping/HotkeyGraphics.cpp Config/Mapping/HotkeyGraphics.h Config/Mapping/HotkeyStates.cpp Config/Mapping/HotkeyStates.h Config/Mapping/HotkeyStatesOther.cpp Config/Mapping/HotkeyStatesOther.h Config/Mapping/HotkeyTAS.cpp Config/Mapping/HotkeyTAS.h Config/Mapping/HotkeyWii.cpp Config/Mapping/HotkeyWii.h Config/Mapping/IOWindow.cpp Config/Mapping/MappingButton.cpp Config/Mapping/MappingButton.h Config/Mapping/MappingCommon.cpp Config/Mapping/MappingCommon.h Config/Mapping/MappingIndicator.cpp Config/Mapping/MappingIndicator.h Config/Mapping/MappingNumeric.cpp Config/Mapping/MappingNumeric.h Config/Mapping/MappingWidget.cpp Config/Mapping/MappingWidget.h Config/Mapping/MappingWindow.cpp Config/Mapping/MappingWindow.h Config/Mapping/WiimoteEmuExtension.cpp Config/Mapping/WiimoteEmuExtension.h Config/Mapping/WiimoteEmuExtensionMotionInput.cpp Config/Mapping/WiimoteEmuExtensionMotionInput.h Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp Config/Mapping/WiimoteEmuExtensionMotionSimulation.h Config/Mapping/WiimoteEmuGeneral.cpp Config/Mapping/WiimoteEmuGeneral.h Config/Mapping/WiimoteEmuMotionControl.cpp Config/Mapping/WiimoteEmuMotionControl.h Config/Mapping/WiimoteEmuMotionControlIMU.cpp Config/Mapping/WiimoteEmuMotionControlIMU.h Config/NewPatchDialog.cpp Config/NewPatchDialog.h Config/PatchesWidget.cpp Config/PatchesWidget.h Config/PropertiesDialog.cpp Config/PropertiesDialog.h Config/SettingsWindow.cpp Config/SettingsWindow.h Config/ToolTipControls/ToolTipCheckBox.cpp Config/ToolTipControls/ToolTipCheckBox.h Config/ToolTipControls/ToolTipComboBox.cpp Config/ToolTipControls/ToolTipComboBox.h Config/ToolTipControls/ToolTipRadioButton.cpp Config/ToolTipControls/ToolTipRadioButton.h Config/ToolTipControls/ToolTipSlider.cpp Config/ToolTipControls/ToolTipSlider.h Config/ToolTipControls/ToolTipSpinBox.cpp Config/ToolTipControls/ToolTipSpinBox.h Config/ToolTipControls/ToolTipWidget.h Config/VerifyWidget.cpp Config/VerifyWidget.h Config/WiimoteControllersWidget.cpp Config/WiimoteControllersWidget.h ConvertDialog.cpp ConvertDialog.h Debugger/BreakpointWidget.cpp Debugger/BreakpointWidget.h Debugger/CodeDiffDialog.cpp Debugger/CodeDiffDialog.h Debugger/CodeViewWidget.cpp Debugger/CodeViewWidget.h Debugger/CodeWidget.cpp Debugger/CodeWidget.h Debugger/JITWidget.cpp Debugger/JITWidget.h Debugger/MemoryViewWidget.cpp Debugger/MemoryViewWidget.h Debugger/MemoryWidget.cpp Debugger/MemoryWidget.h Debugger/NetworkWidget.cpp Debugger/NetworkWidget.h Debugger/NewBreakpointDialog.cpp Debugger/NewBreakpointDialog.h Debugger/PatchInstructionDialog.cpp Debugger/PatchInstructionDialog.h Debugger/RegisterColumn.cpp Debugger/RegisterColumn.h Debugger/RegisterWidget.cpp Debugger/RegisterWidget.h Debugger/ThreadWidget.cpp Debugger/ThreadWidget.h Debugger/WatchWidget.cpp Debugger/WatchWidget.h DiscordHandler.cpp DiscordHandler.h DiscordJoinRequestDialog.cpp DiscordJoinRequestDialog.h FIFO/FIFOAnalyzer.cpp FIFO/FIFOAnalyzer.h FIFO/FIFOPlayerWindow.cpp FIFO/FIFOPlayerWindow.h GameList/GameList.cpp