comex
c579637eaf
Run code through the advanced tool 'sed' to remove trailing whitespace.
2013-11-03 20:54:05 -05:00
comex
965b32be9c
Run code through clang-modernize -loop-convert to create range-based for loops, and manually fix some stuff up.
2013-11-03 20:54:01 -05:00
comex
72c1e143f3
Try to atomically save config files.
2013-10-15 02:59:25 -04:00
Pierre Bourdon
e34d8aee1d
Add * to the characters leading a verbatim line (used in Gecko codes comments)
2013-09-17 16:50:44 +02:00
Pierre Bourdon
2c350a5e6b
Fix INIFile ignoring the last line of files
2013-09-16 05:28:14 +02:00
Pierre Bourdon
cf4c39d2be
IniFile: Support extending the list of loaded keys and sections with data from other ini files.
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Changes a lot of parsing code which previously was not aware of the notion of
key/value, and operated only with raw lines. Now key/value is the default and
lines are handled as raw only if they do not contain =, or they start with $ or
+ (for Gecko/AR compatibility).
2013-09-14 06:08:31 +02:00
Jasper St. Pierre
b5c2737c9f
IniFile: Don't parse comments after the [Section] brackets
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This is non-standard behavior. We won't fail to parse, but we now
won't write them back out either.
2013-08-11 11:32:10 -04:00
Jasper St. Pierre
0eaea5f4df
IniFile: Remove support for comments anywhere but the beginning of lines
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The MS INI parser and most other INI parsing libraries APIs only support
comments at the beginning of lines. Right now, some Game INI files use sections
like:
[OnFrame]#Add memory patches here
But these section headers are parsed separately, so this should not break
them.
2013-08-11 11:30:52 -04:00
Lioncash
bab9963b00
New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects.
2013-04-17 23:09:55 -04:00
lioncash
ef85b9af45
Update the license file text (change SVN to Git) in all projects except Core since I was told a merge was happening soon. So for the sake of the merge going smoothly, I'll fix that when I remove the tab/space mismatches from the Core project.
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Also, some tab/space mismatches removed from VideoOGL, and some places I missed in VideoDX[number] projects.
Now, the Core is literally the only project with tab/space mismatches (on a large scale).
2013-04-15 16:28:55 -04:00
Jordan Woyak
dea1e2827d
Open std::fstream in a unicode-safe manner.
2013-02-28 19:33:39 -06:00
Jordan Woyak
38823b6371
Add comment here so people know what's up.
2012-02-28 00:27:16 -06:00
Jordan Woyak
f15aeb26b3
Use an auto typed variable in IniFile.cpp
2012-02-24 19:20:17 -06:00
Glenn Rice
cde1c5bd60
Remove the PIC linker flag for DSP on linux.
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Fix some debugger issues. Still need to get sound window working, but the invalid id panic alert is fixed.
Also, a ";" as a comment in an ini file is now only allowed at the beginning of a line. The debugger has settings strings with semicolons in them. That completely broke the debugger.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6989 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-30 17:04:12 +00:00
Soren Jorvang
1a3cd2d34c
Remove the __APPLE__ workaround for reading config files from a ctor.
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'#' is a fairly accepted comment character for .ini files along with
the more official ';', but '//' isn't.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6872 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-18 00:04:29 +00:00
Jordan Woyak
26f84c1e74
StringUtil cleanup. Nothing seems broken.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6367 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-10 04:12:31 +00:00
Jordan Woyak
a3e3155678
Added a button to the "Gecko Codes" panel to download/parse codes from geckocodes.org. Codes that require modifiers (the XXXX business) will still not work properly, though they should load/save fine. A few more code types should work now. (All non-ASM type codes should at least attempt to run :p) Hacked a param into IniFile::GetLines to disable removal of text after # chars, so codes with # in the name/notes should load fine.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5949 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-07-23 05:22:12 +00:00
dapetcu21
9074df896a
UDPWii: Broadcasting it's presence on IPv4 to 255.255.255.255 once every 1.5 seconds. 3-arg Set()-s only worked on strings and doubles :P . Added int and bool variants.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5916 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-07-19 10:36:30 +00:00
Jordan Woyak
656ff26ed8
New GCPad/Wiimote: Enabled SDL 1.2 on the Windows build to support some gamepads that weren't working with DirectInput. Made DirectInput use (and prefer) buffered data rather than polled data (some gamepads should work better). In GUI: Changed all numeric wxChoice to wxSpinCtrl (config dialog opens much faster), removed "+" buttons, made UI more compact. Fixed a few problems that were introduced with the IniFile change. Made minor changes to IniFile.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5619 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-05 05:30:23 +00:00
Soren Jorvang
b6a281eaff
Nits.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5606 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-04 20:54:13 +00:00
hrydgard
05c418ebe2
Refactor the original and much more compatible IniFile implementation to work more like Billiard's, with a public Section interface, but keep the old interface as well.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5603 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-04 19:56:34 +00:00
hrydgard
a3c96ac42c
Warp back to 5578. Sorry for the lost changes, please re-apply. Reason: 5579 is a complete disaster.
