Commit Graph

3 Commits

Author SHA1 Message Date
myownfriend 4c1ef9ba80 Update nightvision2scanlines.glsl 2014-05-20 23:54:11 -04:00
Ryan Houdek 34bc14e75d Fixes our post processing shaders so they work under OpenGL ES 3.0
Most of our shaders relied on implicit int->float conversions.
This fixes the assumption that this is allowed
2014-05-05 15:59:49 -05:00
Pierre Bourdon e7213ca4b1 Overlay the user Shaders/ over the shared one to avoid copying files 2013-09-14 06:08:30 +02:00