Compare commits
8 Commits
b378526b7c
...
c6ae656704
Author | SHA1 | Date |
---|---|---|
Tilka | c6ae656704 | |
OatmealDome | 795e78685f | |
JMC47 | f65465b96c | |
OatmealDome | 5578160880 | |
OatmealDome | 4fc259710f | |
OatmealDome | 89016834cf | |
Charlese2 | 635f588690 | |
Tillmann Karras | 3701c0234e |
|
@ -30,6 +30,8 @@ if(GIT_FOUND)
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ERROR_QUIET)
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endif()
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string(TIMESTAMP DOLPHIN_WC_BUILD_DATE "%Y-%m-%d" UTC)
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# version number
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set(DOLPHIN_VERSION_MAJOR "2412")
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set(DOLPHIN_VERSION_MINOR "0")
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@ -67,3 +69,7 @@ configure_source_file("Source/Core/Common/scmrev.h")
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if(APPLE)
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configure_source_file("Source/Core/VersionInfo.plist")
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endif()
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if(LINUX)
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configure_source_file("Flatpak/org.DolphinEmu.dolphin-emu.metainfo.xml")
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endif()
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|
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@ -789,6 +789,13 @@ if(APPLE)
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endif()
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endif()
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if(CMAKE_SYSTEM_NAME STREQUAL "Linux")
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file(MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/Flatpak)
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if (NOT EXISTS ${CMAKE_CURRENT_BINARY_DIR}/Flatpak/org.DolphinEmu.dolphin-emu.metainfo.xml)
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file(TOUCH ${CMAKE_CURRENT_BINARY_DIR}/Flatpak/org.DolphinEmu.dolphin-emu.metainfo.xml)
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endif()
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endif()
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find_package(Git)
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if(NOT GIT_FOUND)
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set(GIT_EXECUTABLE "")
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@ -796,7 +803,7 @@ endif()
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add_custom_target(
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dolphin_scmrev
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${CMAKE_COMMAND} -DPROJECT_SOURCE_DIR=${PROJECT_SOURCE_DIR} -DPROJECT_BINARY_DIR=${PROJECT_BINARY_DIR} -DDISTRIBUTOR=${DISTRIBUTOR} -DDOLPHIN_DEFAULT_UPDATE_TRACK=${DOLPHIN_DEFAULT_UPDATE_TRACK} -DGIT_FOUND=${GIT_FOUND} -DGIT_EXECUTABLE=${GIT_EXECUTABLE} -DDOLPHIN_WC_REVISION=${DOLPHIN_WC_REVISION} -DDOLPHIN_WC_DESCRIBE=${DOLPHIN_WC_DESCRIBE} -DDOLPHIN_WC_BRANCH=${DOLPHIN_WC_BRANCH} -DCMAKE_OSX_DEPLOYMENT_TARGET=${CMAKE_OSX_DEPLOYMENT_TARGET} -P ${CMAKE_CURRENT_SOURCE_DIR}/CMake/ScmRevGen.cmake
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BYPRODUCTS "${CMAKE_CURRENT_BINARY_DIR}/Source/Core/Common/scmrev.h" "${CMAKE_CURRENT_BINARY_DIR}/Source/Core/DolphinQt/Info.plist" "${CMAKE_CURRENT_BINARY_DIR}/Source/Core/MacUpdater/Info.plist"
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BYPRODUCTS "${CMAKE_CURRENT_BINARY_DIR}/Source/Core/Common/scmrev.h" "${CMAKE_CURRENT_BINARY_DIR}/Source/Core/DolphinQt/Info.plist" "${CMAKE_CURRENT_BINARY_DIR}/Source/Core/MacUpdater/Info.plist" "${CMAKE_CURRENT_BINARY_DIR}/Flatpak/org.DolphinEmu.dolphin-emu.metainfo.xml"
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VERBATIM
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)
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@ -1,7 +1,48 @@
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# GS2E78 - Summoner 2
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[OnFrame]
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# Add memory patches to be applied every frame here.
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# This game will reinitialize the sound system buffers during transitions while
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# sounds are still being played. There are still pointers in the sound list to
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# sounds in those buffers when the buffers get cleared, so the game crashes with
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# a null pointer dereference.
