Commit Graph

7 Commits

Author SHA1 Message Date
MofoMan2000 e78003696c Remove now-unnecessary OnFrame hack from Zelda Collector's Edition.
This apparently allowed OoT to boot in interpreter mode way back during revisions when multi-executable ISOs wouldn't run past their menus.
This is good since this is one less hack being used, meaning more accurate emulation. It also helps because I don't know if the hack needs to be applied at the same memory location for different regions.

Also update the formatting of these INIs a bit to be more like something the emulator makes today.
2011-06-28 22:46:15 +00:00
MofoMan2000 ab116a831a Few updates: True Crime LA needs projection hack to use the menus.
Zelda Collector's Edition works just as well as the Zelda OOT disk.
2011-06-01 06:26:14 +00:00
Soren Jorvang 0d9b42caa9 Set svn:eol-style native and clean inconsistent newlines. 2011-01-31 00:14:02 +00:00
kostamarino@hotmail.com 335aeaa7b9 Clean up. Replace ProjectionHack = -1 with ProjectionHack = 0 and SafeTextureCache = True with SafeTextureCache = 1. 2011-01-20 10:34:47 +00:00
omegadox 7822a3484d loop hack for Zelda Collectors Edition ZOOT running on Interpretor mode when booting its dol. Game will work in JIT after its booted. 2009-11-19 10:00:50 +00:00
morzillo 5e1a90d0ea Some GameConfig .ini's updated and new reports games state to the revision svn1997.
Added a lot more WII games. HUGE List!
2009-01-23 23:37:04 +00:00
omegadox 4b47d19701 hmm 2009-01-09 10:38:28 +00:00