Lioncash
ad3ade1510
Core: Use an enum for the Gekko exception flags instead of defines
2014-07-29 21:51:30 -04:00
Pierre Bourdon
4b66c6c65a
Merge pull request #698 from lioncash/missed-workaround
...
Really get rid of the MSVC 2005 workaround completely
2014-07-29 18:23:04 -07:00
Lioncash
b03c12764d
Really get rid of the MSVC 2005 workaround completely
2014-07-29 21:20:43 -04:00
jimbo1qaz
fe9b7fa4f3
Fix D3D Real XFB texture sampling.
2014-07-29 18:15:01 -07:00
Ryan Houdek
91647f5944
Merge pull request #697 from lioncash/unused-android
...
Android: Remove an unused variable from MainAndroid.cpp
2014-07-29 20:08:06 -05:00
Lioncash
abc7845e0c
Android: Remove an unused variable from MainAndroid.cpp
2014-07-29 21:05:57 -04:00
Lioncash
522a5c35ad
Convert some more header inclusions into forward declarations
2014-07-29 20:55:07 -04:00
Lioncash
3d95ed93f5
Core: Use a std::string in EXI_DeviceIPL instead of a char buffer
...
Allows getting rid of extra code.
2014-07-29 20:05:57 -04:00
Pierre Bourdon
c0e8d9879a
Merge pull request #678 from lioncash/overflow
...
Fix a possible overflow in EXI_DeviceIPL.
2014-07-29 16:42:58 -07:00
Pierre Bourdon
f6fe299c31
Merge pull request #694 from lioncash/interp-defines
...
Core: Remove defines used to work around an MSVC 2005 bug
2014-07-29 16:39:05 -07:00
Lioncash
412196a055
Core: Remove defines used to work around an MSVC 2005 bug
2014-07-29 19:33:08 -04:00
Jules Blok
e07c06cb16
CFrame: Handle close events that can't be vetoed.
...
This can happen during shutdown.
As long as we don't call event.Skip() the CFrame won't be closed yet, so even if we can't veto the shutdown will still happen in the correct order.
2014-07-29 12:36:10 +02:00
Pierre Bourdon
8ff3cf1838
Merge pull request #684 from lioncash/forward-decls
...
Core: Turn some includes into forward declarations.
2014-07-28 20:50:27 -07:00
Pierre Bourdon
062bce8b7e
Merge pull request #659 from Parlane/classic_controller_fix2
...
Classic controller fix
2014-07-28 20:34:00 -07:00
Pierre Bourdon
9f86d3efcf
Merge pull request #689 from Shadoxfix/master
...
Update framelimit tooltip text because the Audio option has been removed...
2014-07-28 10:28:23 -07:00
Oussama Danba
313a743cee
Update framelimit tooltip text because the Audio option has been removed.
2014-07-28 19:08:43 +02:00
Tony Wasserka
3fb829ca73
Merge pull request #589 from LPFaint99/gcifolder-fifo
...
Gcifolder use correct region for fifologs
2014-07-28 14:44:01 +02:00
Tony Wasserka
9c7d4b6408
Merge pull request #667 from RachelBryk/remove-audio-limit
...
Remove audio frame limit.
2014-07-28 14:38:35 +02:00
Matthew Parlane
3554a15180
Merge pull request #680 from lioncash/fakepoll-removal
...
Remove fakepoll.h
2014-07-28 21:06:37 +12:00
Matthew Parlane
86db0040b7
Merge pull request #682 from lioncash/style-oversight
...
Fix a style guide oversight
2014-07-28 11:39:01 +12:00
Lioncash
e225e3679a
Merge pull request #685 from lioncash/invalid-reg
...
Core: Use the enum constant for an invalid reg in JitRegCache
2014-07-27 19:37:43 -04:00
Lioncash
0bb84a1f65
Core: Use the enum constant for an invalid reg in JitRegCache
2014-07-27 19:29:52 -04:00
Lioncash
eb3a1de3f6
Core: Turn some includes into forward declarations.
2014-07-27 13:37:09 -04:00
Tony Wasserka
83c2c99a8c
Merge pull request #605 from neobrain/mmio_cleanup
...
MMIO: Cleanup Mapping class by using templates instead of macros.
2014-07-27 19:27:21 +02:00
Tony Wasserka
38c8a4efb2
MMIO: Cleanup Mapping class by using templates instead of macros.
2014-07-27 19:23:19 +02:00
Lioncash
2791f6053e
Clarify the preferred prefix form to be within loops in the style guide
2014-07-27 07:45:34 -04:00
Lioncash
adf3543a57
Fix a style guide oversight
...
