spycrab
dcaabcac03
Merge pull request #8580 from AlexApps99/master
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DolphinQt: Add "File Path" column to Game Grid
2020-03-06 08:22:44 +01:00
Mat M
8679f7a4d4
Merge pull request #8661 from trofi/master
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Tweaks to build against gcc-10.
2020-03-05 20:48:51 -05:00
Sergei Trofimovich
879e8364af
Source/Core/Core/DSP/DSPTables.cpp: include <cstdio> for sprintf
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Without included header build fails on gcc-10 as:
```
[ 52%] Building CXX object Source/Core/Core/CMakeFiles/core.dir/DSP/DSPTables.cpp.o
../../../../Source/Core/Core/DSP/DSPTables.cpp: In function 'const char* DSP::pdname(u16)':
../../../../Source/Core/Core/DSP/DSPTables.cpp:492:3: error: 'sprintf' was not declared in this scope
492 | sprintf(tmpstr, "0x%04x", val);
| ^~~~~~~
```
Signed-off-by: Sergei Trofimovich <slyfox@gentoo.org>
2020-03-05 21:20:34 +00:00
Sergei Trofimovich
0478ce72f5
Source/Core/Common/StringUtil.h: include <limits> for std::numeric_limits
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Without included header build fails on gcc-10 as:
```
[ 13%] Building CXX object Source/Core/AudioCommon/CMakeFiles/audiocommon.dir/CubebUtils.cpp.o
In file included from ../../../../Source/Core/AudioCommon/CubebUtils.cpp:13:
../../../../Source/Core/Common/StringUtil.h: In function 'bool TryParse(const string&, T*)':
../../../../Source/Core/Common/StringUtil.h:84:20: error: 'numeric_limits' is not a member of 'std'
84 | if (value < std::numeric_limits<LimitsType>::min() ||
| ^~~~~~~~~~~~~~
```
Signed-off-by: Sergei Trofimovich <slyfox@gentoo.org>
2020-03-05 21:20:34 +00:00
Ryan Meredith
163d9506e8
Android: Fix obscured Dolphin version
2020-03-03 13:19:08 -05:00
AlexApps99
465e7c2521
Used whole path instead of relative path
2020-03-03 11:58:59 +13:00
AlexApps99
7408c388d6
Add path to File Name column of game grid
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Fixes https://bugs.dolphin-emu.org/issues/10567
2020-03-02 17:38:28 +13:00
JosJuice
1add30994b
Translation resources sync with Transifex
2020-02-29 16:08:46 +01:00
Techjar
08c95883e9
Common/IniFile: Add Exists function for section name only
2020-02-29 01:39:36 -05:00
Mat M
4d9f556456
Merge pull request #8653 from jordan-woyak/fix-cc-triggers
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HW/WiimoteEmu: Fix Classic Controller triggers.
2020-02-26 17:42:17 -05:00
Jordan Woyak
ccdfa43a3e
HW/WiimoteEmu: Fix Classic Controller triggers.
2020-02-26 15:40:58 -06:00
spycrab
c7a217453f
.gitmodules: Make Externals/Qt clone shallow
2020-02-26 03:40:03 +01:00
spycrab
2a18e123a6
Merge pull request #8640 from spycrab/macos_dark_mode
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Qt: Re-enable Dark Mode support
2020-02-26 03:31:41 +01:00
Jordan Woyak
2451a41a48
DolphinQt: Fix calibration cancel behavior.
2020-02-25 18:36:56 -06:00
Jordan Woyak
2c843ae06b
DolphinQt: Clean up calibration drawing a bit.
2020-02-25 17:58:32 -06:00
Jordan Woyak
ed24f32c5b
InputCommon: Specify ini value default when saving calibration "center".
2020-02-25 17:19:48 -06:00
Jordan Woyak
bd43e084f4
InputCommon: Clamp calibration values within square shape.
2020-02-25 17:19:48 -06:00
Jordan Woyak
f8cca9fe5d
InputCommon: RoundStickGate's ideal sample count can be 1.
2020-02-25 17:19:48 -06:00
spycrab
8233255b11
Qt: Re-enable Dark Mode support
2020-02-25 23:27:44 +01:00
spycrab
459b47295d
Merge pull request #8643 from jordan-woyak/mapping-race-fix
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InputCommon/DolphinQt: Mapping related race fixes and cleanups.
2020-02-25 22:57:00 +01:00
Jordan Woyak
ef777c4186
HW/WiimoteEmu: Fill IR data with 0xFF on failed bus read.
2020-02-24 19:45:02 -06:00
Jordan Woyak
5361e66459
HW/WiimoteEmu: Camera logic cleanups.
2020-02-24 19:44:15 -06:00
Jordan Woyak
6b109bd2a6
DolphinQt: Tweak indicator raw-input/input-shape color for better contrast in some dark themes.
2020-02-24 16:26:28 -06:00
Jordan Woyak
122984b46e
DolphinQt: Eliminiate redundant swing indicator logic.
2020-02-24 16:26:28 -06:00
Jordan Woyak
d80fd13b17
DolphinQt: Clean up mapping indicator code and draw lines on "pixel centers".
