LillyJadeKatrin
ba83efded6
Added badges to achievement progress tab
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Provided the badges are turned on in the settings, each achievement will have a badge next to it on the progress tab. There are different badges for locked and unlocked (usually locked is grayscale while unlocked is in color but not necessarily) and the badge chosen depends on the player's current unlock and hardcore status.
2023-09-30 23:29:02 -04:00
LillyJadeKatrin
0715da2d68
Added player and game badges to Achievements dialog header
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Provided badges are turned on, if there's a player logged in their RetroAchievements icon will appear next to their player info in the header of the Achievements dialog. If they're playing a game, so will the icon for the game. Also performed some refactoring and reorganizing to the header as a whole so that it looks consistent whether a game is running or not.
2023-09-30 23:29:02 -04:00
LillyJadeKatrin
fd50b1fda6
Added FetchBadges to AchievementManager
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FetchBadges fetches all available badges (player, game, achievements) and stores them in AchievementManager's memory. New fields and accessors have been added as necessary. Badges for individual achievements are stored in the UnlockStatus map. The method is public so that the settings dialog can call it if badges are turned on after a game is started. Badges are deleted at game close and logout.
2023-09-30 14:18:15 -04:00
LillyJadeKatrin
6541aa206d
Added RequestImage to AchievementManager
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Image requests from RetroAchievements have a slightly different format from other requests, on account of being GET calls that return strings of image data, so this is a separate function that makes such calls. To handle this, I create a BadgeStatus object that ties each badge to a boolean flag for whether it is loaded and thus usable.
2023-09-28 22:47:15 -04:00
Admiral H. Curtiss
a310b32525
Merge pull request #12207 from malleoz/decrease_emulation_speed_rollover_fix
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DolphinQt: Fix decrease emulation speed hotkey rollover
2023-09-28 21:55:15 +02:00
Admiral H. Curtiss
908f90191d
Merge pull request #12204 from LillyJadeKatrin/retroachievements-bugfix
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Retroachievements bugfix
2023-09-28 21:31:43 +02:00
LillyJadeKatrin
50f04ea456
Refactored FetchGameData to incorporate the request directly instead of a different method, so that game_data can be processed directly under a lock.
2023-09-28 00:57:22 -04:00
LillyJadeKatrin
6036a6db55
Updated AchievementManager StartRASession to properly lock inputs and outputs without locking during the network call.
2023-09-28 00:55:58 -04:00
LillyJadeKatrin
7153284e9f
Updated AchievementManager ResolveHash to properly lock inputs and outputs without locking during the network call.
2023-09-28 00:55:58 -04:00
LillyJadeKatrin
a29ec7d956
Updated AchievementManager VerifyCredentials to properly lock inputs and outputs without locking during the network call.
2023-09-28 00:55:58 -04:00
LillyJadeKatrin
3c564078cd
Added AchievementManager ResponseType EXPIRED_CONTEXT for when operation inputs change between when an operation is queued and executed, and MALFORMED_OBJECT for when an rcheevos process method goes wrong.
2023-09-28 00:55:58 -04:00
LillyJadeKatrin
31091fc975
Added GameLoaded check to AchievementProgressWidget.
2023-09-28 00:55:58 -04:00
LillyJadeKatrin
b53962fd23
Cleaned up some issues with AchievementManager::CloseGame.
2023-09-28 00:55:57 -04:00
Admiral H. Curtiss
45c8597082
Merge pull request #12201 from fabricecaruso/master
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SaveStates : Fix MainWindow.m_state_slot is not restored from Qt.ini Emulation/StateSlot.
2023-09-28 05:30:48 +02:00
Admiral H. Curtiss
5b6844901f
Merge pull request #12205 from LillyJadeKatrin/retroachievements-bugfix-2
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AchievementsWindow: Fix rapid popups on initial opening.
2023-09-28 04:21:48 +02:00
Admiral H. Curtiss
a7c5f2fd14
Merge pull request #12200 from itsmattkc/pipe-fifo-fix
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FileUtil: Don't try to retrieve size for FIFO pipe
2023-09-28 04:14:41 +02:00
Fabrice CARUSO
2b2fd4217e
SaveStates: Fix MainWindow.m_state_slot is not restored from Qt.ini Emulation/StateSlot.
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Select slot 2 and exit & launch Dolphin again. Slot 2 is selected in the menu, but saving from selected slot saves to slot 1.
2023-09-28 04:12:49 +02:00
Admiral H. Curtiss
53df01f7d8
Merge pull request #12172 from ArcaneNibble/sd
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Steam Deck: Periodically reenable gyro
2023-09-28 04:10:27 +02:00
sowens99
eac318a1d8
DolphinQt: Fix decrease emulation speed hotkey rollover
2023-09-27 21:40:16 -04:00
LillyJadeKatrin
2a9121b66f
Reorganized the first-round AchievementsWindow startup to prevent items from being visible before their parents, thus getting rid of the rapid popups.
2023-09-26 23:31:04 -04:00
deReeperJosh
d0de837efd
HIDv4: Check Device Not Null Before Attaching
2023-09-26 18:10:29 +01:00
MattKC
e16753472c
FileUtil: Don't try to retrieve size for FIFO pipe
2023-09-24 19:36:15 -07:00
Sketch
def6cb0155
IOS/KD: Fix crash with KD Scheduler
2023-09-24 20:37:20 -04:00
Admiral H. Curtiss
15f42eb5d8
Merge pull request #12195 from LillyJadeKatrin/retroachievements-logging
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Added log statements across AchievementManager.
2023-09-24 17:13:36 +02:00
Admiral H. Curtiss
c67cd65b53
Merge pull request #12190 from AdmiralCurtiss/fmt10
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Update fmt to 10.1.1
2023-09-24 00:05:00 +02:00
LillyJadeKatrin
da00191eb6
Added log statements across AchievementManager.
