// Copyright 2023 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include #include #include "VideoCommon/Assets/DirectFilesystemAssetLibrary.h" struct GraphicsModAssetConfig { std::string m_name; VideoCommon::DirectFilesystemAssetLibrary::AssetMap m_map; bool DeserializeFromConfig(const picojson::object& obj); };