2020-02-24 16:26:26 -06:00
Jordan Woyak
f79ca680cb
DolphinQt: Eliminate redundant cursor indicator logic.
2020-02-24 16:25:06 -06:00
Jordan Woyak
38f36be9ae
DolphinQt: Break mapping indicators into separate classes. Ensure "state lock" is held on redraw.
2020-02-24 16:25:06 -06:00
Jordan Woyak
7accd9825f
InputCommon: Remove racy UpdateInput call in DetectInput.
2020-02-24 16:25:06 -06:00
Jordan Woyak
1a3b4d91bf
InputCommon: Mark GetStateLock with [[nodiscard]] and fix discarding calls.
2020-02-24 16:25:06 -06:00
spycrab
25d5f0d9ef
Merge pull request #8633 from spycrab/tas_window_fixes
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Qt/TAS: Improve TAS windows
2020-02-24 07:26:49 +01:00
Admiral H. Curtiss
c70e004f53
Qt/CodeViewWidget: Use named constants for column IDs.
2020-02-23 18:49:27 +01:00
Mat M
edad018213
Merge pull request #8638 from jordan-woyak/is-detectable-constify
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InputCommon: Constify Device::Input::IsDetectable function.
2020-02-22 16:50:27 -05:00
Jordan Woyak
da12f3eebc
InputCommon: Constify Device::Input::IsDetectable function.
2020-02-22 10:27:43 -06:00
Pierre Bourdon
2b6a1ee4d8
Merge pull request #8575 from jordan-woyak/ciface-wiimotes
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InputCommon: Add support for Wii Remotes in ControllerInterface
2020-02-22 17:20:44 +01:00
JosJuice
f3c89fd6c2
Translation resources sync with Transifex
2020-02-22 14:01:14 +01:00
spycrab
29c7c12016
Qt/TAS: Improve TAS windows
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- Use the Dolphin Icon in TAS Windows
- Prevent deformation of the stick widget (#11988 )
- Improve visual appearance
- Set a reasonable minimum size
2020-02-18 16:13:31 +01:00
Techjar
06a9f6ef82
Core/NetPlayServer: Fix session not being added to index on direct connection type
2020-02-17 21:05:32 -05:00
Jordan Woyak
70ac9ad2e6
InputCommon: Remove Wii Remote real-time calibration of M+ in favor of functionality provided by ControllerEmu.
2020-02-17 16:14:03 -06:00
Jordan Woyak
58448d74c5
InputCommon: Add real Wii Remote support to ControllerInterface. Add option to connect additional Wii Remotes.
2020-02-17 16:14:01 -06:00
Jordan Woyak
4176cc77e1
InputCommon/ControllerInterface: Make devices mutex recursive so RemoveDevice can be used within UpdateInput.
2020-02-17 15:58:06 -06:00
Jordan Woyak
5af2081c75
Core/WiimoteEmu: Add functions to Nunchuk, Classic Controller, and MotionPlus extensions to get/set data without duplicate bithacks everywhere.
2020-02-17 15:57:58 -06:00
Jordan Woyak
8343dadd58
InputCommon: Add types to ControllerEmu that represent raw controller inputs and calibration data to calculate normalized input values.
2020-02-17 15:57:43 -06:00
Jordan Woyak
259a7191d2
Common: Add additional Vector operations.
2020-02-17 15:57:43 -06:00
Jordan Woyak
1e652d7d34
InputCommon: Add calibration functionality to IMUGyroscope.
2020-02-17 15:57:43 -06:00
Jordan Woyak
9efcd08ea3
MathUtil: Add RunningMean/RunningVariance classes.
2020-02-17 15:57:43 -06:00
Jordan Woyak
82a3aa5ff6
InputCommon: Add "Dead Zone" setting to raw gyro inputs.
2020-02-17 15:57:43 -06:00
spycrab
2d6a72e941
Merge pull request #8632 from jimbo1qaz/windows-menu-font
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Windows GUI: Use QMenu font (Segoe UI) for entire application
2020-02-17 15:04:37 +01:00
nyanpasu64
44f602fe51
Windows GUI: Use QMenu font (Segoe UI) for entire application
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On Windows, Qt's default system font (MS Shell Dlg 2) is outdated.
Dolphin previously used over 15 lines of code to compute a font
closer to the proper font, but with an approximately correct font size.
Using the QMenu font directly is both more concise and more elegant
(in my opinion).
2020-02-17 05:37:54 -08:00
JosJuice
9cfe7f47f1
Merge pull request #8630 from leoetlino/scopeguard
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Common: Avoid std::function overhead in ScopeGuard
2020-02-17 12:40:10 +01:00
Léo Lam
44b4c2db49
Common: Avoid std::function overhead in ScopeGuard
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So far in all our uses of ScopeGuard, the type of the callable is
usually just a lambda or a function pointer, so there is no need
to rely on std::function's type erasure.
While the cost of using std::function is probably negligible, it still
causes some unnecessary overhead that can be avoided by making
ScopeGuard a templated class. Thanks to class template argument
deduction in C++17 most existing usages do not even need to be changed.
See https://godbolt.org/z/KcoPni for a comparison between
a ScopeGuard that uses std::function and one that doesn't
2020-02-15 21:33:31 +01:00