Commit Graph

61 Commits

Author SHA1 Message Date
Lioncash 6dbfdce775 [Android] Remove the loading toast messages from the UI. These really don't need to be here since the things they were used for took very, very little time to load. 2013-08-19 22:09:43 -04:00
Lioncash 77a5af3bcf [Android] Change the settings menu a little more. Instead of the settings being a single view with settings from all components being displayed, I have broken it into sections. This future-proofs the settings menu in the sense that it won't get cluttered before people start asking "Hey, shouldn't this be broken into sections?".
As of this commit, it is broken into CPU Settings and Video Settings.
I also simplified the code that is responsible for setting the valid CPU cores and video backends by simply making UI string arrays that get chosen, based on the platform the Android device is running on.
2013-08-19 19:10:13 -04:00
Lioncash 8fbf11a0d9 [Android] Add translatable="false" to the names of the string arrays in prefvalues.xml. 2013-08-13 12:10:42 -04:00
Lioncash b823983199 [Android] Multi-language support (or at least the basic foundation of it).
Added an example translation (Japanese). So now the Android version can both display in English and Japanese, depending on what the Android device's system language is set to.

Also did a tiny clean-up of InputConfigItem.java so that the parameters are slightly more descriptive.

Now, to do a translation in [x] language, all you have to do is take the normal English strings.xml and translate the XML entries into said language, and simply make a folder in the /res/ sub-directory in the form of values-[region code]. IE) With the Japanese translation, it is in the folder /res/values-ja

No configuration other than that is needed. After doing the above, the language should load fine on any device when set to that specific system language.

By default, if a translation file does not exist for a given system language. The app will automatically fall back to using the English translation.

This *should* be bug-free since I did check everything multiple times. But if any issues occur, please report them so that I can fix them.
2013-08-12 21:22:20 -04:00
Ryan Houdek e1f641424d [Android] Show JIT cores based on host arch. 2013-07-11 10:18:03 -05:00
Ryan Houdek 2b9f79dff3 [Android] Remove SimonVT menudrawer library. Move to Google's support library for their navigation drawer support. Overall cleanup. 2013-06-22 07:45:05 -05:00
Ryan Houdek 02cbcc8ec4 [Android] When running OpenGL ES 3 backend, we've got to switch the screen coordinates or bad things happen. Adds a Driver bug that causes swap every single flush. Hard requirement currently to see /anything/ on screen. 2013-06-18 12:44:06 -05:00
Ryan Houdek 703a51e4c0 [Android] Start of *working* GLES3 support. Needs to be able to compile in Windows still. 2013-06-11 08:33:56 -05:00
Ryan Houdek 92bea77e56 [Android] Disable OpenGL in the settings menu since it doesn't work yet. Change some theme settings so the back button shows up on screen where needed. 2013-05-25 22:20:34 -05:00
Ryan Houdek f8a5d05c07 [Android] Redo the Settings menu, Can now change the CPU Core, dual core setting, and video backend in the settings" 2013-05-20 02:59:12 -05:00
Ryan Houdek d11679a06e Android mega commit of trash. 2013-03-19 21:53:09 -05:00