Commit Graph

18746 Commits

Author SHA1 Message Date
Ryan Houdek 1773f6a2df Merge pull request #2934 from Sonicadvance1/GLES_proper_SSAA
Properly support MSAA and SSAA as separate features(+GLES)
2015-09-05 05:31:04 -05:00
Ryan Houdek 7650117c26 Properly support MSAA and SSAA as separate features(+GLES)
SSAA relies on MSAA being active to work. We only supports 4x SSAA while in fact you can enable SSAA at any MSAA level.
I even managed to run 64xMSAA + SSAA on my Quadro which made some pretty sleek looking games. They were very cinematic though.

With this, it properly fixes up SSAA and MSAA support in GLES as well. Before they were broken when stereo rendering was enabled.
Now in GLES they can properly support MSAA and also stereo rendering with MSAA enabled(with proper extensions).
2015-09-05 05:23:29 -05:00
Markus Wick 0f3263ac63 Merge pull request #2969 from Sonicadvance1/qualcomm_hack_removal
Remove all of our workarounds for Qualcomm devices we don't support anymore
2015-09-05 10:10:19 +02:00
Ryan Houdek 9618738278 Remove all of our workarounds for Qualcomm devices we don't support anymore. 2015-09-04 23:45:35 -05:00
Scott Mansell 9be01a9044 Merge pull request #2968 from t27duck/lost_levels_missing_ini
Add missing INI file for SMB: The Lost Levels
2015-09-05 14:05:48 +12:00
Markus Wick e7660325b4 Merge pull request #2967 from Sonicadvance1/GLES_blend_func_extended
Support EXT_blend_func_extended in GLES.
2015-09-05 03:43:28 +02:00
Markus Wick 34407ed3d7 Merge pull request #2964 from Sonicadvance1/EGL_fix
Implement ClearCurrent on the EGL GLInterface
2015-09-05 03:42:46 +02:00
Tony Drake f67d8ac524 Add missing INI file for SMB: The Lost Levels
Lost Levels NES VC game was missing an INI file and prevented it from
displaying anything but a black screen. This seems to get the graphics
working.

Played though 1-2 without issue.
2015-09-04 21:36:02 -04:00
Ryan Houdek 5fa4c8d930 Support EXT_blend_func_extended in GLES.
This lets us get dual source blending on GLES targets.
2015-09-04 20:25:59 -05:00
Ryan Houdek 9bb63bf2eb [Android] Fix multi-gamecube controller input, config changes 2015-09-04 20:06:01 -05:00
Ryan Houdek 6cf7048423 Implement ClearCurrent on the EGL GLInterface
This fixes an error on GLInterface shutdown when using EGL.
2015-09-04 19:58:58 -05:00
Ryan Houdek c458c9d049 [AArch64] Minor improves to the vertex loader JIT
Just some minor improvements noticed by dumping the vertex loader blocks.
2015-09-04 19:57:08 -05:00
Ryan Houdek de051dac71 [AArch64] Implement integer gatherpipe writes. 2015-09-04 19:52:25 -05:00
Ryan Houdek 3a04c77180 Merge pull request #2940 from Sonicadvance1/AArch64_paired_loadstore_fun
[AArch64] Implement F iora's preemptive paired loadstore optimization.
2015-09-04 19:49:44 -05:00
Ryan Houdek 791c7d5a84 [AArch64] Clean up bogus vector FCVT{N,L} instruction usage.
Replace the instruction with the scalar variant FCVT instruction.
FCVT{N,L} 8 cycles latency on the Cortex A57
FCVT has five cycle latency and slightly higher throughput

On the A72 all three of these instructions will have three cycle latency,
While FCVT{N,L} will have half the throughput.
2015-09-04 19:41:54 -05:00
Ryan Houdek 2c68f6bfc5 [AArch64] Implement Fiora's preemptive paired loadstore optimization.
This provides a decent speed up in pretty much everything that touches pair loadstores because in most cases they are just regular non-quantizing
float loadstores that happen.
2015-09-04 19:20:33 -05:00
Lioncash e01428935f Merge pull request #2954 from lioncash/snprintf
CommonFuncs: Remove define for snprintf
2015-09-04 19:11:38 -04:00
Lioncash e90eb17aeb Merge pull request #2956 from JosJuice/extra-space
Remove extra space from 5a32c3f
2015-09-04 14:22:59 -04:00
JosJuice 41315b19f1 DolphinWX: Support banners in Homebrew Channel format
HBC uses files named icon.png for icons. This change makes Dolphin
support that file name, and also [executable file name].png
in case someone wants to have multiple files in one folder.

The HBC banner support is mainly intended for DOL and ELF files,
but it can also be used to override banners of disc images,
something that wasn't possible in the past.

