Léo Lam
ade9f92a63
Enable extra warnings in Source CMakeLists, not in root CMakeLists
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Having extra warnings enabled for everything including external
libraries produces an overwhelming amount of warnings in code that
isn't even part of our codebase.
Move the various warning flags to Source/CMakeLists.txt to get rid
of those useless warnings.
Note that the Source CMakeLists.txt is already where the MSVC warnings
are defined, so this commit improves consistency as well.
2020-11-21 00:59:17 +01:00
Stenzek
d6ce8eef36
Software: Use same logic for colors as hardware backends
2020-11-20 15:54:06 -08:00
Stenzek
51724c1ccd
LightingShaderGen: Always calculate lighting for both color channels
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Cel-damage depends on lighting being calculated for the first channel
even though there is no color in the vertex format (defaults to the
material color). If lighting for the channel is not enabled, the vertex
will use the default color as before.
The default value of the color is determined by the number of elements in
the vertex format. This fixes the grey cubes in Super Mario Sunshine.
If the color channel count is zero, we set the color to black before the
end of the vertex shader. It's possible that this would be undefined
behavior on hardware if a vertex color index that was greater than the
channel count was used within TEV.
2020-11-20 15:54:04 -08:00
Léo Lam
fa73b1a23f
Merge pull request #9269 from JosJuice/fmt-positional-checks
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Common: Assert that translatable strings use positional arguments
2020-11-21 00:29:43 +01:00
JosJuice
115dedec63
Android: Fix default values for GC/Wii controller 1
2020-11-20 22:17:00 +01:00
JosJuice
0dcb6794d3
Android: Remove "Reset Paths to Default Settings"
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There is now a more general way of resetting settings,
so we don't need this.
2020-11-20 22:17:00 +01:00
JosJuice
064cde9774
Android: Long press a setting to reset it
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This is particularly important for game INIs, where a setting being
unset is not the same as it being set to the default value.
2020-11-20 22:17:00 +01:00
Léo Lam
33f15f22e2
Merge pull request #9266 from JosJuice/android-startup-illegalstate
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Android: Fix IllegalStateException on startup
2020-11-20 22:13:30 +01:00
JosJuice
e4ceed2bed
Common: Assert that translatable strings use positional arguments
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Like PR 9260, but for a different requirement (see PR 9253).
2020-11-20 20:24:30 +01:00
JosJuice
e63b00e562
Fix translatable strings which contain non-positional arguments
2020-11-20 20:24:30 +01:00
Léo Lam
f82145d9dd
EXI_DeviceMemoryCard: Use std::array
2020-11-20 19:41:23 +01:00
Léo Lam
f81062f561
EXI_DeviceMemoryCard: Use enum class for Command
2020-11-20 19:38:07 +01:00
Léo Lam
b2f00be637
EXI_DeviceMemoryCard: Fix member variable names
2020-11-20 19:37:39 +01:00
Léo Lam
1f15119f80
EXI_DeviceMemoryCard: Use override rather than virtual
2020-11-20 19:36:34 +01:00
Léo Lam
279197b278
EXI_DeviceMemoryCard: Use more efficient overload of find_last_of
2020-11-20 19:36:34 +01:00
Léo Lam
4ad88ce2e4
EXI_DeviceMemoryCard: Clean up casts and implicit conversions
2020-11-20 19:36:33 +01:00
Léo Lam
e144d20dd6
EXI_DeviceMemoryCard: Remove unused include
2020-11-20 18:51:16 +01:00
Léo Lam
2631243379
EXI_DeviceMemoryCard: Rename variables to follow our naming conventions
2020-11-20 18:51:16 +01:00
JosJuice
730f9cb7bd
Android: Fix IllegalStateException on startup
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See https://github.com/dolphin-emu/dolphin/pull/9095#pullrequestreview-535576465
2020-11-20 18:33:00 +01:00
JosJuice
17da28ff07
Merge pull request #9267 from leoetlino/fix-lambda-captures
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Core: Fix invalid lambda captures
2020-11-20 18:32:47 +01:00
Léo Lam
542c49bab0
Core: Fix invalid lambda captures
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PR #9260 made the MsgAlert macros use lambdas so that local
constexpr variables can be added while keeping the ability to
return a boolean from the macros.
Unfortunately, C++17 forbids referring to structured bindings in lambda
captures. This is fixed in P1091R3 but we cannot rely on C++20 yet...
2020-11-20 18:27:56 +01:00
Léo Lam
f45a4a5916
Merge pull request #9263 from lioncash/core-log2
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Core: Convert logging over to fmt pt.2
2020-11-20 16:36:47 +01:00
LC
7f5cecf7ef
Merge pull request #9264 from leoetlino/fix-fmt-log
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DSP: Fix one DEBUG_LOG call
2020-11-20 10:21:48 -05:00
Léo Lam
88cc1b7c8a
DSP: Fix one DEBUG_LOG call
2020-11-20 16:21:05 +01:00
Lioncash
a0f9b041a0
Core: Convert logging over to fmt pt.2
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Continues the core migration of logs up to the EXI handling code.