GameList/GameList.h GameList/GameListModel.cpp GameList/GameListModel.h GameList/GameTracker.cpp GameList/GameTracker.h GameList/GridProxyModel.cpp GameList/GridProxyModel.h GameList/ListProxyModel.cpp GameList/ListProxyModel.h GCMemcardCreateNewDialog.cpp GCMemcardCreateNewDialog.h GCMemcardManager.cpp GCMemcardManager.h Host.cpp Host.h HotkeyScheduler.cpp HotkeyScheduler.h Main.cpp MainWindow.cpp MainWindow.h MenuBar.cpp MenuBar.h NetPlay/ChunkedProgressDialog.cpp NetPlay/ChunkedProgressDialog.h NetPlay/GameDigestDialog.cpp NetPlay/GameDigestDialog.h NetPlay/GameListDialog.cpp NetPlay/GameListDialog.h NetPlay/NetPlayBrowser.cpp NetPlay/NetPlayBrowser.h NetPlay/NetPlayDialog.cpp NetPlay/NetPlayDialog.h NetPlay/NetPlaySetupDialog.cpp NetPlay/NetPlaySetupDialog.h NetPlay/PadMappingDialog.cpp NetPlay/PadMappingDialog.h NANDRepairDialog.cpp NANDRepairDialog.h NKitWarningDialog.cpp NKitWarningDialog.h QtUtils/AspectRatioWidget.cpp QtUtils/AspectRatioWidget.h QtUtils/BlockUserInputFilter.cpp QtUtils/BlockUserInputFilter.h QtUtils/DolphinFileDialog.cpp QtUtils/DolphinFileDialog.h QtUtils/DoubleClickEventFilter.cpp QtUtils/DoubleClickEventFilter.h QtUtils/ElidedButton.cpp QtUtils/ElidedButton.h QtUtils/FileOpenEventFilter.cpp QtUtils/FileOpenEventFilter.h QtUtils/FlowLayout.cpp QtUtils/FlowLayout.h QtUtils/ImageConverter.cpp QtUtils/ImageConverter.h QtUtils/ModalMessageBox.cpp QtUtils/ModalMessageBox.h QtUtils/NonDefaultQPushButton.cpp QtUtils/NonDefaultQPushButton.h QtUtils/ParallelProgressDialog.h QtUtils/PartiallyClosableTabWidget.cpp QtUtils/PartiallyClosableTabWidget.h QtUtils/SignalBlocking.h QtUtils/UTF8CodePointCountValidator.cpp QtUtils/UTF8CodePointCountValidator.h QtUtils/WindowActivationEventFilter.cpp QtUtils/WindowActivationEventFilter.h QtUtils/WinIconHelper.cpp QtUtils/WinIconHelper.h QtUtils/WrapInScrollArea.cpp QtUtils/WrapInScrollArea.h RenderWidget.cpp RenderWidget.h ResourcePackManager.cpp ResourcePackManager.h Resources.cpp Resources.h RiivolutionBootWidget.cpp RiivolutionBootWidget.h SearchBar.cpp SearchBar.h Settings.cpp Settings.h Settings/AdvancedPane.cpp Settings/AdvancedPane.h Settings/AudioPane.cpp Settings/AudioPane.h Settings/BroadbandAdapterSettingsDialog.cpp Settings/BroadbandAdapterSettingsDialog.h Settings/GameCubePane.cpp Settings/GameCubePane.h Settings/GeneralPane.cpp Settings/GeneralPane.h Settings/InterfacePane.cpp Settings/InterfacePane.h Settings/PathPane.cpp Settings/PathPane.h Settings/USBDeviceAddToWhitelistDialog.cpp Settings/USBDeviceAddToWhitelistDialog.h Settings/WiiPane.cpp Settings/WiiPane.h TAS/GCTASInputWindow.cpp TAS/GCTASInputWindow.h TAS/GBATASInputWindow.cpp TAS/GBATASInputWindow.h TAS/IRWidget.cpp TAS/IRWidget.h TAS/StickWidget.cpp TAS/StickWidget.h TAS/TASCheckBox.cpp TAS/TASCheckBox.h TAS/TASInputWindow.cpp TAS/TASInputWindow.h TAS/TASSlider.cpp TAS/TASSlider.h TAS/WiiTASInputWindow.cpp TAS/WiiTASInputWindow.h ToolBar.cpp ToolBar.h Translation.cpp Translation.h Updater.cpp Updater.h WiiUpdate.cpp WiiUpdate.h ) if (NOT