Commit Graph

7508 Commits

Author SHA1 Message Date
Lioncash ac973e61bb ES: Separate behavior of IOCtlV into separate functions
This function is exceptionally large. Everything within a switch like this
also makes it quite error prone. Separating the functions out makes it
easier to change a certain request implementation as well as improving
code locality.
2017-01-25 19:39:22 -05:00
Lioncash 3c88c248dd ES: Convert typedef into a using alias 2017-01-25 19:31:13 -05:00
Lioncash 3cf3b50ab0 ES: Minor header reorganization
Places elements in the order:
- Structs/Enums definitions
- Functions
- Member variables
2017-01-25 19:31:13 -05:00
booto c889c81d8f 58 is 0x3a in hex, not 0x31 2017-01-26 01:52:10 +08:00
Florent Castelli 87380c1c2c cmake: Change endif(.*) to endif() 2017-01-25 15:07:32 +01:00
Markus Wick 3c184dcf8d Merge pull request #4742 from lioncash/dspasm
DSPAssembler: Replace malloced output buffer with std::vector
2017-01-25 14:49:36 +01:00
Pierre Bourdon 18968abbd7 Merge pull request #4723 from booto/ios-init
Set up IOS RAM information area with real values.
2017-01-25 11:41:26 +01:00
Matthew Parlane 54e7d4a3dd Merge pull request #4748 from lioncash/dspregcache
DSPJitRegCache: Make GetReg return by value
2017-01-25 22:49:16 +13:00
booto d16ca2e5c8 Load IOS from TMD when launching non-IOS title. 2017-01-25 01:11:48 -05:00
Lioncash 3734d6f16c DSPJitRegCache: Make GetReg return by value
Using out-references for this sort of thing is a C++03-ism.
2017-01-24 23:10:34 -05:00
degasus d3aee2de08 JitCache: Split off JIT call from dispatcher.
This avoid flushing the BLR optimization stack on fast_block_cache misses.
2017-01-25 01:51:19 +01:00
booto 3ba388138d Set up IOS RAM information area with real values. 2017-01-24 09:48:21 -05:00
Lioncash ed627a8cff DSPAssembler: Replace malloced output buffer with std::vector
Same thing, less manual memory management.
2017-01-23 22:03:40 -05:00
Florent Castelli a7bf9271b5 Fix missing includes 2017-01-24 03:31:51 +01:00
Matthew Parlane f70a1a27fa Merge pull request #4726 from ligfx/addingwindowsheaders
Fix building without PCH on Windows
2017-01-24 13:47:36 +13:00
Michael Maltese 0bc40cacda No longer need to //clang-format off for Windows headers 2017-01-23 16:23:37 -08:00
EmptyChaos 49873b1287 MMU/PatchEngine: Fix potential crash during stack probe
TryReadInstruction doesn't validate the address it resolves, that
can result in Memory::GetPointer failing and returning nullptr
which then leads to a nullptr dereference and a crash.

Created PowerPC::HostIsInstructionRAMAddress which works the same
way as PowerPC::HostIsRAMAddress for the IBAT.
2017-01-24 08:05:11 +11:00
degasus 7f6b8e3555 JitCache: Extract ErasePhysicalRange as function. 2017-01-23 20:33:44 +01:00
degasus 70caf447b9 JitCache: Get physical addresses from PPCAnalyst.
So we support all kind of degenerated blocks now, not just range+length based ones.
2017-01-23 20:33:44 +01:00
degasus 3529af61c4 JitAnalyzer: Remove jit block cache workaround. 2017-01-23 20:33:44 +01:00
degasus f3ed993747 JitCache: Use a map with macro blocks for the occupied memory regions.
This also allow fast invalidation, without any restritions on the blocks itself.
So we can now implement inlining.
2017-01-23 20:33:44 +01:00
degasus dc0fbc15f0 JitCache: Drop block_map.
It is only used for invalidation, and in a bad way. Just scan over all elements,
as it is still in O(n), this shouldn't matter much.
2017-01-23 20:33:44 +01:00
Léo Lam 0d8ddfb7d9 TMDReader: Add a way to get the required IOS version 2017-01-23 17:44:24 +01:00
Markus Wick 1c854f2daa Merge pull request #4727 from lioncash/enum-class
VideoBackendBase: Convert EFBAccessType and FieldType into enum classes
2017-01-23 17:14:06 +01:00
Lioncash fd772f6726 ES: Move the key table into the cpp file
This is a static implementation detail, so there's no need to bind it to the class directly.