There are currently issues with banner scaling not preserving
the aspect ratio and looking bad in general.
2015-09-04 19:08:30 +02:00
Rohit Nirmal 8aed7589ae Fix building with PCH disabled. 2015-09-04 10:34:45 -05:00
JosJuice 0af2bbcea3 Remove extra space from 5a32c3f 2015-09-04 15:32:30 +02:00
Markus Wick 7ada372ed9 Merge pull request #2944 from degasus/arm
JitArm64: Cleanup floating point regcache
2015-09-04 13:14:29 +02:00
Markus Wick 9f49708954 Merge pull request #2955 from booto/less-vi-log
VI: Less log spam in Release build
2015-09-04 12:01:01 +02:00
booto 97f55c0cc9 VI: Less log spam in Release build 2015-09-04 17:08:19 +08:00
Lioncash 0d0dd075ef CommonFuncs: Remove define for snprintf
VS 2015 implements snprintf
2015-09-04 03:13:02 -04:00
Markus Wick 39ab0ebbd3 Merge pull request #2953 from lioncash/macro
CommonFuncs: Remove SLEEP macro
2015-09-04 09:01:11 +02:00
Lioncash a11ae2cf30 CommonFuncs: Remove SLEEP macro
There's already a function in Thread for this.
2015-09-04 02:43:38 -04:00
shuffle2 4218fb4eea Merge pull request #2916 from lioncash/wx
DolphinWX: Minor changes to Main
2015-09-03 22:59:29 -07:00
shuffle2 9a92ff5238 Merge pull request #2926 from lioncash/wx-mc
MemcardManager: Remove explicit delete and new
2015-09-03 22:58:06 -07:00
shuffle2 272302be82 Merge pull request #2950 from lioncash/bf
BitField: Enable ifdef'd out code for Windows
2015-09-03 22:56:55 -07:00
shuffle2 061364b51a Merge pull request #2951 from lioncash/readme
Readme: Specify that VS 2015 is to be used instead of VS 2013
2015-09-03 22:56:43 -07:00
shuffle2 a09b9bef8d Merge pull request #2952 from lioncash/constexpr
CommonFuncs: Replace ArraySize define with constexpr equivalent
2015-09-03 22:56:25 -07:00
Lioncash 2c88c030f0 Readme: Specify that VS 2015 is to be used instead of VS 2013 2015-09-03 23:57:15 -04:00
Lioncash 3f1b488a12 CommonFuncs: Replace ArraySize define with constexpr equivalent 2015-09-03 23:47:14 -04:00
Lioncash 102a2a975d BitField: Enable ifdef'd out code for Windows 2015-09-03 22:06:15 -04:00
Pierre Bourdon 8dd80b8e97 Merge pull request #2943 from booto/vi-enb
VI: Respect DisplayControlRegister ENB bit
2015-09-04 03:50:39 +02:00
Lioncash c5979b47be Merge pull request #2948 from lioncash/reppin-constexpr-city
Core: Use constexpr for default pad and attachment radius
2015-09-03 21:23:45 -04:00
Lioncash 4fd060ba11 Core: Use constexpr for default pad and attachment radius 2015-09-03 19:44:42 -04:00
shuffle2 f83f3cf594 Merge pull request #2762 from shuffle2/vs14
Move to Visual Studio 2015
2015-09-03 16:30:37 -07:00
Rukario e939fba3e7 Updated terms in Netplay window. 2015-09-03 07:36:52 -07:00
Shawn Hoffman 399083ac8a Drop the old msvcrt files. 2015-09-03 06:10:01 -07:00
Shawn Hoffman 66a3951c3b [windows] Add workaround(HACK) for vs2015 implementating a conformant std::is_trivially_copyable...
see https://github.com/dolphin-emu/dolphin/pull/2218
2015-09-03 04:39:06 -07:00
Shawn Hoffman bea18eedc4 [windows] remove various workarounds which were required for vs2013 2015-09-03 04:39:05 -07:00
Shawn Hoffman 30702c17b6 [windows] When making scmrev.h, also look for msysgit explicitly. VS2015 packages it. 2015-09-03 04:39:04 -07:00
Shawn Hoffman 92e9a84685 [windows/wxw] Exclude files which don't publish any symbols. 2015-09-03 04:39:04 -07:00
Shawn Hoffman dfc1f0a87e Patch wxw to compile on vs2015. 2015-09-03 04:38:58 -07:00
Shawn Hoffman 00afa2a328 Patch libusb to compile on vs2015. 2015-09-03 04:38:50 -07:00
Shawn Hoffman 9b56efe57c Revert "Base.props: Remove DXSDK_DIR from the include path."
This reverts commit bea3054c9c.
2015-09-03 04:23:02 -07:00
Shawn Hoffman aa7208e270 [windows] Update projects to vs2015. 2015-09-03 04:23:01 -07:00
Markus Wick ad978122d9 Merge pull request #2942 from booto/xfb_lines
VideoCommon: xfb height calculation adjusted
2015-09-03 09:40:24 +02:00