// Copyright 2016 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include "Common/CommonTypes.h" struct DXTBlock { u16 color1; u16 color2; u8 lines[4]; }; constexpr u32 MakeRGBA(int r, int g, int b, int a) { return (a << 24) | (b << 16) | (g << 8) | r; } constexpr int DXTBlend(int v1, int v2) { // 3/8 blend, which is close to 1/3 return ((v1 * 3 + v2 * 5) >> 3); }