2020-11-20 10:05:44 -05:00
Léo Lam
419dfe4be4
Merge pull request #9260 from leoetlino/fmt-checks
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Common/Log: Add compile-time format string checks
2020-11-20 16:05:25 +01:00
Léo Lam
1d4672455c
Merge pull request #9130 from flto/master
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Vulkan: fix validation error in bSupportsGeometryShaders=false case
2020-11-20 12:35:40 +01:00
Jonathan Marek
a20e69ff51
Vulkan: fix validation error in bSupportsGeometryShaders=false case
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In CreateDescriptorSetLayouts(), one less dynamic binding is created when
bSupportsGeometryShaders=false. Reduce the dynamicOffsetCount argument by
one in that case. Avoids this validation error:
Attempting to bind 3 descriptorSets with 2 dynamic descriptors, but
dynamicOffsetCount is 3. It should exactly match the number of dynamic
descriptors. The Vulkan spec states: dynamicOffsetCount must be equal to
the total number of dynamic descriptors in pDescriptorSets
Signed-off-by: Jonathan Marek <jonathan@marek.ca>
[Applied clang-format]
Signed-off-by: Léo Lam <leo@leolam.fr>
2020-11-20 12:23:34 +01:00
Léo Lam
c580a70a12
Merge pull request #9210 from Dentomologist/regions-show-hide-all
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DolphinQt: Add Show/Hide All options to gamelist region menu
2020-11-20 11:35:22 +01:00
Léo Lam
a4aec0556b
Merge pull request #9212 from nf6429/master-diff
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Game INI Changes
2020-11-20 11:10:52 +01:00
Dentomologist
7ded075561
DolphinQt: Add Show/Hide All options to gamelist region menu
2020-11-19 20:39:49 -08:00
Léo Lam
858d7612ef
Merge pull request #9170 from JosJuice/android-extension-hack-2
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Android: Remove hacks for Wii Remote extension setting, round 2
2020-11-20 02:47:23 +01:00
Léo Lam
30bffca5c3
Merge pull request #9193 from JosJuice/android-clear-motioncontrolsenabled
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Android: Re-add motionControlsEnabled to clearWiimoteNewIniLinkedPreferences
2020-11-20 02:37:51 +01:00
Léo Lam
7f7fd4d8d3
Merge pull request #9220 from jordan-woyak/ext-crypto
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WiimoteEmu: Implement extension encryption edge case.
2020-11-20 02:28:17 +01:00
Léo Lam
bca82bb942
Merge pull request #9239 from altimumdelta/FFDUMP_Separate_Logging
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FrameDump Logging: Separate log type and migrate to fmt
2020-11-20 02:21:57 +01:00
Léo Lam
5921a93d71
Merge pull request #9247 from Dentomologist/fix-updater-temporary-folder
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Fix updater not always cleaning up temp directory
2020-11-20 02:01:43 +01:00
Léo Lam
eff566b318
Merge pull request #9258 from lioncash/core-log
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Core: Convert logging over to fmt pt. 1
2020-11-19 20:32:19 +01:00
Lioncash
958cbf38a4
Core: Convert logging over to fmt pt. 1
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Converts up to the DSP-related files for easier reviewing, the rest will
be progressively moved over after this change gets merged.
2020-11-19 14:21:06 -05:00
Léo Lam
e3247b567d
Merge pull request #9185 from Losuc/skipEFBaccessHotkey
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Add a Skip EFB Access Hotkey
2020-11-19 17:28:45 +01:00
Léo Lam
c724447f80
Merge pull request #9259 from Strum355/utf8-source
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Fixed non-UTF8 chars in PeakFinder.cpp
2020-11-19 17:23:00 +01:00
Léo Lam
dde6090e98
Common/MsgHandler: Add compile-time format string checks
2020-11-19 17:09:24 +01:00
Léo Lam
62eeb05519
Common: Validate the number of {} fields in format strings
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Unfortunately, {fmt} allows passing too many arguments to a format call
without raising any runtime or compile-time error [1].
As this is a common source of bugs since we started migrating to {fmt},
this commit adds some custom logic to validate the number of
replacement fields in format strings in addition to {fmt}'s own checks.
[1] https://github.com/fmtlib/fmt/issues/492
2020-11-19 17:09:24 +01:00
Léo Lam
47c91696ee
Common/Log: Check format strings
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Helps with catching incorrect format strings.
PanicAlertFmt already uses FMT_STRING and fmt::make_args_checked.
2020-11-19 17:09:24 +01:00
Léo Lam
7e9a2dcc72
Merge pull request #9261 from AdmiralCurtiss/shop-logs
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WiiUtils: Create Wii Shop log files when installing a WAD.
2020-11-19 16:49:34 +01:00
Admiral H. Curtiss
83c235b7cb
WiiUtils: Create Wii Shop log files when installing a WAD.
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Fixes https://bugs.dolphin-emu.org/issues/12269
2020-11-19 03:26:27 +01:00
Noah Santschi-Cooney
4d26f6ad95
Fixed non-UTF8 chars in PeakFinder.cpp
2020-11-18 19:50:40 +00:00
JosJuice
59c362d002
Translation resources sync with Transifex
2020-11-18 18:14:57 +01:00
Léo Lam
4eecb8fd11
Merge pull request #9248 from lioncash/video-fmt
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VideoCommon: Migrate over to fmt
2020-11-18 11:10:48 +01:00
Lioncash
3d9b2aa005
VideoCommon: Migrate over to fmt
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Migrates off the printf-based formatting where applicable.
2020-11-17 21:23:58 -05:00
Léo Lam
eb1581bbcc
Merge pull request #9246 from JosJuice/translation-eot
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DolphinQt: Don't return 0x04 bytes from tr
2020-11-18 02:31:13 +01:00