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#
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# This patch will clean up the pending sound list during sound system
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# reinitialization before continuing to the sound system initialization call
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# previously at 0x8017E338.
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$Fix Sound System Crash
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0x8017E338:dword:0x480954C9
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0x80213800:dword:0x9421FFE0
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0x80213804:dword:0x7C0802A6
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0x80213808:dword:0x90010024
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0x8021380C:dword:0x93E1001C
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0x80213810:dword:0x93C10018
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0x80213814:dword:0x93A10014
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0x80213818:dword:0x7C7D1B78
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0x8021381C:dword:0x4BF7A7D1
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0x80213820:dword:0x83CDA0C0
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0x80213824:dword:0x7C7F1B78
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0x80213828:dword:0x48000010
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0x8021382C:dword:0x807E0008
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0x80213830:dword:0x4BF8C721
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0x80213834:dword:0x83DE0000
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0x80213838:dword:0x281E0000
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0x8021383C:dword:0x4082FFF0
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0x80213840:dword:0x38000000
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0x80213844:dword:0x7FE3FB78
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0x80213848:dword:0x900DA0C0
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0x8021384C:dword:0x4BF7A7C9
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0x80213850:dword:0x7FA3EB78
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0x80213854:dword:0x4BF6A49D
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0x80213858:dword:0x80010024
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0x8021385C:dword:0x83E1001C
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0x80213860:dword:0x83C10018
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0x80213864:dword:0x83A10014
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0x80213868:dword:0x7C0803A6
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0x8021386C:dword:0x38210020
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0x80213870:dword:0x4E800020
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[OnFrame_Enabled]
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$Fix Sound System Crash
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[ActionReplay]
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# Add action replay cheats here.
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|
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@ -1,8 +0,0 @@
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#!/usr/bin/env bash
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DATE=$(git log -1 --pretty=%cd --date=iso8601 --date=format:'%Y-%m-%d')
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sed -i -e "s/@DATE_PLACEHOLDER/${DATE}/" org.DolphinEmu.dolphin-emu.metainfo.xml
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VERSION=$(git describe --tags | sed -E 's/^([0-9]+-[0-9]+).*/\1/')
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sed -i -e "s/@VERSION_PLACEHOLDER/${VERSION}/" org.DolphinEmu.dolphin-emu.metainfo.xml
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@ -36,7 +36,7 @@
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<id>dolphin-emu.desktop</id>
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</provides>
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<releases>
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<release version="@VERSION_PLACEHOLDER" date="@DATE_PLACEHOLDER"/>
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<release version="${DOLPHIN_WC_DESCRIBE}" date="${DOLPHIN_WC_BUILD_DATE}"/>
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</releases>
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<url type="homepage">https://dolphin-emu.org</url>
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<url type="bugtracker">https://bugs.dolphin-emu.org/projects/emulator/issues</url>
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@ -46,4 +46,7 @@
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<url type="contact">https://dolphin-emu.org/docs/faq/#ive-got-idea-make-dolphin-better-how-should-i-tell</url>
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<url type="vcs-browser">https://github.com/dolphin-emu/dolphin</url>
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<url type="contribute">https://github.com/dolphin-emu/dolphin/blob/master/Contributing.md</url>
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<custom>
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<value key="flathub::manifest">https://github.com/dolphin-emu/dolphin/blob/${DOLPHIN_WC_REVISION}/Flatpak/org.DolphinEmu.dolphin-emu.yml</value>
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</custom>
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</component>
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@ -52,6 +52,7 @@ modules:
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- name: dolphin-emu
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buildsystem: cmake-ninja
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builddir: true
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config-opts:
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- -DCMAKE_BUILD_TYPE=Release
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- -DENABLE_ALSA=OFF
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@ -61,17 +62,13 @@ modules:
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cleanup:
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- /share/man
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post-install:
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- install -D -t ${FLATPAK_DEST}/bin/ dolphin-emu-wrapper
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- "${FLATPAK_BUILDER_BUILDDIR}/Flatpak/fill_release_node.sh"
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- install -Dm644 -t ${FLATPAK_DEST}/share/metainfo/ org.DolphinEmu.dolphin-emu.metainfo.xml
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- install -D -t ${FLATPAK_DEST}/bin/ ../dolphin-emu-wrapper
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- install -Dm644 -t ${FLATPAK_DEST}/share/metainfo/ Flatpak/org.DolphinEmu.dolphin-emu.metainfo.xml
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- desktop-file-edit --set-key=Exec --set-value='/app/bin/dolphin-emu-wrapper'
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/app/share/applications/dolphin-emu.desktop
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sources:
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- type: dir
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path: ..