WIN32) target_sources(dolphin-emu PRIVATE QtUtils/SignalDaemon.cpp QtUtils/SignalDaemon.h ) endif() target_compile_definitions(dolphin-emu PRIVATE -DQT_USE_QSTRINGBUILDER -DQT_NO_CAST_FROM_ASCII -DQT_NO_CAST_TO_ASCII ) target_include_directories(dolphin-emu PRIVATE ${CMAKE_CURRENT_BINARY_DIR} ${Qt${QT_VERSION_MAJOR}Gui_PRIVATE_INCLUDE_DIRS} ) target_link_libraries(dolphin-emu PRIVATE core Qt${QT_VERSION_MAJOR}::Widgets uicommon imgui ) if (WIN32) target_link_libraries(dolphin-emu PRIVATE gdi32.lib shell32.lib ) endif() if (MSVC) set(qtGui "") set(qtGuiPriv "") set(qtWidgetsPriv "") list(TRANSFORM Qt6Gui_INCLUDE_DIRS PREPEND "/external:I" OUTPUT_VARIABLE qtGui) list(TRANSFORM Qt6Gui_PRIVATE_INCLUDE_DIRS PREPEND "/external:I" OUTPUT_VARIABLE qtGuiPriv) list(TRANSFORM Qt6Widgets_PRIVATE_INCLUDE_DIRS PREPEND "/external:I" OUTPUT_VARIABLE qtWidgetsPriv) target_compile_options(dolphin-emu PRIVATE "${qtGui}") target_compile_options(dolphin-emu PRIVATE "${qtGuiPriv}") target_compile_options(dolphin-emu PRIVATE "${qtWidgets}") # Qt 6.3.0 headers use std::aligned_storage instead of alignas target_compile_definitions(dolphin-emu PRIVATE _SILENCE_CXX23_ALIGNED_STORAGE_DEPRECATION_WARNING) if ("${QT_VERSION_MAJOR}" GREATER_EQUAL 6) # Qt6 requires RTTI remove_cxx_flag_from_target(dolphin-emu "/GR-") target_compile_options(dolphin-emu PRIVATE "/GR") else() # Add precompiled header target_link_libraries(audiocommon PRIVATE use_pch) endif() endif() if(WIN32) target_sources(dolphin-emu PRIVATE DolphinQt.manifest DolphinQt.rc) set_target_properties(dolphin-emu PROPERTIES DEBUG_POSTFIX D OUTPUT_NAME Dolphin WIN32_EXECUTABLE TRUE ) # Copy Sys dir add_custom_command(TARGET dolphin-emu POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_directory "${CMAKE_SOURCE_DIR}/Data/Sys" "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/Sys" ) # Copy COPYING add_custom_command(TARGET dolphin-emu POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different "${CMAKE_SOURCE_DIR}/COPYING" "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/COPYING" ) # Copy Licenses dir add_custom_command(TARGET dolphin-emu POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_directory "${CMAKE_SOURCE_DIR}/LICENSES" "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/Licenses" ) # Copy qt.conf add_custom_command(TARGET dolphin-emu POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different "${CMAKE_CURRENT_SOURCE_DIR}/qt.conf.win" "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/qt.conf" ) # Delegate to Qt's official deployment binary on Windows to copy over the necessary Qt-specific libraries, etc. get_target_property(MOC_EXECUTABLE_LOCATION Qt${QT_VERSION_MAJOR}::moc IMPORTED_LOCATION) get_filename_component(QT_BINARY_DIRECTORY "${MOC_EXECUTABLE_LOCATION}" DIRECTORY) find_program(WINDEPLOYQT_EXE windeployqt HINTS "${QT_BINARY_DIRECTORY}") if ("${QT_VERSION_MAJOR}" LESS 6) set(NO_ANGLE_PARAM "--no-angle") else() # parameter no longer exists in Qt6 set(NO_ANGLE_PARAM "") endif() # Note: We set the PATH for the