Shawn Hoffman
e4085f0f04
Merge GCPadNew into Dolphin. This takes place in three segments: Core, InputCommon, and InputUICommon. From now on it can be referred to just as "GCPad".
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Switch to Billiard's IniFile implementation throughout Dolphin (it's faster!!).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5579 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-03 04:55:39 +00:00
Soren Jorvang
30e437f9e3
Fix some cases of variables being used uninitialized. Also some unused
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variables, writeable strings and dangerously shadowed variables.
index(), gamma(), exp() and y0() are POSIX functions and using those
names can cause namespace confusion.
A number of C files were missing the final newline required by ANSI C
and some versions of GCC are pedantic enough to complain about this.
These changes simply the scons build, allowing us to get rid of
filterWarnings which is simply more trouble than it's worth.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5574 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-02 20:35:12 +00:00
Soren Jorvang
664cea45c7
Meta:
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Using Unix tools to operate on a tree containing filename with spaces in them
is really annoying, so rename the handful of instances where there were spaces.
Host.cpp has never been used.
Games tend to lookup the following directories that we don't yet have anything
to put in, so prepopulate them in Data/User/Wii:
title/00010001
title/00010002
title/00010003
title/00010004
title/00010005
title/00010006
title/00010007
meta
shared2/title
Set eol-style native on a number of text files which didn't already have it.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5572 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-02 18:00:22 +00:00
Soren Jorvang
1d24ac9157
Match types in comparison.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5539 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-05-29 20:48:21 +00:00
hrydgard
659d5705c9
DSPLLE: Some cleanup. Possibly very small speed increase.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5535 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-05-29 18:22:50 +00:00
Jordan Woyak
ec11685a66
NetPlay: Allow manual adjustments to the pad buffer size. Hacked in all the functions that will be needed for wiimote support (not functional yet). Rumble is sent to the correct gamepad during netplay. Stop button works better. Games no longer hang on disconnect.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5434 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-05-05 04:31:21 +00:00
nakeee
64447eab2c
DSP Jit more minor fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5405 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-25 14:24:55 +00:00
j4ck.fr0st
951b219bf8
Unittests: Extend DSPJitTester to compare (and initialize!) iram/dram for testing opcodes that perform memory access
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5401 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-23 15:54:48 +00:00
nakeee
26b082d384
DSP Jit code cleanup
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Unit Test nr/dr/ir need AR0 not ACC0
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5364 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-14 06:19:07 +00:00
j4ck.fr0st
578828a142
moar testing! changed some things to make it easier to use, added some bits of documentation for other devs eager to use it :)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5358 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-13 19:31:31 +00:00
nakeee
9a26cd01c6
Forgotten file
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5346 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-12 15:11:24 +00:00
nakeee
e7dc6c26ce
UnitTests compiles on non win32
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5343 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-12 05:33:17 +00:00
j4ck.fr0st
945f8089b8
Removed a stray MOV in increase_addr_reg, fixed decrease_addr_reg. NR should work now.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5329 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-11 14:06:46 +00:00
j4ck.fr0st
800595980e
Fixed a small bug in J_CC when emitting jumps that exceed 0x80 in range (only used by DSP NR yet).
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Add back a CMP nakee missed in his last commit
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5328 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-11 12:27:27 +00:00
j4ck.fr0st
ab76cbf2fc
set eol-style native
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5307 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-09 19:28:18 +00:00
j4ck.fr0st
57a3c87815
DSPJit: disabled NR again until we fix DSPEmitter::increase_addr_reg.
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And to help test things like that: DSPJitTester (use with caution on x64, most likely fails there; r5250 might be why)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5306 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-09 19:18:50 +00:00
Shawn Hoffman
0cb7934d93
fix some memleaks in DiscIO. Fix for issue 1238.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3936 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-03 22:51:13 +00:00
XTra.KrazzY
c86d2e5129
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3898 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-28 21:32:10 +00:00
sl1nk3.s
3bc8eb7eaf
Fixed one of the two remaining crash on Stop (issue 600), and removed some setup defines which are now useless anyway.
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There's an attempt to implement Peek_Color too, probably done wrong :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3799 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-15 15:09:20 +00:00
LPFaint99
a41c1b2d0a
add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests
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add *.aps to ignore list for DolphinWX dir
add eol-style native to 120 or so files
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3689 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-06 02:10:26 +00:00
hrydgard
aecaf271f1
New DSP debugger: step one. (not ready yet, but try loading zelda WW and look at the dsp debugger..).
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Had to shuffle around quite a lot of code to be able to extract the CodeView into a library nicely so it can be used from both the main dolphin and the LLE plugin... also extracted the symboldb code.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3517 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-21 08:39:21 +00:00
Shawn Hoffman
8b9b796ff5
turn off copying UnitTests.exe to binary folder
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3464 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-16 13:50:05 +00:00
Shawn Hoffman
0a6c8c412d
UnitTests: keep intermediate files in own dir and copy binary to destination when built.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3463 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-16 05:05:29 +00:00
hrydgard
4dba267775
Improve accuracy of FPU emulation slightly - still no F-Zero improvements :(
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Generic code cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3458 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-15 21:10:11 +00:00
hrydgard
0bee242493
Unbreak the build (sorry, forgot a few includes), move FP classification to MathUtil, add some more unittests.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3442 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-14 11:30:33 +00:00
hrydgard
31f7020b2d
Add mini unit testing framework to Dolphin itself - use it to find bugs and verify the portable powerpc fp number classifier. also random cleanup.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3432 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-13 22:08:01 +00:00