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- type: file
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path: org.DolphinEmu.dolphin-emu.metainfo.xml.in
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dest-filename: org.DolphinEmu.dolphin-emu.metainfo.xml
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- type: script
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commands:
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- |
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|
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@ -70,7 +70,6 @@ struct alignas(16) VertexShaderConstants
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u32 missing_color_hex; // .w, used for change detection but not directly by shaders
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float4 missing_color_value;
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std::array<float4, 6> posnormalmatrix;
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std::array<float4, 4> projection;
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std::array<int4, 4> materials;
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struct Light
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@ -93,6 +92,8 @@ struct alignas(16) VertexShaderConstants
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// .x - texMtxInfo, .y - postMtxInfo, [0..1].z = color, [0..1].w = alpha
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std::array<uint4, 8> xfmem_pack1;
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// TODO: only first element is currently used
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std::array<u32, 4> cached_posmtxidx;
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float4 cached_normal;
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float4 cached_tangent;
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float4 cached_binormal;
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@ -273,7 +273,6 @@ void WriteSwitch(ShaderCode& out, APIType ApiType, std::string_view variable,
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#define I_ZSLOPE "czslope"
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#define I_EFBSCALE "cefbscale"
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#define I_POSNORMALMATRIX "cpnmtx"
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#define I_PROJECTION "cproj"
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#define I_MATERIALS "cmtrl"
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#define I_LIGHTS "clights"
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@ -283,6 +282,7 @@ void WriteSwitch(ShaderCode& out, APIType ApiType, std::string_view variable,
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#define I_POSTTRANSFORMMATRICES "cpostmtx"
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#define I_PIXELCENTERCORRECTION "cpixelcenter"
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#define I_VIEWPORT_SIZE "cviewport"
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#define I_CACHED_POSMTXIDX "cposmtxidx"
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#define I_CACHED_NORMAL "cnormal"
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#define I_CACHED_TANGENT "ctangent"
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#define I_CACHED_BINORMAL "cbinormal"
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@ -296,7 +296,6 @@ static const char s_shader_uniforms[] = "\tuint components;\n"
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"\tuint xfmem_numColorChans;\n"
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"\tuint missing_color_hex;\n"
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"\tfloat4 missing_color_value;\n"
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"\tfloat4 " I_POSNORMALMATRIX "[6];\n"
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"\tfloat4 " I_PROJECTION "[4];\n"
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"\tint4 " I_MATERIALS "[4];\n"
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"\tLight " I_LIGHTS "[8];\n"
