hrydgard
e8767497b5
JITIL 64 - fix stupid bug in IR.cpp. Almost there... loadstorepaired left. fix disasm in 32-bit mode.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3414 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-12 23:56:31 +00:00
hrydgard
087fe68d6d
apply itsnotmailmail's DLC fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3413 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-12 20:29:50 +00:00
sl1nk3.s
04db7f5260
I need glasses
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3412 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-12 16:07:07 +00:00
sl1nk3.s
d99deae17d
Fix for tatsunoko vs capcom and those wii games getting corrupted memory error
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+ a couple of (serious...) fixes for some of my mistakes, and some warning fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3411 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-12 15:47:41 +00:00
Shawn Hoffman
a1fd2defc4
add missing define of DEBUGFAST in win32 build
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3410 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-12 15:15:01 +00:00
hyperiris
ff0ec2b3f8
a NEED DEBUG version of openal sound system, nakee, try to FIX it! :)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3409 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-12 14:40:50 +00:00
death2droid
b8d3cae6e3
Dolphin now saves frame limiter setting.
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Info Window now also gets the frame limiter setting :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3408 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-12 13:21:54 +00:00
XTra.KrazzY
c4632fe345
DSPSpy can now dump all microcodes in a press of a button (2 on the Wii). Please test this
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3407 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-12 10:46:22 +00:00
XTra.KrazzY
aeb7053230
DSPTool now accepts multiple files with the '-m' flag. See usage for more information.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3406 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-11 07:11:05 +00:00
hrydgard
759263351a
JITIL: Disable all load/store instructions in 64-bit mode. This actually makes a lot of games work - but slowly. Investigation needed. Reindent a bunch of code.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3405 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-10 19:43:47 +00:00
death2droid
a9728b50b9
Fix for setting projection hacks in ISO Properties.
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And added a projection hack for Skies of Arcadia by downloadaja.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3402 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-10 01:26:42 +00:00
sl1nk3.s
ca7e4bd179
One char fix for the Wii menu and the cdb.vff issue as well as issue 1011, also fixed the Post build event, now copies files and directory if they're more recent without asking...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3401 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-10 01:15:41 +00:00
hrydgard
6f845b8bb0
Patch in Iulius' framelimiter, since it has advantages over "Other Audio" in many games (more speed).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3397 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-09 21:27:45 +00:00
XTra.KrazzY
0b082d303b
Tiny commit:
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1. OpenAL is now selectable by default (I don't know why it was disabled)
2. Informativeness on Zelda UCode
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3395 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-09 20:22:53 +00:00
hrydgard
df91fc8648
Post-processing: Added options to graphics config dialog.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3391 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-09 19:40:47 +00:00
death2droid
d124ceaf92
Add some OpenGL projection hacks by downloadaja
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3390 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-09 14:24:20 +00:00
John Peterson
33a0f0838b
Debugging: Added 'insert nop' to menu, added 'show history' code for interpreter mode
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3388 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-09 05:26:39 +00:00
LPFaint99
bb412e5641
Update the behavior for GameListCtrl to reflect the possibility of all games being hidden
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3387 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-09 05:08:58 +00:00
death2droid
960bc97971
Just a small fix to sound in Wii games.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3384 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-09 01:03:03 +00:00
XTra.KrazzY
2122da5cd2
DSPSpy: Added preliminary support for realtime multiple microcode processing
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3383 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-08 21:15:01 +00:00
hrydgard
fd5a4ee71a
minor cleanup - don't leak so many fragment shaders :p also fix address range for the Generate Symbol Map feature
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3379 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-08 18:34:24 +00:00
sl1nk3.s
e384c91313
Fix error #002 for Wad games, also fix the Wii menu black screen, this is still a bit hacky as we don't know where to read the IOS rev, but hey it works :p
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3378 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-08 18:07:45 +00:00
Shawn Hoffman
ad4ffaf0b6
fix wii menu booting: fix if you know a better way :)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3376 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-08 12:58:09 +00:00
John Peterson
3b55c26367
OpenGL: Changed the AVIDump framebuffer source to the same as for screenshots
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3374 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-08 10:16:08 +00:00
nakeee
538217d436
Compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3373 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-08 08:22:16 +00:00
John Peterson
6691469164
OpenGL: Added OSD menu from 3, 4, 5 keys
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3369 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-08 02:48:38 +00:00
sl1nk3.s
97691461ca
Fix savestate name for wad games, crashfix for some wad files without MakerID (thanks lpfaint99), fix for US games using SJIS string (Megaman 9 is one of them) can't do the same for PAL games as it would break special chars = we do need an unicode build
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3368 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-08 02:25:21 +00:00
LPFaint99
b701802fcf
don't save emustate or video hack if it is not set
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3367 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-08 01:23:10 +00:00
XTra.KrazzY
c779f95b87
-Wii System Menu now recognizes DVDs using the Load Disc/Eject feature!
