NeoBrainX
994913ce07
DX11 code maintenance, part 7:
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Header cleanups. If anything, this will decrease compile time.. :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6916 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-25 16:43:08 +00:00
NeoBrainX
07d947c834
DX9/DX11: Fixing some maybe possible crashes if a game was started, the config dialog opened and the game closed again. Due to other issues this still happens quite often though...
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Various warning fixes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6684 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-12-29 13:07:00 +00:00
Shawn Hoffman
5e81298ef0
boring svn:eol-style native again...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5771 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-22 23:45:56 +00:00
NeoBrainX
4f339ebc82
DX11: Introduce a D3DBlob class.
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Advantages:
- easier to use
- drops our dependence on d3d10.lib, without depending on the June 2010 DX SDK
- makes finding unreleased buffers easier
- possibly more ;P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5728 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-16 23:25:19 +00:00