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@ -307,6 +306,7 @@ static const char s_shader_uniforms[] = "\tuint components;\n"
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"\tfloat4 " I_PIXELCENTERCORRECTION ";\n"
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"\tfloat2 " I_VIEWPORT_SIZE ";\n"
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"\tuint4 xfmem_pack1[8];\n"
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"\tuint4 " I_CACHED_POSMTXIDX ";\n"
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"\tfloat4 " I_CACHED_NORMAL ";\n"
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"\tfloat4 " I_CACHED_TANGENT ";\n"
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"\tfloat4 " I_CACHED_BINORMAL ";\n"
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|
|
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@ -223,28 +223,23 @@ float3 load_input_float3_rawtex(uint vtx_offset, uint attr_offset) {{
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"float3 N1;\n"
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"float3 N2;\n"
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"\n"
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"uint posidx;\n"
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"if ((components & {}u) != 0u) {{ // VB_HAS_POSMTXIDX\n",
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Common::ToUnderlying(VB_HAS_POSMTXIDX));
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LoadVertexAttribute(out, host_config, 2, "posmtx", "uint4", "ubyte4");
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out.Write(" // Vertex format has a per-vertex matrix\n"
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" int posidx = int(posmtx.r);\n"
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" P0 = " I_TRANSFORMMATRICES "[posidx];\n"
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" P1 = " I_TRANSFORMMATRICES "[posidx+1];\n"
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" P2 = " I_TRANSFORMMATRICES "[posidx+2];\n"
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"\n"
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" int normidx = posidx >= 32 ? (posidx - 32) : posidx;\n"
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" N0 = " I_NORMALMATRICES "[normidx].xyz;\n"
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" N1 = " I_NORMALMATRICES "[normidx+1].xyz;\n"
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" N2 = " I_NORMALMATRICES "[normidx+2].xyz;\n"
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" posidx = int(posmtx.r);\n"
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"}} else {{\n"
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" // One shared matrix\n"
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" P0 = " I_POSNORMALMATRIX "[0];\n"
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" P1 = " I_POSNORMALMATRIX "[1];\n"
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" P2 = " I_POSNORMALMATRIX "[2];\n"
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" N0 = " I_POSNORMALMATRIX "[3].xyz;\n"
|
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" N1 = " I_POSNORMALMATRIX "[4].xyz;\n"
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" N2 = " I_POSNORMALMATRIX "[5].xyz;\n"
|
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" posidx = " I_CACHED_POSMTXIDX ".r;\n"
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"}}\n"
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"P0 = " I_TRANSFORMMATRICES "[posidx];\n"
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"P1 = " I_TRANSFORMMATRICES "[posidx+1];\n"
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"P2 = " I_TRANSFORMMATRICES "[posidx+2];\n"
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"\n"
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"uint normidx = posidx >= 32 ? (posidx - 32) : posidx;\n"
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"N0 = " I_NORMALMATRICES "[normidx].xyz;\n"
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"N1 = " I_NORMALMATRICES "[normidx+1].xyz;\n"
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"N2 = " I_NORMALMATRICES "[normidx+2].xyz;\n"
