degasus
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aaaa5af0b2
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remove (ATTR|VARY)(IN|OUT) macros
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2014-02-26 11:37:29 +01:00 |
degasus
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7f539b6033
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ogl: optimize real xfb a bit
Both nvidia + mesa seems not to optimize x / (2**n) to x >> n, so we do it ourself.
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2014-02-26 11:37:28 +01:00 |
Lioncash
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2afe215271
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Convert all includes to relative paths.
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2014-02-18 02:19:10 -05:00 |
Lioncash
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3fd87a7636
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Second and final pass of clearing out tabs.
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2014-02-17 02:19:41 -05:00 |
degasus
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4fff5ac90d
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OpenGL: drop UBO-workaround usage for efb2ram shaders
It's just brainfuck to use this workaroung there. Just fetch the uniform location like all other util shaders.
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2014-01-05 09:52:26 +01:00 |
Jasper St. Pierre
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34692ab826
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Remove unnecessary Src/ folders
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2013-12-31 14:03:19 -05:00 |