Shawn Hoffman
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02d8bb631a
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Merge dolphin-shaders-database
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2011-08-21 02:12:30 -04:00 |
Marcus Wanners
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f3d96b0d61
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...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3955 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-08-09 21:53:42 +00:00 |
hrydgard
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e9a08dc281
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Add vignette to bloom shader, for that NEXT GEN FEELING!!! :D (eh)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3382 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-06-08 20:29:20 +00:00 |
hrydgard
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085fa5f526
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Simple post-processing shader implementation. No UI yet. Does not work together with AA yet. To use shader bad_bloom, for example, set PostProcessingShader under [Enhancements] in gfx_opengl.ini.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3380 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-06-08 19:42:25 +00:00 |