donkopunchstania
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a1837662a0
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Added shader dump option to GL plugin. glScissor is always set, even when copying to EFB. Indirect texturing and alpha blending fixes. Changed determination if texture dimension recalculation is needed - this might break stuff! Let me know if there are issues so it can be tweaked.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@739 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-02 03:26:08 +00:00 |
hrydgard
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09406d76c4
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Fix/workaround at least one class of buffer underruns in the GL plugin. Fix some bad deletes (instead of delete []). etc.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@404 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-08-31 13:36:52 +00:00 |
hrydgard
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a9b441f379
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Removed some temp logging, minor other stuff
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@154 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-08-08 20:38:08 +00:00 |
hrydgard
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9626b3bc42
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Fix shader cache bugs, improving linux speed. Remove some unnecessary printfs.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@153 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-08-08 19:46:04 +00:00 |
hrydgard
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b3c55018a6
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More common things moved out from the GFX plugins. No visible changes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@27 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-07-18 19:33:55 +00:00 |
hrydgard
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91ccda69ef
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Split a couple of huge files up, to make them easier to handle.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@24 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-07-17 21:09:18 +00:00 |