duration of this command so that the # deployment application is able to locate the Qt libraries to copy. # if the necessary paths aren't already set beforehand. # # For example, consider a hypothetical emulation project named Orca. # Orca supplies its own version of Qt instead of having developers actually # install the officially supported Qt libraries -- a method that would make # wrangling around with Qt through CMake much nicer and lessen the external # library maintenance burden of the project, but alas. # # In this case, as Qt is not installed through the official binary, this also # means proper path variables will not be set up, thus the need to ensure they're # always set up. # add_custom_command(TARGET dolphin-emu POST_BUILD COMMAND "${CMAKE_COMMAND}" -E env PATH="${QT_BINARY_DIRECTORY}" "${WINDEPLOYQT_EXE}" --libdir="${CMAKE_RUNTIME_OUTPUT_DIRECTORY}" --plugindir="${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/QtPlugins" $,--debug,--release> --no-translations --no-compiler-runtime --no-system-d3d-compiler "${NO_ANGLE_PARAM}" --no-opengl-sw "$" ) endif() # Handle localization find_package(Gettext) if(WIN32 AND NOT Gettext_FOUND) message(STATUS "Using Gettext from Externals") set(GETTEXT_MSGFMT_EXECUTABLE "${CMAKE_SOURCE_DIR}/Externals/gettext/msgfmt.exe") endif() if(GETTEXT_MSGFMT_EXECUTABLE) set(pot_file "${CMAKE_SOURCE_DIR}/Languages/po/dolphin-emu.pot") file(GLOB LINGUAS ${CMAKE_SOURCE_DIR}/Languages/po/*.po) target_sources(dolphin-emu PRIVATE ${pot_file} ${LINGUAS}) source_group("Localization" FILES ${LINGUAS}) source_group("Localization\\\\Generated" FILES ${pot_file}) foreach(po ${LINGUAS}) get_filename_component(lang ${po} NAME_WE) if(WIN32) set(mo_dir ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/Languages) set(mo ${mo_dir}/${lang}.mo) else() set(mo_dir ${CMAKE_CURRENT_BINARY_DIR}/${lang}) set(mo ${mo_dir}/dolphin-emu.mo) endif() target_sources(dolphin-emu PRIVATE ${mo}) source_group("Localization\\\\Generated" FILES ${mo}) if(CMAKE_SYSTEM_NAME STREQUAL "Darwin") set_source_files_properties(${mo} PROPERTIES MACOSX_PACKAGE_LOCATION "Resources/${lang}.lproj") else() install(FILES ${mo} DESTINATION share/locale/${lang}/LC_MESSAGES) endif() if(WIN32) add_custom_command(OUTPUT ${mo} COMMAND ${CMAKE_COMMAND} -E make_directory ${mo_dir} COMMAND ${GETTEXT_MSGFMT_EXECUTABLE} -o ${mo} ${po} DEPENDS ${po} ) else() add_custom_command(OUTPUT ${mo} COMMAND ${CMAKE_COMMAND} -E make_directory ${mo_dir} COMMAND ${GETTEXT_MSGMERGE_EXECUTABLE} --quiet --update --backup=none -s ${po} ${pot_file} COMMAND ${GETTEXT_MSGFMT_EXECUTABLE} -o ${mo} ${po} DEPENDS ${po} ) endif() endforeach() endif() if(APPLE) include(BundleUtilities) set(BUNDLE_PATH ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/Dolphin.app) # Ask for an application bundle. set_target_properties(dolphin-emu PROPERTIES MACOSX_BUNDLE true MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/Info.plist.in XCODE_ATTRIBUTE_CODE_SIGN_ENTITLEMENTS "${CMAKE_CURRENT_SOURCE_DIR}/DolphinEmu.entitlements" XCODE_ATTRIBUTE_OTHER_CODE_SIGN_FLAGS "--deep --options=runtime" OUTPUT_NAME Dolphin ) # Copy qt.conf into the bundle target_sources(dolphin-emu PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/qt.conf") set_source_files_properties("${CMAKE_CURRENT_SOURCE_DIR}/qt.conf" PROPERTIES MACOSX_PACKAGE_LOCATION Resources) # Copy icon into the bundle target_sources(dolphin-emu PRIVATE "${CMAKE_SOURCE_DIR}/Data/Dolphin.icns") set_source_files_properties("${CMAKE_SOURCE_DIR}/Data/Dolphin.icns" PROPERTIES MACOSX_PACKAGE_LOCATION Resources) # Plugins have to be manually included with Qt 6 if (QT_VERSION_MAJOR EQUAL 6) find_package(Qt6QMacStylePlugin REQUIRED PATHS ${Qt6Widgets_DIR}) find_package(Qt6QCocoaIntegrationPlugin REQUIRED PATHS ${Qt6Gui_DIR}) endif() # Copy Qt plugins into the bundle get_target_property(qtcocoa_location Qt${QT_VERSION_MAJOR}::QCocoaIntegrationPlugin LOCATION) target_sources(dolphin-emu PRIVATE "${qtcocoa_location}") set_source_files_properties("${qtcocoa_location}" PROPERTIES MACOSX_PACKAGE_LOCATION MacOS/platforms) get_target_property(qtmacstyle_location Qt${QT_VERSION_MAJOR}::QMacStylePlugin LOCATION) target_sources(dolphin-emu PRIVATE "${qtmacstyle_location}") set_source_files_properties("${qtmacstyle_location}" PROPERTIES MACOSX_PACKAGE_LOCATION MacOS/styles) # Copy resources into the bundle set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS "${CMAKE_SOURCE_DIR}/Data/Sys") file(GLOB_RECURSE resources RELATIVE "${CMAKE_SOURCE_DIR}/Data" "${CMAKE_SOURCE_DIR}/Data/Sys/*") foreach(res ${resources}) target_sources(dolphin-emu PRIVATE "${CMAKE_SOURCE_DIR}/Data/${res}") get_filename_component(resdir "${res}" DIRECTORY) set_source_files_properties("${CMAKE_SOURCE_DIR}/Data/${res}" PROPERTIES MACOSX_PACKAGE_LOCATION "Resources/${resdir}") source_group("Resources" FILES "${CMAKE_SOURCE_DIR}/Data/${res}") endforeach() # Copy MoltenVK into the bundle if(ENABLE_VULKAN) if(USE_BUNDLED_MOLTENVK) add_dependencies(dolphin-emu MoltenVK) ExternalProject_Get_Property(MoltenVK SOURCE_DIR) target_sources(dolphin-emu PRIVATE "${SOURCE_DIR}/Package/Release/MoltenVK/dylib/macOS/libMoltenVK.dylib") set_source_files_properties("${SOURCE_DIR}/Package/Release/MoltenVK/dylib/macOS/libMoltenVK.dylib" PROPERTIES MACOSX_PACKAGE_LOCATION Frameworks GENERATED ON) else() find_file(MOLTENVK_DYLIB NAMES libMoltenVK.dylib PATH_SUFFIXES lib) if(NOT MOLTENVK_DYLIB) message(FATAL_ERROR "Couldn't find libMoltenVK.dylib. Enable USE_BUNDLED_MOLTENVK?") endif() target_sources(dolphin-emu PRIVATE ${MOLTENVK_DYLIB}) set_source_files_properties(${MOLTENVK_DYLIB} PROPERTIES MACOSX_PACKAGE_LOCATION Frameworks) endif() endif() if(NOT SKIP_POSTPROCESS_BUNDLE) # Update library references to make the bundle portable include(DolphinPostprocessBundle) dolphin_postprocess_bundle(dolphin-emu) # Fix rpath add_custom_command(TARGET dolphin-emu POST_BUILD COMMAND ${CMAKE_INSTALL_NAME_TOOL} -add_rpath "@executable_path/../Frameworks/" $) endif() if(MACOS_CODE_SIGNING) # Code sign make file builds add_custom_command(TARGET