Ryan Houdek
1773f6a2df
Merge pull request #2934 from Sonicadvance1/GLES_proper_SSAA
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Properly support MSAA and SSAA as separate features(+GLES)
2015-09-05 05:31:04 -05:00
Ryan Houdek
7650117c26
Properly support MSAA and SSAA as separate features(+GLES)
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SSAA relies on MSAA being active to work. We only supports 4x SSAA while in fact you can enable SSAA at any MSAA level.
I even managed to run 64xMSAA + SSAA on my Quadro which made some pretty sleek looking games. They were very cinematic though.
With this, it properly fixes up SSAA and MSAA support in GLES as well. Before they were broken when stereo rendering was enabled.
Now in GLES they can properly support MSAA and also stereo rendering with MSAA enabled(with proper extensions).
2015-09-05 05:23:29 -05:00
Markus Wick
0f3263ac63
Merge pull request #2969 from Sonicadvance1/qualcomm_hack_removal
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Remove all of our workarounds for Qualcomm devices we don't support anymore
2015-09-05 10:10:19 +02:00
Ryan Houdek
9618738278
Remove all of our workarounds for Qualcomm devices we don't support anymore.
2015-09-04 23:45:35 -05:00
Scott Mansell
9be01a9044
Merge pull request #2968 from t27duck/lost_levels_missing_ini
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Add missing INI file for SMB: The Lost Levels
2015-09-05 14:05:48 +12:00
Markus Wick
e7660325b4
Merge pull request #2967 from Sonicadvance1/GLES_blend_func_extended
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Support EXT_blend_func_extended in GLES.
2015-09-05 03:43:28 +02:00
Markus Wick
34407ed3d7
Merge pull request #2964 from Sonicadvance1/EGL_fix
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Implement ClearCurrent on the EGL GLInterface
2015-09-05 03:42:46 +02:00
Tony Drake
f67d8ac524
Add missing INI file for SMB: The Lost Levels
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Lost Levels NES VC game was missing an INI file and prevented it from
displaying anything but a black screen. This seems to get the graphics
working.
Played though 1-2 without issue.
2015-09-04 21:36:02 -04:00
Ryan Houdek
5fa4c8d930
Support EXT_blend_func_extended in GLES.
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This lets us get dual source blending on GLES targets.
2015-09-04 20:25:59 -05:00
Ryan Houdek
9bb63bf2eb
[Android] Fix multi-gamecube controller input, config changes
2015-09-04 20:06:01 -05:00
Ryan Houdek
6cf7048423
Implement ClearCurrent on the EGL GLInterface
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This fixes an error on GLInterface shutdown when using EGL.
2015-09-04 19:58:58 -05:00
Ryan Houdek
c458c9d049
[AArch64] Minor improves to the vertex loader JIT
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Just some minor improvements noticed by dumping the vertex loader blocks.
2015-09-04 19:57:08 -05:00
Ryan Houdek
de051dac71
[AArch64] Implement integer gatherpipe writes.
2015-09-04 19:52:25 -05:00
Ryan Houdek
3a04c77180
Merge pull request #2940 from Sonicadvance1/AArch64_paired_loadstore_fun
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[AArch64] Implement F iora's preemptive paired loadstore optimization.
2015-09-04 19:49:44 -05:00
Ryan Houdek
791c7d5a84
[AArch64] Clean up bogus vector FCVT{N,L} instruction usage.
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Replace the instruction with the scalar variant FCVT instruction.
FCVT{N,L} 8 cycles latency on the Cortex A57
FCVT has five cycle latency and slightly higher throughput
On the A72 all three of these instructions will have three cycle latency,
While FCVT{N,L} will have half the throughput.
2015-09-04 19:41:54 -05:00
Ryan Houdek
2c68f6bfc5
[AArch64] Implement Fiora's preemptive paired loadstore optimization.
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This provides a decent speed up in pretty much everything that touches pair loadstores because in most cases they are just regular non-quantizing
float loadstores that happen.
2015-09-04 19:20:33 -05:00
Lioncash
e01428935f
Merge pull request #2954 from lioncash/snprintf
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CommonFuncs: Remove define for snprintf
2015-09-04 19:11:38 -04:00
Lioncash
e90eb17aeb
Merge pull request #2956 from JosJuice/extra-space
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Remove extra space from 5a32c3f
2015-09-04 14:22:59 -04:00
JosJuice
41315b19f1
DolphinWX: Support banners in Homebrew Channel format
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HBC uses files named icon.png for icons. This change makes Dolphin
support that file name, and also [executable file name].png
in case someone wants to have multiple files in one folder.
The HBC banner support is mainly intended for DOL and ELF files,
but it can also be used to override banners of disc images,
something that wasn't possible in the past.
There are currently issues with banner scaling not preserving
the aspect ratio and looking bad in general.
2015-09-04 19:08:30 +02:00
Rohit Nirmal
8aed7589ae
Fix building with PCH disabled.