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"\n"
|
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"// Multiply the position vector by the position matrix\n"
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"float4 pos = float4(dot(P0, rawpos), dot(P1, rawpos), dot(P2, rawpos), 1.0);\n"
|
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|
|
|
@ -559,6 +559,13 @@ void VertexManagerBase::Flush()
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pixel_shader_manager.constants.time_ms = seconds_elapsed * 1000;
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}
|
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|
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if (VertexLoaderManager::GetCurrentVertexFormat()->GetVertexDeclaration().posmtx.enable)
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{
|
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u32 posmtx = VertexLoaderManager::position_matrix_index_cache[0];
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u32 texmtx = xfmem.MatrixIndexA.Hex & 0xFFFF'FFC0;
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xf_state_manager.SetTexMatrixChangedA(texmtx | posmtx);
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xfmem.MatrixIndexA.PosNormalMtxIdx = posmtx;
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}
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CalculateNormals(VertexLoaderManager::GetCurrentVertexFormat());
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// Calculate ZSlope for zfreeze
|
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const auto used_textures = UsedTextures();
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||||
|
|
|
@ -306,29 +306,25 @@ ShaderCode GenerateVertexShaderCode(APIType api_type, const ShaderHostConfig& ho
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}
|
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|
||||
// transforms
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if ((uid_data->components & VB_HAS_POSMTXIDX) != 0)
|
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if (uid_data->components & VB_HAS_POSMTXIDX)
|
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{
|
||||
// Vertex format has a per-vertex matrix
|
||||
out.Write("int posidx = int(posmtx.r);\n"
|
||||
"float4 P0 = " I_TRANSFORMMATRICES "[posidx];\n"
|
||||
"float4 P1 = " I_TRANSFORMMATRICES "[posidx + 1];\n"
|
||||
"float4 P2 = " I_TRANSFORMMATRICES "[posidx + 2];\n"
|
||||
"int normidx = posidx & 31;\n"
|
||||
"float3 N0 = " I_NORMALMATRICES "[normidx].xyz;\n"
|
||||
"float3 N1 = " I_NORMALMATRICES "[normidx + 1].xyz;\n"
|
||||
"float3 N2 = " I_NORMALMATRICES "[normidx + 2].xyz;\n");
|
||||
// per-vertex position/normal matrix index
|
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out.Write("uint posidx = int(posmtx.r);\n");
|
||||
}
|
||||
else
|
||||
{
|
||||
// One shared matrix
|
||||
out.Write("float4 P0 = " I_POSNORMALMATRIX "[0];\n"
|
||||
"float4 P1 = " I_POSNORMALMATRIX "[1];\n"
|
||||
"float4 P2 = " I_POSNORMALMATRIX "[2];\n"
|
||||
"float3 N0 = " I_POSNORMALMATRIX "[3].xyz;\n"
|
||||
"float3 N1 = " I_POSNORMALMATRIX "[4].xyz;\n"
|
||||
"float3 N2 = " I_POSNORMALMATRIX "[5].xyz;\n");
|
||||
// shared position/normal matrix index
|
||||
out.Write("uint posidx = " I_CACHED_POSMTXIDX ".r;\n");
|
||||
}
|
||||
|
||||
out.Write("float4 P0 = " I_TRANSFORMMATRICES "[posidx];\n"
|
||||
"float4 P1 = " I_TRANSFORMMATRICES "[posidx + 1];\n"
|
||||
"float4 P2 = " I_TRANSFORMMATRICES "[posidx + 2];\n"
|
||||
"uint normidx = posidx & 31;\n"
|
||||
"float3 N0 = " I_NORMALMATRICES "[normidx].xyz;\n"
|
||||
"float3 N1 = " I_NORMALMATRICES "[normidx + 1].xyz;\n"
|
||||
"float3 N2 = " I_NORMALMATRICES "[normidx + 2].xyz;\n");
|
||||
|
||||
out.Write("// Multiply the position vector by the position matrix\n"
|
||||
"float4 pos = float4(dot(P0, rawpos), dot(P1, rawpos), dot(P2, rawpos), 1.0);\n");
|
||||
if ((uid_data->components & VB_HAS_NORMAL) == 0)
|
||||
|
|
|
@ -289,23 +289,10 @@ void VertexShaderManager::SetConstants(const std::vector<std::string>& textures,