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Games hang though (probably due to unknown ES call)
-/dev/di IPC: Cleaned up code and fixed a bug (which I used to accidentally find out what I did), added Volume eject feature for VolumeHandler.
-Partially documented Wii DVD cover flags.
-Files opened in Wii Read-Write mode are now set to append.
-Removed annoying overhead-ish "Idle" log message.
As for /dev/di: Someone clearly didn't know what he was doing in that file. Someone freed memory which didn't belong to that file and then complained about a crash. Needless to say the problem is now solved.
Big TODO on the /dev/di code though, ExecuteCommand is practically doing nothing but reading.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3365 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-08 00:14:48 +00:00
sl1nk3.s
c9b5fbd9bd
Change the screenshots rescale function to always work according to the A/R setting, and not just on native res: fixes 16/9 wii games.
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remove IsATIDrawBuffer(), this might have been fixed in the drivers since some years already ?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3359 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-07 21:10:02 +00:00
LPFaint99
c6abb79e6e
Only scan for extensions that apply to the type of games set to show
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For me saves between 4-10seconds each refresh when only wads are shown
similar speed ups when only wii games are shown
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3356 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-07 17:22:29 +00:00
hrydgard
bb06a53e28
DSP LLE: Just some renaming and cleanup. Prepared for proper base address support in disassembly. Added a "DebugInterface" for the DSP which would allow us to hook up a CodeView .. although CoreView currently doesn't have any support for variable-length instructions.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3351 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-07 11:06:40 +00:00
nakeee
d5eb6e089e
linux compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3349 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-07 07:16:29 +00:00
sl1nk3.s
8cb67f4729
Added wad files detection to the GameListCtrl, some changes to ISOProperties, needs a bit more work ?
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3348 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-07 02:54:07 +00:00
sl1nk3.s
7eea69f5c2
Replaced current platform images by better looking ones, added wad platform
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3347 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-07 02:27:36 +00:00
XTra.KrazzY
8da4f8e565
oops
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3346 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-06 23:26:48 +00:00
XTra.KrazzY
e99b687525
Wii IPC: Code housekeeping
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3345 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-06 23:24:41 +00:00
XTra.KrazzY
3a4e51b67f
Wii IPC: Opening nonexistent files for writing now creates them and renaming now returns a proper error code.
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Result: Zelda: A link to the past (VC) now runs (needs to be run twice to work), Wii System Menu generates more files.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3344 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-06 23:19:40 +00:00
Shawn Hoffman
695fe31b2c
...and the days of ceaseless build fixing begin anew
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3337 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-06 15:51:03 +00:00
XTra.KrazzY
f004fb17d4
Incomplete work on extracting banners from Wii images without savefiles. Please finish my work.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3336 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-06 14:33:52 +00:00
LPFaint99
33a20fe564
updates to the GameListCtrl add the option to purge the cache, and change iswii to platform (gcm, wii iso, wad)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3334 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-06 07:36:22 +00:00
LPFaint99
7e0568d7ba
disable loading this setting for now
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3333 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-06 06:27:51 +00:00
LPFaint99
ff9128e129
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3332 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-06 06:22:36 +00:00
LinesPrower
2ff53b2198
Fix to R3312. I should be more careful next time...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3331 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-05 11:49:06 +00:00
nakeee
4e98655aa3
fix compile on linux
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fixed some warnings.
(gcc seems not to like char variables as array subscript)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3330 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-05 07:36:55 +00:00
John Peterson
004dfffff0
MessageBox: Changed Host_SysMessage to a PanicAlert to be able to ignore 'GFX: Unknown Opcode' error messages
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3329 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-04 22:23:30 +00:00
John Peterson
eca5537a1c
Interface: Updated UsePanicHandlers tooltip
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3328 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-04 21:29:07 +00:00
John Peterson
04adec5ae5
DTK Music: Test of code to fix the 1080 and Waver Race music
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3326 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-04 20:33:26 +00:00
Shawn Hoffman
4380898080
correct handling of pad modes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3325 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-04 18:40:04 +00:00
John Peterson
47c69e5f5a
GC Controller: Added analog mode 0 for Luigi's Mansion
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3324 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-04 16:52:32 +00:00