Fixes an oversight which says to not use mult-line comments.
2014-07-27 06:25:51 -04:00
Lioncash
4fa71dd59e
Remove fakepoll.h.
...
It was only used for Windows XP and lower.
This also bumps the _WIN32_WINNT define in the stdafx precompiled headers to set the minimum version as Windows Vista.
2014-07-26 22:53:40 -04:00
Lioncash
551cf4b2a2
Core: Remove the unused cycle parameter from DSPHLE update calls
2014-07-26 20:04:15 -04:00
Lioncash
0b8a6f852b
Core: Use character literals within EXI_DeviceIPL
2014-07-26 19:07:19 -04:00
Lioncash
70ba8cfbc2
Core: Fix a possible overflow in EXI_DeviceIPL
...
m_szBuffer has a size of 256, but addressable range is 0 - 255
2014-07-26 19:06:23 -04:00
Pierre Bourdon
96cfbd1bb0
Merge pull request #677 from Armada651/use_fullscreen
...
Frame: Only prevent exclusive fullscreen switches when the emulator is paused
2014-07-27 00:14:56 +02:00
Jules Blok
1f24122d35
Frame: Only prevent exclusive fullscreen switches when the emulator is paused.
...
This fixes the "Use Fullscreen" setting in which case the switch is done while the emulator is uninitialized.
2014-07-27 00:08:27 +02:00
Lioncash
c1673824bd
Core: Remove the ratio parameter in Zelda UCode's SizeForResampling func
...
It's only ever passed PB.RatioInt
2014-07-26 17:39:26 -04:00
Pierre Bourdon
957a39942e
Merge pull request #675 from lioncash/movie-params
...
Core: Use param padState instead of a global in SetInputDisplayString
2014-07-26 23:30:26 +02:00
Lioncash
d1e487ae00
Core: Use param padState instead of a global in SetInputDisplayString
2014-07-26 17:14:54 -04:00
Lioncash
40273634a4
Merge pull request #674 from lioncash/loldsp
...
Core: Get rid of the void handle parameter for DSP initialization
2014-07-26 17:00:02 -04:00
Lioncash
e8d0a910da
Core: Get rid of the void handle parameter for DSP initialization
2014-07-26 16:54:36 -04:00
Dolphin Bot
30962ec361
Merge pull request #664 from booto/dtk-surgery
...
DTK: Adjustments attempting to increase accuracy
2014-07-26 21:26:33 +02:00
booto
a6a4229865
DTK: Adjustments attempting to increase accuracy
2014-07-27 03:15:52 +08:00
Pierre Bourdon
6bd5fb3a67
Merge pull request #666 from booto/audio-dma-sampling
...
AudioCommon/Mixer: Allow input sample rate changes
2014-07-26 19:22:37 +02:00
Tony Wasserka
f343f4103d
Merge pull request #673 from Armada651/init_members
...
Initialize members
2014-07-26 14:40:17 +02:00
Jules Blok
ec402a0d5f
FPSCounter: Initialize members.
2014-07-26 14:37:18 +02:00
Jules Blok
ed2c74a024
D3D: Set s_last_fullscreen_mode when constructing the renderer.
2014-07-26 13:47:11 +02:00
Pierre Bourdon
8e865f3848
Merge pull request #506 from Armada651/d3dfullscreen
...
D3D: Add exclusive fullscreen support.
2014-07-26 13:22:11 +02:00
Jules Blok
06b13f12d3
D3D: Make the global swapchain static again.
2014-07-26 13:04:46 +02:00
Jules Blok
6724ce6275
Cosmetic changes based on feedback on PR #506 .
2014-07-26 13:04:39 +02:00
Jules Blok
eea7086b23
CFrame: Prevent fullscreen switches if the renderer is halted.
2014-07-26 12:45:19 +02:00
Jules Blok
bd9953d97e
Remove the 3D Vision hack.
...
The hack was needed because the Nvidia 3D Vision heuristics are documented to only support surfaces that are the same size as the backbuffer. This would be the case if you enabled the hack and selected the "Auto (Window Size)" internal resolution.
However, on recent drivers the same effect is achieved by selecting the "Auto (Multiple)" internal resolution. Therefore the hack is no longer required.
2014-07-26 12:45:10 +02:00
Pierre Bourdon
906b05cb1c
Merge pull request #672 from delroth/vertex-loader
...
Vertex loader: reduce dependency on global state
2014-07-26 02:03:03 +02:00