Commit Graph

16 Commits

Author SHA1 Message Date
Shawn Hoffman 80d303222b code cleanup, focusing on dsp hle
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5143 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-28 18:21:22 +00:00
ayuanx 9eea60ca69 Sound System Rework: Phase 2
. Performance boost
  (Completely non-blocking between Sound thread and CPU thread, in the meantime keeping them thread safe)

. Both 32KHz & 48KHz sound can be handled properly now
  (But up-sampling is still not implemented, and I don't think any game requires it.)

. Strategy adjustment
  When your PC is *NOT* capable to run the game at 100%:
  >> DSound    Could yield more fluent sound than OpenAL sometimes, but you will lose the sync between video & audio (since audio is played before video to guarantee fluency)
  >> OpenAL    Ensures video & audio are always sync'ed, but sound could be intermittent(to let slow video catch up)

. Changed default frame limit to: Auto
  (Somehow this can dramatically decrease the chance of wiimote desync in game NSMB)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4724 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-12-23 15:34:14 +00:00
ayuanx 155719dc36 Very small but very COOL fix.
This commit fixed the Hang-up in many games, like "New Super Mario Bros. Wii", "Resident Evil: The Darkside Chronicles", "Fatal Frame 4: Tsukihami no Kamen", "Muramasa: The Demon Blade", and etc. You name it. OH YEAH!

This little issue really cost me some *serious* debugging time, phew...

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4616 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-27 15:07:52 +00:00
XTra.KrazzY c86d2e5129 Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3898 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-28 21:32:10 +00:00
death2droid 73a7686044 Fix up all copyright dates.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3886 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-26 11:51:40 +00:00
bushing 30c883bcfc set svn:eol-style=native for **.h
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1438 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-08 04:46:09 +00:00
John Peterson 2976f3f1e3 Fixed Wii AX sound, for real this time
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1169 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-14 11:47:17 +00:00
John Peterson 1184d16864 Fixed Wii Sound
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1160 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-13 13:45:32 +00:00
John Peterson cfcd1b6dd5 Another small DSP HLE update.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1123 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-11 16:28:46 +00:00
John Peterson fe19642762 Small changes to DSP HLE. Still no sound in Wii AX. Blocks are turned on but something is wrong, it seems like cur_addr was not moving (in Top Spin 3), if I understand the log correctly.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1111 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-10 20:32:36 +00:00
hrydgard 475daf0331 struct fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1105 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-09 20:17:07 +00:00
hrydgard ee3dae4952 More AX
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1104 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-09 19:54:51 +00:00
hrydgard 8a0fea72e6 More AX Wii work - ax parsing corrected (hopefully), still no sound :p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1102 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-09 18:38:15 +00:00
hrydgard 860ffe9541 Some preparations for Wii AX (much work remains)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1101 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-09 16:19:30 +00:00
fires.gc f9bd977ffd some HLE LLE stuff :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@837 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-11 08:43:50 +00:00
hrydgard aa3fee8c60 Audio system update - HLE plugin submitted, homebrew has sound, and also Mario movies!! (this was very unexpected). This also acts as a frame limiter. Might provide an option to turn it off in the future.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@227 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-16 21:58:07 +00:00