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Not only does it change tons of files to switch to a new and non-working (it doesn't parse my ini files, at least) ini parser, it also reshuffles a lot of code and removes a plugin. The latter part is fine, but doing these two major switches in one revision, one of which is broken, is completely unacceptable. I said to merge tiny changes, not massive reworkings.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5589 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-03 18:05:08 +00:00
Shawn Hoffman
e4085f0f04
Merge GCPadNew into Dolphin. This takes place in three segments: Core, InputCommon, and InputUICommon. From now on it can be referred to just as "GCPad".
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Switch to Billiard's IniFile implementation throughout Dolphin (it's faster!!).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5579 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-03 04:55:39 +00:00
John Peterson
3548ca586b
GUI: Custom pane management, almost complete
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4109 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-30 19:44:42 +00:00
XTra.KrazzY
c86d2e5129
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3898 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-28 21:32:10 +00:00
Sonicadvance1
264737fede
A compile fix for Linux/OSX in InfoWindow.cpp and also get OSX to stop crashing from loading the audio backend. It's a pretty bad way to do it, but I couldn't find another way. Now to figure out why SMS looks horrible in OSX
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3074 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-25 16:47:45 +00:00
omegadox
eb0cab140f
Some code cleanup
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2768 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-28 08:57:34 +00:00
nakeee
ad76edd157
Fixed some log messages
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Fixed a crash when no game ini exists
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2690 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 15:01:49 +00:00
nakeee
623671df7a
making section names case insenstive
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2688 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 12:23:05 +00:00
nakeee
f22af37320
Trying to make gameini support some gl options
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2687 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 11:51:22 +00:00
hrydgard
4bdb4aa0d1
Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few crash bugs in FileUtil.cpp.
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Not really anything interesting, just some better comments, some slightly more portable/cleaner code in places.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2459 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 01:26:56 +00:00
nakeee
bec2a115d8
Added set and get in ini for comma seperated list
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Also merged the StripSpaces with StripNewline and
cleaned it up a bit.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2433 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-25 10:33:09 +00:00
facugaich
cd93093cc8
Fix: Memcard Manager dialog in Linux
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Fix: IniFile's handling of CRLF in Linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2391 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 18:08:03 +00:00
LPFaint99
9cfa4e9385
Adds IsDrive to FileUtil for win32,
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Adds booting from drive to gui. disabled as it is currently too slow unless it is a virtual drive
Changes DriveUtil to start checking at D: as it is unlikely that a, b, or c will be a cd/dvd drive
Addes DriveBlob functions, untested on linux/osx probably needs more work
Removes duplicate message from EXI_DeviceMemoryCard.cpp when creating a brand new memcard
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2345 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 23:44:40 +00:00
John Peterson
59734ddc86
Emulated Wiimote: Added game specific Wiimote cursor configuration. The IR pointer settings will be saved for the ISO id of the ISO that is loaded. This is necessary because there is no common way of treating the IR pointer positions. The IR data use a virtual resolution of 1024 x 768, but there is no consistency of where such a point is on the screen.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2314 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 03:13:22 +00:00
John Peterson
946fb12752
Wiimote: Partial work on movement recording (not working yet)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2021 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-28 16:09:08 +00:00
bushing
49cfded60b
set svn:eol-style=native for **.cpp
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1442 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-08 05:30:24 +00:00
hrydgard
f87c709aa9
Added speed hack engine (way to make block take more cycles). Added example speed hack for Metroid Prime 2 PAL. (Speedhacking is only useful on games with really stupid idle loops, like the Metroids).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1271 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 12:59:10 +00:00
omegadox
441072d31e
1. You can now toggle cheats with the ISO properties GUI.
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2. Added "SetLines" function in the IniFile class.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1264 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 05:55:48 +00:00
hrydgard
e13ca7e384
Fix Action Replay properly (i hope :P).. some misc code cleanup
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@851 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-13 19:21:25 +00:00
Maarten ter Huurne
105e1c325f
Fixed warnings about field initialisation order.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@359 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 12:33:49 +00:00
NunoRamiro
8c132bdae5
- Fixed: Crash when loading a rom with an unknown file extension.
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- Fixed: Crash when stopping a game.
- Improved: DirectX Plugin.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@237 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-17 19:28:24 +00:00
hrydgard
775dc8a9c0
Initial megacommit.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-12 17:40:22 +00:00