This also makes the tables read-only.
2017-01-23 08:16:28 -05:00
Markus Wick c0e8280240 Merge pull request #4706 from lioncash/dspasm
DSPAssembler: Minor cleanup
2017-01-23 12:12:01 +01:00
Markus Wick 4436011c50 Merge pull request #4725 from lioncash/attachments
Attachments: Minor cleanup
2017-01-23 10:55:04 +01:00
Lioncash 34768617d2 Attachment: Make constructors explicit where applicable 2017-01-23 04:42:27 -05:00
Lioncash 34262ee3d8 Attachment: Move implementation details into the cpp file 2017-01-23 04:42:26 -05:00
Lioncash c87ee2a00e Attachment: Use std::array over C arrays 2017-01-23 04:42:21 -05:00
Michael Maltese 713ec5ffd5 Add includes for building on Windows without PCH 2017-01-23 01:37:41 -08:00
Lioncash 940aa6f32d VideoBackendBase: Convert FieldType into an enum class 2017-01-23 03:54:01 -05:00
Lioncash 5b461f50af VideoBackendBase: Convert EFBAccessType into an enum class 2017-01-23 03:53:38 -05:00
Matthew Parlane 836f43038a Merge pull request #4722 from lioncash/si-device
SI_Device: Minor cleanup
2017-01-23 21:28:58 +13:00
degasus 819ebfb213 JitCache: Freeing hotfix.
Sorry, I'm too stupid to test my code.
2017-01-23 06:58:02 +01:00
Markus Wick 9cd34c7985 Merge pull request #4717 from degasus/arm
JitArm64: Fix dcbz.
2017-01-23 06:32:11 +01:00
Lioncash 4b2f40a634 Attachment: Make class members non-public 2017-01-22 23:53:13 -05:00
Lioncash fbcf86870d SI_Device: Remove const specifiers from SIDevice_Create declaration's parameters
These are only relevant on the definition of the function.
2017-01-22 22:34:23 -05:00
Lioncash 0adb0dfeef SI_Device: Move implementation details into the cpp file
Any changes to the base class' default behavior now won't require
all SI device source files to be recompiled.
2017-01-22 22:33:27 -05:00
Lioncash fb8f19f553 SI_Device: Amend variable naming 2017-01-22 22:20:16 -05:00
Lioncash f41e5eac2e SI_Device: Move protected interface below public interface 2017-01-22 22:10:43 -05:00
Lioncash 7f4ef74542 SI_Device: Move the null device implementation to its own source files 2017-01-22 21:18:51 -05:00
degasus a19993c2a0 JitArm64: Fix dcbz.
This fixes the hidden wall in xenoblade.
2017-01-23 00:26:38 +01:00
Matthew Parlane ba5c3f4c46 Merge pull request #4582 from iwubcode/per_game_wii_lang
Add support for specifying the GC/Wii system language per-game
2017-01-23 11:51:37 +13:00
Matthew Parlane ef7a809fad Merge pull request #4678 from degasus/jitcache
JitCache: Store the JIT blocks in the std::map.
2017-01-23 11:49:46 +13:00
iwubcode a7a8e35823 Add support for specifying the GC/Wii system language per-game 2017-01-22 12:00:45 -06:00
Léo Lam 6291cd0bce IOS: STM: Save event hook to savestates
This allows a STM event hook to be saved and restored correctly and
fixes the power/reset button after loading a state in some cases.
2017-01-22 17:29:39 +01:00
degasus 8e00c411a3 JitCache::Rename iCache to fast_block_map.
iCache sounds too much like emulation.
2017-01-22 17:10:28 +01:00
degasus 830ae6a2c1 JitCache: Store the JitBlock in the std::map. 2017-01-22 16:50:46 +01:00
degasus 43cdbab515 Jit64: Add a switch for easier fallback to the C++ dispatcher. 2017-01-22 16:50:46 +01:00