|
|||
}
|
||||
xf_state_manager.ResetMaterialChanges();
|
||||
|
||||
if (xf_state_manager.DidPosNormalChange())
|
||||
{
|
||||
xf_state_manager.ResetPosNormalChange();
|
||||
const float* pos = &xfmem.posMatrices[g_main_cp_state.matrix_index_a.PosNormalMtxIdx * 4];
|
||||
const float* norm =
|
||||
&xfmem.normalMatrices[3 * (g_main_cp_state.matrix_index_a.PosNormalMtxIdx & 31)];
|
||||
|
||||
memcpy(constants.posnormalmatrix.data(), pos, 3 * sizeof(float4));
|
||||
memcpy(constants.posnormalmatrix[3].data(), norm, 3 * sizeof(float));
|
||||
memcpy(constants.posnormalmatrix[4].data(), norm + 3, 3 * sizeof(float));
|
||||
memcpy(constants.posnormalmatrix[5].data(), norm + 6, 3 * sizeof(float));
|
||||
dirty = true;
|
||||
}
|
||||
|
||||
if (xf_state_manager.DidTexMatrixAChange())
|
||||
{
|
||||
xf_state_manager.ResetTexMatrixAChange();
|
||||
constants.cached_posmtxidx[0] = g_main_cp_state.matrix_index_a.PosNormalMtxIdx;
|
||||
const std::array<const float*, 4> pos_matrix_ptrs{
|
||||
&xfmem.posMatrices[g_main_cp_state.matrix_index_a.Tex0MtxIdx * 4],
|
||||
&xfmem.posMatrices[g_main_cp_state.matrix_index_a.Tex1MtxIdx * 4],
|
||||
|
|
|
@ -14,7 +14,6 @@ void XFStateManager::Init()
|
|||
// Initialize state tracking variables
|
||||
ResetTexMatrixAChange();
|
||||
ResetTexMatrixBChange();
|
||||
ResetPosNormalChange();
|
||||
ResetProjection();
|
||||
ResetViewportChange();
|
||||
ResetTexMatrixInfoChange();
|
||||
|
@ -37,7 +36,6 @@ void XFStateManager::DoState(PointerWrap& p)
|
|||
|
||||
p.Do(m_materials_changed);
|
||||
p.DoArray(m_tex_matrices_changed);
|
||||
p.Do(m_pos_normal_matrix_changed);
|
||||
p.Do(m_projection_changed);
|
||||
p.Do(m_viewport_changed);
|
||||
p.Do(m_tex_mtx_info_changed);
|
||||
|
@ -53,16 +51,6 @@ void XFStateManager::DoState(PointerWrap& p)
|
|||
|
||||
void XFStateManager::InvalidateXFRange(int start, int end)
|
||||
{
|
||||
if (((u32)start >= (u32)g_main_cp_state.matrix_index_a.PosNormalMtxIdx * 4 &&
|
||||
(u32)start < (u32)g_main_cp_state.matrix_index_a.PosNormalMtxIdx * 4 + 12) ||
|
||||
((u32)start >=
|
||||
XFMEM_NORMALMATRICES + ((u32)g_main_cp_state.matrix_index_a.PosNormalMtxIdx & 31) * 3 &&
|
||||
(u32)start < XFMEM_NORMALMATRICES +
|
||||
((u32)g_main_cp_state.matrix_index_a.PosNormalMtxIdx & 31) * 3 + 9))
|
||||
{
|
||||
m_pos_normal_matrix_changed = true;
|
||||
}
|
||||
|
||||
if (((u32)start >= (u32)g_main_cp_state.matrix_index_a.Tex0MtxIdx * 4 &&
|
||||
(u32)start < (u32)g_main_cp_state.matrix_index_a.Tex0MtxIdx * 4 + 12) ||
|
||||
((u32)start >= (u32)g_main_cp_state.matrix_index_a.Tex1MtxIdx * 4 &&
|
||||
|
@ -174,8 +162,6 @@ void XFStateManager::SetTexMatrixChangedA(u32 Value)
|
|||
if (g_main_cp_state.matrix_index_a.Hex != Value)
|
||||
{
|
||||
g_vertex_manager->Flush();
|
||||
if (g_main_cp_state.matrix_index_a.PosNormalMtxIdx != (Value & 0x3f))
|
||||
m_pos_normal_matrix_changed = true;
|
||||
m_tex_matrices_changed[0] = true;
|
||||
g_main_cp_state.matrix_index_a.Hex = Value;
|
||||
}
|
||||
|
@ -201,11 +187,6 @@ void XFStateManager::ResetTexMatrixBChange()
|
|||
m_tex_matrices_changed[1] = false;
|
||||
}
|
||||
|
||||
void XFStateManager::ResetPosNormalChange()
|
||||
{
|
||||
m_pos_normal_matrix_changed = false;
|
||||
}
|
||||
|
||||
void XFStateManager::SetProjectionChanged()
|
||||
{
|
||||
m_projection_changed = true;
|
||||
|
|
|
@ -27,9 +27,6 @@ public:
|
|||
bool DidTexMatrixBChange() const { return m_tex_matrices_changed[1]; }
|
||||
void ResetTexMatrixBChange();
|
||||
|
||||
bool DidPosNormalChange() const { return m_pos_normal_matrix_changed; }
|
||||
void ResetPosNormalChange();
|
||||
|
||||
void SetProjectionChanged();
|
||||
bool DidProjectionChange() const { return m_projection_changed; }
|
||||
void ResetProjection();
|
||||
|
@ -74,7 +71,6 @@ public:
|
|||
private:
|
||||
// track changes
|
||||
std::array<bool, 2> m_tex_matrices_changed{};
|
||||
bool m_pos_normal_matrix_changed = false;
|
||||
bool m_projection_changed = false;
|
||||
bool m_viewport_changed = false;
|
||||
bool m_tex_mtx_info_changed = false;
|
||||
|
|
Loading…
Reference in New Issue