dolphin-emu POST_BUILD COMMAND /usr/bin/codesign -f -s "${MACOS_CODE_SIGNING_IDENTITY}" --deep --options=runtime --entitlements "${CMAKE_SOURCE_DIR}/Source/Core/DolphinQt/DolphinEmu$<$:Debug>.entitlements" "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/Dolphin.app" || true) # Code sign builds for build systems that do have release/debug variants (Xcode) add_custom_command(TARGET dolphin-emu POST_BUILD COMMAND /usr/bin/codesign -f -s "${MACOS_CODE_SIGNING_IDENTITY}" --deep --options=runtime --entitlements "${CMAKE_SOURCE_DIR}/Source/Core/DolphinQt/DolphinEmuDebug.entitlements" "${CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG}/Dolphin.app" || true) add_custom_command(TARGET dolphin-emu POST_BUILD COMMAND /usr/bin/codesign -f -s "${MACOS_CODE_SIGNING_IDENTITY}" --deep --options=runtime --entitlements "${CMAKE_SOURCE_DIR}/Source/Core/DolphinQt/DolphinEmu.entitlements" "${CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE}/Dolphin.app" || true) endif() else() install(TARGETS dolphin-emu RUNTIME DESTINATION ${bindir}) endif() if (CMAKE_SYSTEM_NAME STREQUAL "Linux" AND STEAM) # Set that we want ORIGIN in FLAGS. # We also want RPATH, not RUNPATH, so disable the new tags. target_link_options(dolphin-emu PRIVATE LINKER:-z,origin LINKER:--disable-new-dtags ) # For Steam Runtime builds, our Qt shared libraries will be in a "lib" folder. set_target_properties(dolphin-emu PROPERTIES BUILD_WITH_INSTALL_RPATH true INSTALL_RPATH "\$ORIGIN/lib" ) add_custom_command(TARGET dolphin-emu POST_BUILD COMMAND ${CMAKE_COMMAND} -E make_directory "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/lib" COMMAND cp -P "${QT_DIR}/../../*.so*" "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/lib" COMMAND ${CMAKE_COMMAND} -E copy_directory "${QT_DIR}/../../../plugins/platforms" "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/platforms" ) # Copy qt.conf target_sources(dolphin-emu PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/qt.conf") add_custom_command(TARGET dolphin-emu POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different "${CMAKE_CURRENT_SOURCE_DIR}/qt.conf" "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/qt.conf" ) # Mark all data files as resources set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS "${CMAKE_SOURCE_DIR}/Data/Sys") file(GLOB_RECURSE resources RELATIVE "${CMAKE_SOURCE_DIR}/Data" "${CMAKE_SOURCE_DIR}/Data/Sys/*") foreach(res ${resources}) target_sources(dolphin-emu PRIVATE "${CMAKE_SOURCE_DIR}/Data/${res}") source_group("Resources" FILES "${CMAKE_SOURCE_DIR}/Data/${res}") endforeach() # Copy Sys folder add_custom_command(TARGET dolphin-emu POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_directory "${CMAKE_SOURCE_DIR}/Data/Sys" "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/Sys" ) endif() if(USE_MGBA) target_sources(dolphin-emu PRIVATE GBAHost.cpp GBAHost.h GBAWidget.cpp GBAWidget.h ) endif() if(USE_DISCORD_PRESENCE) target_compile_definitions(dolphin-emu PRIVATE -DUSE_DISCORD_PRESENCE) endif()