2023-09-23 01:32:43 -04:00
sowens99
98dd10a716
Debugger/Memory: Fix unable to search mem2
2023-09-21 23:54:07 -04:00
get
63467559b2
fmt 10.0.0-10.1.1 compile fixes
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Implicit conversion operators and enums was removed for parity with std::format (fce74caa15
).
2023-09-21 01:19:23 +02:00
Admiral H. Curtiss
579ccb0710
Merge pull request #12160 from AdmiralCurtiss/achievement-log
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Common/LogManager: Add logging category for Achievements.
2023-09-19 22:01:15 +02:00
JosJuice
9862ba4548
Merge pull request #12155 from krnlyng/jit_block_map_msr_fast
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JitArm64/Jit64: Extend the fast lookup mmap-ed segment further to avoid needing to check the msr bits.
2023-09-17 15:13:53 +02:00
Admiral H. Curtiss
cc7fadfa4b
Merge pull request #12181 from JosJuice/curl-response-code-long
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Common: Fix HttpRequest::GetLastResponseCode stack corruption
2023-09-16 16:48:47 +02:00
JosJuice
aa4de6516f
Common: Fix HttpRequest::GetLastResponseCode stack corruption
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Should fix https://bugs.dolphin-emu.org/issues/13353 .
2023-09-16 16:01:28 +02:00
Frajo Haider
fd9c970621
JitArm64/Jit64: Extend the fast lookup mmap-ed segment further to avoid needing to check the msr bits.
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And in order to avoid a double dereference in the dispatcher, directly store
the normalEntry in the map.
The index to the block map becomes ((((DR<<1) | IR) << 30) | (address >> 2)).
This has been chosen since the msr bits change less often than the address,
thus we keep nearby entries together.
Also do not call the C dispatcher in case the assembly dispatcher didn't
find a block, since it wouldn't find a block either due to the 1:1 mapping,
except when falling back to the non shm segment lookup table.
2023-09-15 19:46:15 +03:00
Admiral H. Curtiss
1a821465f4
Merge pull request #12166 from iwubcode/cubemap_shader_texture_integration
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VideoCommon: add cubemap to ShaderAsset and TextureAsset
2023-09-12 16:56:26 +02:00
Admiral H. Curtiss
308a52a782
Merge pull request #12165 from noahpistilli/scheduler-downloader
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IOS/KD: Implement Download Scheduler
2023-09-12 16:22:23 +02:00
Admiral H. Curtiss
3dada564bf
Merge pull request #12177 from AdmiralCurtiss/noreserve
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Common/MemArena: Set MAP_NORESERVE in LazyMemoryRegion on Linux.
2023-09-12 16:21:59 +02:00
Admiral H. Curtiss
d16bedd5c4
Merge pull request #12178 from JosJuice/jit-gp-pc
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Jit: Use correct address when checking fifoWriteAddresses
2023-09-10 15:58:23 +02:00
Admiral H. Curtiss
92d67df4e9
Merge pull request #12138 from JosJuice/jit-gp-check-discard
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Jit: Don't discard before gather pipe interrupt check
2023-09-10 15:10:37 +02:00
Admiral H. Curtiss
7869abf0e6
Common/MemArena: Set MAP_NORESERVE in LazyMemoryRegion on Linux.
2023-09-10 14:52:34 +02:00
Sketch
3f6a976e0f
IOS/KD: Implement Download Scheduler
2023-09-10 07:47:15 -04:00
JosJuice
34b0a6ea90
Jit: Check for discarded registers when flushing
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This adds a check for the bug addressed by the previous commit.
2023-09-10 12:54:52 +02:00
JosJuice
5902b5b113
PPCAnalyst: Don't discard before gather pipe interrupt check
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This bug has been lurking in the code ever since I added the discard
functionality. It doesn't seem to be triggered all that often,
and on top of that the emitted code only runs conditionally, so I'm not
sure if people have been affected by this bug in practice or not.
2023-09-10 12:54:52 +02:00
JosJuice
f7f4da2be8
Jit: Use correct address when checking fifoWriteAddresses
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We need to check for the address of the *previous* instruction, because
checking fifoWriteAddresses happens not at the end of the instruction
that triggered it but at the start of the next instruction.
2023-09-10 12:54:18 +02:00
Admiral H. Curtiss
1a0f0e7e96
Merge pull request #12081 from JosJuice/jitarm64-debug-exit-pc
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JitArm64: Store PC on debug exit
2023-09-10 02:10:29 +02:00
Admiral H. Curtiss
5e0cf795e3
Merge pull request #12169 from jordan-woyak/widescreen-heuristic-gameini
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VideoCommon: Expose the widescreen heuristic's standard and widescreen values in onion config.
2023-09-09 16:51:11 +02:00
Admiral H. Curtiss
911c469cf5
Common/LogManager: Add logging category for Achievements.
2023-09-09 14:47:20 +02:00
R
860acfb15d
Steam Deck: Periodically reenable gyro
2023-09-07 19:56:58 +01:00
JosJuice
57e56f4bc2
Merge pull request #12174 from AdmiralCurtiss/jitcache-32bit
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Core/JitCache: Don't try to allocate the fast block map on 32-bit builds.
2023-09-07 19:29:04 +02:00
Admiral H. Curtiss
cf2a1f29b7
Core/JitCache: Don't try to allocate the fast block map on 32-bit builds.
2023-09-07 14:48:57 +02:00
Admiral H. Curtiss
422bc7a627
Common/MemArena: A zero-byte allocation is invalid.
2023-09-07 14:41:24 +02:00