Commit Graph

34732 Commits

Author SHA1 Message Date
Admiral H. Curtiss feeac104d8
Merge pull request #12304 from sepalani/pcap-io
BBA/HLE: Fix random PCAP file corruption
2023-11-23 19:26:00 +01:00
Sepalani 91020ac4fa BBA/HLE: Fix random PCAP file corruption
Concurrency between RecvHandlePacket and SendFromDirectFIFO
2023-11-23 22:07:44 +04:00
Admiral H. Curtiss 937cb8ef3a
Merge pull request #12299 from TryTwo/PR_bugfix_frame_advance
Core: Add option to not report state change to SetState (bugfix)
2023-11-22 23:10:51 +01:00
Admiral H. Curtiss 1cfa29f090
Merge pull request #12303 from Pokechu22/dsp-hle-aesnd-2023
DSPHLE: Support 2023 libaesnd uCode
2023-11-22 23:05:38 +01:00
Tillmann Karras 77a1eaa740 IOS: fix crash when closing invalid file descriptor
This regression was introduced in 5.0-20284.
2023-11-21 12:00:34 +00:00
Tilka f79c88f30b
Merge pull request #12302 from JosJuice/jit-replace-vectors
Jit: Get rid of short-lived std::vectors
2023-11-20 18:11:15 +00:00
Pokechu22 2d7a078d53 DSPHLE: Support 2023 libaesnd uCode
Fixes https://bugs.dolphin-emu.org/issues/13401
2023-11-19 10:16:47 -08:00
JosJuice c3c0c7dc1c Jit: Get rid of short-lived std::vectors
Let's aim for making as few heap allocations as possible while jitting.
2023-11-18 23:15:37 +01:00
Tillmann Karras da1bf29722 AX: fix envelope volume for Wii ucodes
Technically it is signed in the 0x7699af32 ucode but that's only used
by the Wii Startup Disc which never uses negative values.
2023-11-16 21:43:45 +00:00
TryTwo b57ba42a55 Core::SetState() allow state to change without sending a callback.
Some state changes are meant to be near instantanoues, before switching to something else. By reporting ithe instant switch, the UI will flicker between states (pause/play button) and the debugger will unnecessarily update. Skipping the callback avoids these issues.
2023-11-16 11:07:37 -07:00
TryTwo df8c0d2b39 Core::GetState() bugfix: remove forced incorrect state on frame advance.
This was implemented to prevent UI flickering due to  the state rapidly switching between pause/play.  Recently, it has been causing issues with debugger windows, which update during frame advance.
2023-11-16 10:41:53 -07:00
Tilka 87c27936fc
Merge pull request #12238 from AdmiralCurtiss/achievementheaderwidget-unused-variables
DolphinQt/AchievementHeaderWidget: Remove unused member variables.
2023-11-12 21:24:17 +00:00
Tilka aa1311cd78
Merge pull request #12268 from JosJuice/fastmem-terminology
Jit: Define new terms related to fastmem
2023-11-12 19:44:45 +00:00
Tilka 166423ad61
Merge pull request #12273 from Dentomologist/dolphinqt_remove_unnecessary_qoverloads
DolphinQt: Remove unnecessary qOverloads
2023-11-12 19:43:05 +00:00
Tilka 4b38560323
Merge pull request #12282 from Wack0/mmu-tlb-patch
MMU: Use VSID in segment register as additional TLB lookup key
2023-11-12 19:41:23 +00:00
Tilka 15a3200b70
Merge pull request #12288 from Pokechu22/bp-stride-scale-fallthrough
Fix accidental fallthrough in BPStructs
2023-11-12 19:35:37 +00:00
Tilka 4285e9d8aa
Merge pull request #12276 from Tilka/ax_volume
AX: make volume field signed
2023-11-12 19:35:15 +00:00
Pokechu22 3984d1964b Fix accidental fallthrough in BPStructs
This caused us to update the indirect texture information in shaders more often than we needed to, which probably doesn't matter in practice since it's only used in ubershaders and copyyscale and stride are generally only updated before EFB/XFB copies, which generally will have other changes afterwards.
2023-11-12 10:39:56 -08:00
Tilka e7b922ee62
Merge pull request #12286 from Pokechu22/more-bp-register-descriptions
Add descriptions for more BP registers
2023-11-12 07:59:32 +00:00
Pokechu22 da8407e01c Add descriptions for more BP registers 2023-11-11 23:32:17 -08:00
Pokechu22 dfdb9a4a07 Clarify per-texture tmem information in the fifo analyzer 2023-11-11 23:32:17 -08:00
Pokechu22 ea41d0e384 Convert BPMEM_LOADTLUT1 to a struct 2023-11-11 23:32:17 -08:00
Pokechu22 2a1d445b30 Enhance description of BPMEM_PRELOAD_MODE in the fifo analyzer 2023-11-11 23:32:17 -08:00
Pokechu22 6bad17b170 Rename bpmem.copyMipMapStrideChannels to bpmem.copyDestStride
As far as I can tell, it has nothing to do with the mipmap/half_scale functionality, but does change based on the width of the destination texture (and the destination texture is half the width if half_scale is set). The comment that was there (which dates back to the initial megacommit) seems to not have accounted for the width aspect; it was first used as an actual stride in bbbe898839 (the first commit that used it at all).
2023-11-11 23:32:14 -08:00
Tillmann Karras ac9079f2ca VideoCommon: copy software renderer logic for blend mode priorities
I've not tested this on hardware, but it fixes issue 12271 (shadow
people in Deal or No Deal - Special Edition).
2023-11-12 05:51:28 +00:00
Pokechu22 9543555bfe Fix typo in comment for bpmem.texcoords 2023-11-11 16:13:37 -08:00
Rairii 2333fc2701 MMU: Use VSID in segment register as additional TLB lookup key 2023-11-11 15:59:47 +00:00
Admiral H. Curtiss f35ee22755
Merge pull request #12283 from Dentomologist/wiisocket_delete_move_assignment_operator
WiiSocket: Explicitly delete move assignment operator
2023-11-11 13:31:16 +01:00
Dentomologist 9ebd257206 WiiSocket: Explicitly delete move operators
The move assignment operator for a class is implicitly deleted when the
class has a non-static reference data member, which is true of
WiiSocket's m_socket_manager member.

