Stenzek
2f223e24dc
TextureDecoder: Seperate each format into its own function
2017-01-10 20:41:00 +10:00
Stenzek
344f2e57f6
VideoCommon: Use avg(color1, color2) for color3 in CMPR textures
2016-12-19 20:17:44 +10:00
Pierre Bourdon
3570c7f03a
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
Lioncash
d9fec92628
VideoCommon: Header cleanup
...
Also remedies places where the video backends and core rely on things
being indirectly included.
2016-01-17 20:11:45 -05:00
Lioncash
50a7390622
TextureDecoder_x64: Remove unnecessary commented out header
2015-09-29 11:04:00 -04:00
Lioncash
80c7e3ebc0
TextureDecoder_x64: Remove clang warning suppression
...
This was an issue two years ago on clang 3.3
2015-09-29 11:00:59 -04:00
Lioncash
8ce04f9a65
General: Replace GC_ALIGN macros with alignas
...
Standard supported alignment -> out with compiler-specific.
2015-09-06 12:53:51 -04:00
Tillmann Karras
30ebb2459e
Set copyright year to when a file was created
2015-05-25 13:22:31 +02:00
Tillmann Karras
cefcb0ace9
Update license headers to GPLv2+
2015-05-25 13:22:31 +02:00
Tillmann Karras
f298f00e1b
Clean up the intrinsics #ifdef mess
2015-02-24 01:02:36 +01:00
degasus
615ae9f106
TexCache: remove PC_TexFormat
...
We only support rgba32 for a while now, so there is no need to have everything in common configureable.
2015-01-18 19:47:48 +01:00
Jasper St. Pierre
44b879dac2
Destroy OpenMP
2014-11-06 18:38:24 -08:00
Rohit Nirmal
46057db37d
Fix build failing when disabling precompiled headers.
2014-09-19 18:17:51 -04:00
Rohit Nirmal
fbc64984ca
Include CommonTypes.h instead of Common.h.
2014-09-08 15:39:58 -04:00
comex
917c6d324a
Remove unused functions in TextureDecoder.
2014-09-06 13:32:54 -04:00
Rohit Nirmal
debe3999b5
Remove more dead and redundant code.
2014-09-05 23:22:48 -05:00
Jasper St. Pierre
76b4dbdf28
TextureDecoder: Clean up the code style
...
For a long time, we've had ugly and inconsistent function names here as
helpers, names like "decodebytesRGB5A3rgba" which are absolutely
incomprehensible to understand. Fix this by introducing a new consistent
naming scheme, where the above function now becomes "DecodeBytes_RGB5A3".
2014-09-04 18:36:57 -07:00
Jasper St. Pierre
ea1245d191
TextureDecoder: Pass the TLUT address straight into the texture decoder
...
This removes the requirement for the TextureDecoder to have access to
global texture memory.
2014-09-04 18:36:57 -07:00
Jasper St. Pierre
fcd4ecc942
TextureDecoder: Add an enum for the TLUT formats
...
Quick code cleanup. The enum names and values come from libogc.
2014-09-04 18:36:56 -07:00
Jasper St. Pierre
f975307016
TextureDecoder: Add some statics to some of our helper functions
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I know these are already inline, but this makes it more clear that
they're helper functions to be used in this file only.
2014-09-04 18:36:56 -07:00
Jasper St. Pierre
a8e591dc73
VideoCommon: Remove support for decoding to ARGB textures
...
The D3D / OGL backends only ever used RGBA textures, and the Software
backend uses its own custom code for sampling. The ARGB path seems to
just be dead code.
Since ARGB and RGBA formats are similar, I don't think this will make
the code more difficult to read or unable to be used as
reference. Somebody who wants to use this code to output ARGB can simply
modify the MakeRGBA function to put the shift at the other end.
2014-09-04 18:36:56 -07:00
Jasper St. Pierre
9438a30384
VideoCommon: Start putting common texture decoding code in TextureDecoder_Common
...
This pulls all the duplicate code from TextureDecoder_Generic /
TextureDecoder_x64 out and puts it in a common file. Out custom font
used for debugging the texture cache is also pulled out and put in a
common "sfont.inc" file. At some point we should also combine this font
with the other six binary fonts we ship.
2014-09-04 18:36:53 -07:00
Jasper St. Pierre
bfb2c04ace
TextureDecoder: Remove unused function
...
GetPC_TexFormat was never used. It was added in commit d02426a
, with the
only user being commented out code. The commented out code was later
removed in 9893122
, but the implementation stayed.
2014-09-04 17:32:06 -07:00
Jasper St. Pierre
6682a2fadd
TextureDecoder: Fix a RGBA/BGRA copy/paste typo
...
We were decoding to BGRA32 textures in our RGBA32 texture decoder. Since
this is the same for the BGRA32 decoder implementation, this is most
likely a copy/paste typo, rather than the texture actually being
bit-swapped. Fix this.
I'm not sure of any games that use the C14X2 texture format, so I'm not
sure this fixes any games, but it does make the code cleaner for when we
clean it up in the future, and merge some of these similar loops.
2014-09-04 17:30:53 -07:00
Lioncash
4af8d9d248
VideoCommon: Clean up brace placements
2014-08-30 18:06:45 -04:00
Tillmann Karras
4063694d20
VideoCommon: fix ifdef expression
2014-07-15 04:15:49 +02:00
Tillmann Karras
dbc30c6c76
VideoCommon: make version check easier to read
2014-07-14 03:05:56 +02:00
Tillmann Karras
0be03252cc
VideoCommon: fix clang version check
...
That was... er... a typo!
2014-07-14 02:59:31 +02:00
Tillmann Karras
b6f3ae23bc
VideoCommon: version-check clang for workaround
...
The bug was fixed in clang 3.4.
2014-07-14 02:12:48 +02:00
Tillmann Karras
0ccee6c87b
Fix warnings unearthed by #579
2014-07-13 02:16:51 +02:00
degasus
81ed17be53
avoid the extern keyword in .cpp files
2014-07-11 16:10:20 +02:00
degasus
6d3f249dcc
mark all local variables as static
2014-07-11 16:10:20 +02:00
degasus
22e1aa5bb4
mark all local functions as static
2014-07-11 16:07:23 +02:00
Paul Olszewski
5d793881b0
Fix the capitalization of "GameCube" throughout the project.
2014-06-08 11:24:49 +09:00
Lioncash
49b0eef393
Remove the min/max functions in CommonFuncs.
...
The algorithm header has the same functions.
2014-05-29 21:44:41 -04:00
Matthew Parlane
31cfc73a09
Fixes spacing for "for", "while", "switch" and "if"
...
Also moved && and || to ends of lines instead of start.
Fixed misc vertical alignments and some { needed newlining.
2014-03-11 00:35:07 +13:00
Tillmann Karras
6914eca167
Fix various warnings reported by clang
...
- mostly remove unused variables
- rename some generic JIT identifiers
2014-02-28 12:28:19 +01:00
Pierre Bourdon
ffe588cc24
Fix more header sorting issues in VideoCommon/ (now check-includes clean).
2014-02-20 01:01:10 +01:00
Lioncash
2afe215271
Convert all includes to relative paths.
2014-02-18 02:19:10 -05:00
Lioncash
3fd87a7636
Second and final pass of clearing out tabs.
2014-02-17 02:19:41 -05:00
Lioncash
6c4ee1753a
Fix some vertical alignments
...
ie. uses spaces for alignment.
2014-02-16 20:12:05 -05:00
Jasper St. Pierre
34692ab826
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00