Commit Graph

6 Commits

Author SHA1 Message Date
skidau 6666b400a3 Updated with a less aggressive optimisation to EFB copy to RAM. The destination texture now does not get invalidated if its hash is found in the texture cache. Fixes Metroid Prime 3.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6353 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-07 04:28:33 +00:00
skidau 8775abacc6 Optimised EFB copy to RAM.
The finding was that 99% of the time, textures are static in memory. However, Dolphin would pessimistically continue to decode and copy the same texture every time.  The optimisation is to check if the texture matches what is in the cache, and if it does, Dolphin should early exit.

The result is the speed in New Super Mario Bros Wii increased 35% with spinning coins.  Still not as fast as EFB copy to texture though.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6352 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-06 04:46:44 +00:00
NeoBrainX 52cd3aee95 Fix a major speed regression from r6288:
Upon texture reloading, the cache entry hash wasn't updated and thus we effectively disabled any texture caching in that case.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6308 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-10-24 15:16:31 +00:00
Nolan Check 0e534dd033 Clarify texture cache code. Previously, there were THREE sets of texture dimensions, and it was hard to tell which set was for what purpose.
Now, there are two:
Real dimensions: Width and height of the original GameCube texture
Virtual dimensions: Width and height of the texture used by dolphin-emu's renderer

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6291 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-10-20 00:39:45 +00:00
Soren Jorvang 9a03484d64 Goto'ing past variable initializations is undefined behavior.
Work around different gcc versions giving conflicting warnings
about signed/unsigned comparisons involving bit fields.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6290 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-10-20 00:12:41 +00:00
Jordan Woyak cf05cca7a6 Merged common texture cache code from video plugins into VideoCommon. (DX11 native mipmaps currently broken, disabled) Hopefully everything else should still be working.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6288 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-10-19 22:24:27 +00:00