Commit Graph

13 Commits

Author SHA1 Message Date
Jordan Woyak 47877ecf2c InputCommon: Clean up creation of inputs. 2020-02-09 19:08:26 -06:00
Jordan Woyak f07457b6cc InputCommon: Eliminate some duplicated button threshold logic. 2020-02-09 10:37:18 -06:00
Jordan Woyak b120b08726 ControllerEmu: Clamp results of trigger/slider states to prevent integer overflow later on. 2019-10-15 15:35:07 -05:00
Jordan Woyak c89ddf8cba WiimoteEmu: Allow shake frequency and intensity to be configured. Other minor cleanups. 2019-04-12 16:50:59 -05:00
Jordan Woyak 5efb717873 InputCommon: Clean up how numeric settings are handled. Add units of measure to UI. Eliminate hidden magic values of the IR cursor. 2019-04-07 09:32:49 -05:00
Lioncash 918d448b5b ControlGroup/Slider: Return state data by value
Makes it less error-prone to get state data from sliders (no need
to pass any locals), and also allows direct assignment, letting the
retrieved data be const.
2018-07-13 13:20:35 -04:00
JosJuice 7ed28297b2 ControllerEmu: Use enum instead of bool for translatability 2018-04-13 13:04:26 +02:00
JosJuice 3f13dbe087 Translate certain button names but not all
Some button names should be translated, for instance Up, Left and such.
At the same time, some other button names shouldn't be translated,
for reasons that might be less obvious. In 0146456af, I removed the
_trans markers for button names that never need to be translated
(such as A and B), but that isn't actually enough to ensure that
DolphinWX won't try to translate them anyway. This commit adds a bool
that explicitly tells the GUI whether a button name should be translated.
Otherwise we'll have problems like the GUI treating the button name "B"
(which isn't supposed to be translated) as matching the translatable
string "B" (being an abbreviation of "bytes"), meaning that the button
"B" will be labeled "o" when running Dolphin in French (after
translations get pulled from Transifex the next time).

By the way, while it turned out that DolphinWX translated all button
names, it also turned out that DolphinQt2 translated *no* button names.
Go figure. This commit makes them consistent with each other.
2018-04-13 13:04:26 +02:00
Emmanuel Gil Peyrot f5dc8e7737 Rename constructor parameters to avoid shadowing members 2017-12-19 12:05:06 +01:00
JosJuice 960525859b Make DolphinWX strings more like DolphinQt2 strings
Same as the previous commit, except I'm copying strings
in the other direction because the DolphinWX variants
of these strings could use some improvement.
2017-07-26 08:04:10 +02:00
Michael Maltese 1539ff6691 InputCommon: move Setting classes out of ControlGroup 2017-03-02 18:08:37 -08:00
Lioncash 26f17a1723 ControlGroup: Convert group type enum into an enum class
Gets some constants out of the ControllerEmu namespace, and modifies
ControlGroup so that it uses the enum type itself to represent the
underlying type, rather than a u32 value.
2017-02-25 01:15:04 -05:00
Lioncash 6a75ea5653 ControllerEmu: Separate ControlGroup from ControllerEmu
ControllerEmu, the class, is essentially acting like a namespace for
ControlGroup. This makes it impossible to forward declare any of the
internals. It also globs a bunch of classes together which is kind of a
pain to manage.

This splits ControlGroup and the classes it contains into their own source
files and situates them all within a namespace, which gets them out of
global scope.

Since this allows forward declarations for the once-internal classes, it
now requires significantly less files to be rebuilt if anything is changed
in the ControllerEmu portion of code.

It does not split out the settings classes yet, however, as it
would be preferable to make a settings base class that all settings derive
from, but this would be a functional change -- this commit only intends to
move around existing code. Extracting the settings class will be done in
another commit.
2017-02-09 18:18:52 -05:00