2015-09-04 10:34:45 -05:00
JosJuice
0af2bbcea3
Remove extra space from 5a32c3f
2015-09-04 15:32:30 +02:00
Markus Wick
7ada372ed9
Merge pull request #2944 from degasus/arm
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JitArm64: Cleanup floating point regcache
2015-09-04 13:14:29 +02:00
Markus Wick
9f49708954
Merge pull request #2955 from booto/less-vi-log
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VI: Less log spam in Release build
2015-09-04 12:01:01 +02:00
booto
97f55c0cc9
VI: Less log spam in Release build
2015-09-04 17:08:19 +08:00
Lioncash
0d0dd075ef
CommonFuncs: Remove define for snprintf
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VS 2015 implements snprintf
2015-09-04 03:13:02 -04:00
Markus Wick
39ab0ebbd3
Merge pull request #2953 from lioncash/macro
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CommonFuncs: Remove SLEEP macro
2015-09-04 09:01:11 +02:00
Lioncash
a11ae2cf30
CommonFuncs: Remove SLEEP macro
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There's already a function in Thread for this.
2015-09-04 02:43:38 -04:00
shuffle2
4218fb4eea
Merge pull request #2916 from lioncash/wx
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DolphinWX: Minor changes to Main
2015-09-03 22:59:29 -07:00
shuffle2
9a92ff5238
Merge pull request #2926 from lioncash/wx-mc
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MemcardManager: Remove explicit delete and new
2015-09-03 22:58:06 -07:00
shuffle2
272302be82
Merge pull request #2950 from lioncash/bf
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BitField: Enable ifdef'd out code for Windows
2015-09-03 22:56:55 -07:00
shuffle2
061364b51a
Merge pull request #2951 from lioncash/readme
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Readme: Specify that VS 2015 is to be used instead of VS 2013
2015-09-03 22:56:43 -07:00
shuffle2
a09b9bef8d
Merge pull request #2952 from lioncash/constexpr
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CommonFuncs: Replace ArraySize define with constexpr equivalent
2015-09-03 22:56:25 -07:00
Lioncash
2c88c030f0
Readme: Specify that VS 2015 is to be used instead of VS 2013
2015-09-03 23:57:15 -04:00
Lioncash
3f1b488a12
CommonFuncs: Replace ArraySize define with constexpr equivalent
2015-09-03 23:47:14 -04:00
Lioncash
102a2a975d
BitField: Enable ifdef'd out code for Windows
2015-09-03 22:06:15 -04:00
Pierre Bourdon
8dd80b8e97
Merge pull request #2943 from booto/vi-enb
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VI: Respect DisplayControlRegister ENB bit
2015-09-04 03:50:39 +02:00
Lioncash
c5979b47be
Merge pull request #2948 from lioncash/reppin-constexpr-city
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Core: Use constexpr for default pad and attachment radius
2015-09-03 21:23:45 -04:00
Lioncash
4fd060ba11
Core: Use constexpr for default pad and attachment radius
2015-09-03 19:44:42 -04:00
shuffle2
f83f3cf594
Merge pull request #2762 from shuffle2/vs14
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Move to Visual Studio 2015
2015-09-03 16:30:37 -07:00
Rukario
e939fba3e7
Updated terms in Netplay window.
2015-09-03 07:36:52 -07:00
Shawn Hoffman
399083ac8a
Drop the old msvcrt files.
2015-09-03 06:10:01 -07:00
Shawn Hoffman
66a3951c3b
[windows] Add workaround(HACK) for vs2015 implementating a conformant std::is_trivially_copyable...
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see https://github.com/dolphin-emu/dolphin/pull/2218
2015-09-03 04:39:06 -07:00
Shawn Hoffman
bea18eedc4
[windows] remove various workarounds which were required for vs2013
2015-09-03 04:39:05 -07:00
Shawn Hoffman
30702c17b6
[windows] When making scmrev.h, also look for msysgit explicitly. VS2015 packages it.
2015-09-03 04:39:04 -07:00
Shawn Hoffman
92e9a84685
[windows/wxw] Exclude files which don't publish any symbols.
2015-09-03 04:39:04 -07:00
Shawn Hoffman
dfc1f0a87e
Patch wxw to compile on vs2015.
2015-09-03 04:38:58 -07:00
Shawn Hoffman
00afa2a328
Patch libusb to compile on vs2015.
2015-09-03 04:38:50 -07:00
Shawn Hoffman
9b56efe57c
Revert "Base.props: Remove DXSDK_DIR from the include path."
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This reverts commit bea3054c9c
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2015-09-03 04:23:02 -07:00
Shawn Hoffman
aa7208e270
[windows] Update projects to vs2015.
2015-09-03 04:23:01 -07:00
Markus Wick
ad978122d9
Merge pull request #2942 from booto/xfb_lines
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VideoCommon: xfb height calculation adjusted
2015-09-03 09:40:24 +02:00