Explicitly declaring the operator as default generates a
-Wdefaulted-function-deleted warning on Clang.

Delete the move constructor as well for consistency.
2023-11-10 12:56:00 -08:00
Admiral H. Curtiss 4345980b25
Merge pull request #12284 from Dentomologist/sdl_add_default_case_to_switch_statement
SDL: Add default case to switch statement
2023-11-10 21:25:40 +01:00
Dentomologist 2d3bae9c79 SDL: Add default case to switch statement
Fix -WSwitch warning about unhandled enum value SDL_NUM_LOG_PRIORITIES.

log_level is initialized to LNOTICE right before the switch statement so
this doesn't cause any behavior changes.
2023-11-10 12:05:20 -08:00
Admiral H. Curtiss 620fbcdfb7
Merge pull request #12274 from JosJuice/jitarm64-non-dirty-immediates
JitArm64: Fix some oddities with non-dirty immediates
2023-11-08 20:44:32 +01:00
Rairii 18d777095b
MMU: on DSI exception, don't set store bit on read 2023-11-08 16:06:11 +00:00
JosJuice aec5238aa6
Merge pull request #12237 from AdmiralCurtiss/hard-label
DolphinQt/AchievementHeaderWidget: Fix wrong label for hard unlock count.
2023-11-06 20:22:23 +01:00
Admiral H. Curtiss 40bf452ac8
Merge pull request #12182 from JosJuice/jit64-ps-sum1
Jit64: Use MOVSD in ps_sum1 and ps_merge01
2023-11-06 14:50:33 +01:00
Tillmann Karras b8bc391d27 AX: make volume field signed
This fixes overly loud sounds in Freestyle Metal X (issue 13120).
2023-11-05 21:21:07 +00:00
Admiral H. Curtiss ec69ed2173
Merge pull request #12133 from mandar1jn/skylanders-improved-generation
Skylanders: Improve figure data view and generation
2023-11-05 18:29:19 +01:00
Admiral H. Curtiss 1748e6416f
Merge pull request #12272 from AdmiralCurtiss/dark-mode-gui
DolphinQt: Allow forcing light or dark style on Windows.
2023-11-05 18:28:59 +01:00
Admiral H. Curtiss 2f9e98b77b
DolphinQt: Check theme instead of system for when to apply dark title bars on Windows. 2023-11-05 18:13:00 +01:00
Mandar1jn afdf6de041
Skylanders: Improve figure data view and generation
Co-authored-by: deReeperJosh <joshua@dereeper.co.nz>
2023-11-05 18:06:10 +01:00
JosJuice 9a342af857
Merge pull request #12275 from JosJuice/directoryblob-comma
DiscIO: Remove unintentional use of comma operator
2023-11-05 14:40:25 +01:00
Admiral H. Curtiss ed6014ddb5
DolphinQt/InterfacePane: Rework style dropdown so the built-in light/dark style can be manually selected. 2023-11-05 12:59:32 +01:00
Admiral H. Curtiss 8f55c28472
DolphinQt/Settings: Add option to force the light or dark style on Windows. 2023-11-05 12:59:32 +01:00
Admiral H. Curtiss 6d585b6eb6
DolphinQt/Settings: Split setting of the user style into two functions.
This makes it so that if you just want to reload the current style (eg. on program start, or in response to a system event), you don't need to know the name of the currently selected user style. It's also more consistent with the way the 'userstyle/enabled' flag works.
2023-11-05 12:58:11 +01:00
Admiral H. Curtiss 9d08c8a45d
Merge pull request #12271 from TryTwo/Qt_Display_Fixes
UI, CodeDiffDialog: Fix table widget display issues, including dark style.
2023-11-05 12:53:45 +01:00
JosJuice 9c53c110f8 DiscIO: Remove unintentional use of comma operator 2023-11-05 09:24:49 +01:00
JosJuice f9dd13a309 JitArm64: Preserve dirty flag when materializing immediate
Before dbf5dca, the dirty flag had no meaning for an immediate value,
so we made sure to always set the dirty flag when switching a register
from Immediate to Register. But after dbf5dca, that is no longer the
case. If an immediate is marked as not dirty, we can keep the register
marked as not dirty after materializing the value. This way we skip
having to write it back to ppcState later.
2023-11-05 09:21:58 +01:00
JosJuice 1b7bd32ac1 JitArm64: Correctly flush non-dirty immediates
Without this change, non-dirty immediates don't actually get flushed.
This can be a problem if we for instance are flushing all registers in
order to execute an interpreter fallback. If that interpreter fallback
writes to a register that contained a non-dirty immediate, the JIT will
keep using the old value instead of loading the updated value.
2023-11-05 09:15:08 +01:00
TryTwo 2a5147a19b Dark style: add QTableCornerButton. Fix padding for tables.
CodeDiffDialog: Fix QTableWidget UI issues
2023-11-04 15:00:07 -07:00
Dentomologist 43e69d3e6a DolphinQt: Remove unnecessary qOverloads
qOverload is used to disambiguate pointers to overloaded functions, but
most of the usages in the code base were with non-overloaded functions.
2023-11-04 14:14:14 -07:00