// Copyright 2021 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "DolphinQt/GBAWidget.h" #include #include #include #include #include #include #include #include #include #include #include #include #include "AudioCommon/AudioCommon.h" #include "Core/Config/MainSettings.h" #include "Core/Core.h" #include "Core/CoreTiming.h" #include "Core/HW/GBAPad.h" #include "Core/HW/SI/SI.h" #include "Core/HW/SI/SI_Device.h" #include "Core/Movie.h" #include "Core/NetPlayProto.h" #include "Core/System.h" #include "DolphinQt/QtUtils/DolphinFileDialog.h" #include "DolphinQt/QtUtils/ModalMessageBox.h" #include "DolphinQt/QtUtils/SetWindowDecorations.h" #include "DolphinQt/Resources.h" #include "DolphinQt/Settings.h" #include "DolphinQt/Settings/GameCubePane.h" static void RestartCore(const std::weak_ptr& core, std::string_view rom_path = {}) { Core::RunOnCPUThread( Core::System::GetInstance(), [core, rom_path = std::string(rom_path)]() { if (auto core_ptr = core.lock()) { auto& info = Config::MAIN_GBA_ROM_PATHS[core_ptr->GetCoreInfo().device_number]; core_ptr->Stop(); Config::SetCurrent(info, rom_path); auto& system = Core::System::GetInstance(); auto& core_timing = system.GetCoreTiming(); if (core_ptr->Start(core_timing.GetTicks())) return; Config::SetCurrent(info, Config::GetBase(info)); core_ptr->Start(core_timing.GetTicks()); } }, false); } static void QueueEReaderCard(const std::weak_ptr& core, std::string_view card_path) { Core::RunOnCPUThread( Core::System::GetInstance(), [core, card_path = std::string(card_path)]() { if (auto core_ptr = core.lock()) core_ptr->EReaderQueueCard(card_path); }, false); } GBAWidget::GBAWidget(std::weak_ptr core, const HW::GBA::CoreInfo& info, const std::optional& netplay_pad) : QWidget(nullptr, LoadWindowFlags(netplay_pad ? netplay_pad->local_pad : info.device_number)), m_core(std::move(core)), m_core_info(info), m_local_pad(info.device_number), m_is_local_pad(true), m_volume(0), m_muted(false), m_force_disconnect(false), m_moving(false), m_interframe_blending(false) { bool visible = true; if (netplay_pad) { m_netplayer_name = netplay_pad->player_name; m_is_local_pad = netplay_pad->is_local; m_local_pad = netplay_pad->local_pad; visible = !netplay_pad->hide_gba; } setWindowIcon(Resources::GetAppIcon()); setAcceptDrops(true); resize(m_core_info.width, m_core_info.height); setVisible(visible); SetVolume(100); if (!visible) ToggleMute(); LoadSettings(); UpdateTitle(); } GBAWidget::~GBAWidget() { SaveSettings(); } void GBAWidget::GameChanged(const HW::GBA::CoreInfo& info) { m_core_info = info; m_previous_frame = QImage(); UpdateTitle(); update(); } void GBAWidget::SetVideoBuffer(std::span video_buffer) { m_previous_frame = std::move(m_last_frame); if (video_buffer.size() == static_cast(m_core_info.width * m_core_info.height)) { m_last_frame = QImage(reinterpret_cast(video_buffer.data()), m_core_info.width, m_core_info.height, QImage::Format_ARGB32) .convertToFormat(QImage::Format_RGB32) .rgbSwapped(); } else { m_last_frame = QImage(); } update(); } void GBAWidget::SetVolume(int volume) { m_muted = false; m_volume = std::clamp(volume, 0, 100); UpdateVolume(); } void GBAWidget::VolumeDown() { SetVolume(m_volume - 10); } void GBAWidget::VolumeUp() { SetVolume(m_volume + 10); } bool GBAWidget::IsMuted() { return m_muted; } void GBAWidget::ToggleMute() { m_muted = !m_muted; UpdateVolume(); } void GBAWidget::ToggleDisconnect() { if (!CanControlCore()) return; m_force_disconnect = !m_force_disconnect; Core::RunOnCPUThread( Core::System::GetInstance(), [core = m_core, force_disconnect = m_force_disconnect]() { if (auto core_ptr = core.lock()) core_ptr->SetForceDisconnect(force_disconnect); }, false); } void GBAWidget::LoadROM() { if (!CanControlCore()) return; std::string rom_path = GameCubePane::GetOpenGBARom(""); if (rom_path.empty()) return; RestartCore(m_core, rom_path); } void GBAWidget::UnloadROM() { if (!CanControlCore() || !m_core_info.has_rom) return; RestartCore(m_core); } void GBAWidget::PromptForEReaderCards() { const QStringList card_paths = DolphinFileDialog::getOpenFileNames( this, tr("Select e-Reader Cards"), QString(), tr("e-Reader Cards (*.raw);;All Files (*)"), nullptr, QFileDialog::Options()); for (const QString& card_path : card_paths) QueueEReaderCard(m_core, QDir::toNativeSeparators(card_path).toStdString()); } void GBAWidget::ResetCore() { if (!CanResetCore()) return; Pad::SetGBAReset(m_local_pad, true); } void GBAWidget::DoState(bool export_state) { if (!CanControlCore() && !export_state) return; QString state_path = QDir::toNativeSeparators( (export_state ? DolphinFileDialog::getSaveFileName : DolphinFileDialog::getOpenFileName)( this, tr("Select a File"), QString(), tr("mGBA Save States (*.ss0 *.ss1 *.ss2 *.ss3 *.ss4 " "*.ss5 *.ss6 *.ss7 *.ss8 *.ss9);;" "All Files (*)"), nullptr, QFileDialog::Options())); if (state_path.isEmpty()) return; Core::RunOnCPUThread( Core::System::GetInstance(), [export_state, core = m_core, state_path = state_path.toStdString()]() { if (auto core_ptr = core.lock()) { if (export_state) core_ptr->ExportState(state_path); else core_ptr->ImportState(state_path); } }, false); } void GBAWidget::ImportExportSave(bool export_save) { if (!CanControlCore() && !export_save) return; if (!m_core_info.has_rom) return; QString save_path = QDir::toNativeSeparators( (export_save ? DolphinFileDialog::getSaveFileName : DolphinFileDialog::getOpenFileName)(this, tr("Select a File"), QString(), tr("Save Game Files (*.sav);;" "All Files (*)"), nullptr, QFileDialog::Options())); if (save_path.isEmpty()) return; Core::RunOnCPUThread( Core::System::GetInstance(), [export_save, core = m_core, save_path = save_path.toStdString()]() { if (auto core_ptr = core.lock()) { if (export_save) core_ptr->ExportSave(save_path); else core_ptr->ImportSave(save_path); } }, false); } void GBAWidget::Resize(int scale) { showNormal(); resize(m_core_info.width * scale, m_core_info.height * scale); } bool GBAWidget::IsBorderless() const { return windowFlags().testFlag(Qt::FramelessWindowHint) || windowState().testFlag(Qt::WindowFullScreen); } void GBAWidget::SetBorderless(bool enable) { if (windowState().testFlag(Qt::WindowFullScreen)) { if (!enable) setWindowState((windowState() ^ Qt::WindowFullScreen) | Qt::WindowMaximized); } else if (windowState().testFlag(Qt::WindowMaximized)) { if (enable) setWindowState((windowState() ^ Qt::WindowMaximized) | Qt::WindowFullScreen); } else if (windowFlags().testFlag(Qt::FramelessWindowHint) != enable) { QRect saved_geometry = geometry(); setWindowFlag(Qt::FramelessWindowHint, enable); setGeometry(saved_geometry); show(); } } bool GBAWidget::IsAlwaysOnTop() const { return windowFlags().testFlag(Qt::WindowStaysOnTopHint); } void GBAWidget::SetAlwaysOnTop(bool enable) { if (windowFlags().testFlag(Qt::WindowStaysOnTopHint) == enable) return; setWindowFlag(Qt::WindowStaysOnTopHint, enable); show(); } void GBAWidget::UpdateTitle() { std::string title = fmt::format("GBA{}", m_core_info.device_number + 1); if (!m_netplayer_name.empty()) title += " " + m_netplayer_name; if (!m_core_info.game_title.empty()) title += " | " + m_core_info.game_title; if (m_muted) title += " | Muted"; else title += fmt::format(" | Volume {}%", m_volume); setWindowTitle(QString::fromStdString(title)); } void GBAWidget::UpdateVolume() { int volume = m_muted ? 0 : m_volume * 256 / 100; auto& system = Core::System::GetInstance(); system.GetSoundStream()->GetMixer()->SetGBAVolume(m_core_info.device_number, volume, volume); UpdateTitle(); } Qt::WindowFlags GBAWidget::LoadWindowFlags(int device_number) { const QSettings& settings = Settings::GetQSettings(); const QString key = QStringLiteral("gbawidget/flags%1").arg(device_number + 1); return settings.contains(key) ? Qt::WindowFlags{settings.value(key).toInt()} : Qt::WindowFlags{}; } void GBAWidget::LoadSettings() { const QSettings& settings = Settings::GetQSettings(); QString key = QStringLiteral("gbawidget/geometry%1").arg(m_local_pad + 1); if (settings.contains(key)) restoreGeometry(settings.value(key).toByteArray()); key = QStringLiteral("gbawidget/interframeblending%1").arg(m_local_pad + 1); if (settings.contains(key)) m_interframe_blending = settings.value(key).toBool(); } void GBAWidget::SaveSettings() { QSettings& settings = Settings::GetQSettings(); settings.setValue(QStringLiteral("gbawidget/flags%1").arg(m_local_pad + 1), static_cast(windowFlags())); settings.setValue(QStringLiteral("gbawidget/geometry%1").arg(m_local_pad + 1), saveGeometry()); settings.setValue(QStringLiteral("gbawidget/interframeblending%1").arg(m_local_pad + 1), m_interframe_blending); } bool GBAWidget::CanControlCore() { return !Core::System::GetInstance().GetMovie().IsMovieActive() && !NetPlay::IsNetPlayRunning(); } bool GBAWidget::CanResetCore() { return m_is_local_pad; } void GBAWidget::closeEvent(QCloseEvent* event) { event->ignore(); } void GBAWidget::contextMenuEvent(QContextMenuEvent* event) { auto* menu = new QMenu(this); connect(menu, &QMenu::triggered, menu, &QMenu::deleteLater); auto* disconnect_action = new QAction(m_force_disconnect ? tr("Dis&connected") : tr("&Connected"), menu); disconnect_action->setEnabled(CanControlCore()); disconnect_action->setCheckable(true); disconnect_action->setChecked(!m_force_disconnect); connect(disconnect_action, &QAction::triggered, this, &GBAWidget::ToggleDisconnect); auto* load_action = new QAction(tr("L&oad ROM..."), menu); load_action->setEnabled(CanControlCore()); connect(load_action, &QAction::triggered, this, &GBAWidget::LoadROM); auto* unload_action = new QAction(tr("&Unload ROM"), menu); unload_action->setEnabled(CanControlCore() && m_core_info.has_rom); connect(unload_action, &QAction::triggered, this, &GBAWidget::UnloadROM); auto* card_action = new QAction(tr("&Scan e-Reader Card(s)..."), menu); card_action->setEnabled(CanControlCore() && m_core_info.has_ereader); connect(card_action, &QAction::triggered, this, &GBAWidget::PromptForEReaderCards); auto* reset_action = new QAction(tr("&Reset"), menu); reset_action->setEnabled(CanResetCore()); connect(reset_action, &QAction::triggered, this, &GBAWidget::ResetCore); // i18n: Noun (i.e. the data saved by the game) auto* savefile_menu = new QMenu(tr("Save Game"), menu); auto* save_import_action = new QAction(tr("&Import Save Game..."), savefile_menu); save_import_action->setEnabled(CanControlCore() && m_core_info.has_rom); connect(save_import_action, &QAction::triggered, this, [this] { ImportExportSave(false); }); auto* save_export_action = new QAction(tr("&Export Save Game..."), savefile_menu); save_export_action->setEnabled(m_core_info.has_rom); connect(save_export_action, &QAction::triggered, this, [this] { ImportExportSave(true); }); auto* state_menu = new QMenu(tr("Save State"), menu); auto* import_action = new QAction(tr("&Import State..."), state_menu); import_action->setEnabled(CanControlCore()); connect(import_action, &QAction::triggered, this, [this] { DoState(false); }); auto* export_state = new QAction(tr("&Export State..."), state_menu); connect(export_state, &QAction::triggered, this, [this] { DoState(true); }); auto* mute_action = new QAction(tr("&Mute"), menu); mute_action->setCheckable(true); mute_action->setChecked(m_muted); connect(mute_action, &QAction::triggered, this, &GBAWidget::ToggleMute); auto* options_menu = new QMenu(tr("Options"), menu); auto* size_menu = new QMenu(tr("Window Size"), options_menu); auto* x1_action = new QAction(tr("&1x"), size_menu); connect(x1_action, &QAction::triggered, this, [this] { Resize(1); }); auto* x2_action = new QAction(tr("&2x"), size_menu); connect(x2_action, &QAction::triggered, this, [this] { Resize(2); }); auto* x3_action = new QAction(tr("&3x"), size_menu); connect(x3_action, &QAction::triggered, this, [this] { Resize(3); }); auto* x4_action = new QAction(tr("&4x"), size_menu); connect(x4_action, &QAction::triggered, this, [this] { Resize(4); }); auto* borderless_action = new QAction(tr("&Borderless Window"), options_menu); borderless_action->setCheckable(true); borderless_action->setChecked(IsBorderless()); connect(borderless_action, &QAction::triggered, this, [this] { SetBorderless(!IsBorderless()); }); auto* topmost_action = new QAction(tr("Always on &Top"), options_menu); topmost_action->setCheckable(true); topmost_action->setChecked(IsAlwaysOnTop()); connect(topmost_action, &QAction::triggered, this, [this] { SetAlwaysOnTop(!IsAlwaysOnTop()); }); auto* blending_action = new QAction(tr("&Interframe Blending"), options_menu); blending_action->setCheckable(true); blending_action->setChecked(m_interframe_blending); connect(blending_action, &QAction::triggered, this, [this] { m_interframe_blending = !m_interframe_blending; }); menu->addAction(disconnect_action); menu->addSeparator(); menu->addAction(load_action); menu->addAction(unload_action); menu->addAction(card_action); menu->addAction(reset_action); menu->addSeparator(); menu->addMenu(savefile_menu); menu->addMenu(state_menu); menu->addSeparator(); menu->addAction(mute_action); menu->addSeparator(); menu->addMenu(options_menu); savefile_menu->addAction(save_import_action); savefile_menu->addAction(save_export_action); state_menu->addAction(import_action); state_menu->addAction(export_state); options_menu->addMenu(size_menu); options_menu->addSeparator(); options_menu->addAction(borderless_action); options_menu->addAction(topmost_action); options_menu->addAction(blending_action); size_menu->addAction(x1_action); size_menu->addAction(x2_action); size_menu->addAction(x3_action); size_menu->addAction(x4_action); menu->move(event->globalPos()); SetQWidgetWindowDecorations(menu); menu->show(); } void GBAWidget::mouseDoubleClickEvent(QMouseEvent* event) { SetBorderless(!IsBorderless()); } void GBAWidget::mousePressEvent(QMouseEvent* event) { if (event->button() != Qt::MouseButton::LeftButton || !windowFlags().testFlag(Qt::FramelessWindowHint)) return; m_moving = true; m_move_pos = event->pos(); } void GBAWidget::mouseReleaseEvent(QMouseEvent* event) { if (event->button() != Qt::MouseButton::LeftButton) return; m_moving = false; } void GBAWidget::mouseMoveEvent(QMouseEvent* event) { if (!m_moving) return; auto event_pos = event->globalPosition().toPoint(); move(event_pos - m_move_pos - (geometry().topLeft() - pos())); } void GBAWidget::paintEvent(QPaintEvent* event) { QPainter painter(this); painter.fillRect(QRect(QPoint(), size()), Qt::black); const QRect src_rect(0, 0, m_core_info.width, m_core_info.height); QRect target_rect{}; if (size() == QSize(m_core_info.width, m_core_info.height)) { target_rect = QRect(0, 0, m_core_info.width, m_core_info.height); } else if (static_cast(m_core_info.width) / m_core_info.height > static_cast(width()) / height()) { int new_height = width() * m_core_info.height / m_core_info.width; target_rect = QRect(0, (height() - new_height) / 2, width(), new_height); } else { int new_width = height() * m_core_info.width / m_core_info.height; target_rect = QRect((width() - new_width) / 2, 0, new_width, height()); } if (m_interframe_blending && m_previous_frame.size() == src_rect.size()) { painter.drawImage(target_rect, m_previous_frame, src_rect); painter.setOpacity(0.5); } if (m_last_frame.size() == src_rect.size()) { painter.drawImage(target_rect, m_last_frame, src_rect); } } void GBAWidget::dragEnterEvent(QDragEnterEvent* event) { if (CanControlCore() && event->mimeData()->hasUrls()) event->acceptProposedAction(); } void GBAWidget::dropEvent(QDropEvent* event) { if (!CanControlCore()) return; for (const QUrl& url : event->mimeData()->urls()) { QFileInfo file_info(url.toLocalFile()); QString path = file_info.filePath(); if (!file_info.isFile()) continue; if (!file_info.exists() || !file_info.isReadable()) { ModalMessageBox::critical(this, tr("Error"), tr("Failed to open '%1'").arg(path)); continue; } if (file_info.suffix() == QStringLiteral("raw")) QueueEReaderCard(m_core, path.toStdString()); else RestartCore(m_core, path.toStdString()); } } GBAWidgetController::~GBAWidgetController() { m_widget->deleteLater(); } void GBAWidgetController::Create(std::weak_ptr core, const HW::GBA::CoreInfo& info) { std::optional netplay_pad; if (NetPlay::IsNetPlayRunning()) { const NetPlay::PadDetails details = NetPlay::GetPadDetails(info.device_number); if (details.local_pad < 4) netplay_pad = details; } m_widget = new GBAWidget(std::move(core), info, netplay_pad); } void GBAWidgetController::GameChanged(const HW::GBA::CoreInfo& info) { m_widget->GameChanged(info); } void GBAWidgetController::FrameEnded(std::span video_buffer) { m_widget->SetVideoBuffer(video_buffer); }