Tony Wasserka
|
f1adc56a56
|
Remove vertex streaming hack.
NV has buffer_storage, AMD has pinned memory.
Both are better than that hack which shouldn't ever have been introduced in the first place.
|
2014-01-16 00:11:12 +01:00 |
Tony Wasserka
|
b49c09c36b
|
Remove the ZTP speedup hack. Also remove useless debugging code, and a presumably outdated workaround (which was commented out).
Fixes issue 6875.
|
2014-01-16 00:11:12 +01:00 |
degasus
|
c42f274e22
|
OpenGL: use shader 420pack if available to staticly bind ubo location
Bindung locations after compiling a shader stalls the driver. So if we manage not to bind anything after compilation, the lag would be reduced much.
|
2014-01-05 10:38:45 +01:00 |
Jasper St. Pierre
|
34692ab826
|
Remove unnecessary Src/ folders
|
2013-12-31 14:03:19 -05:00 |