iwubcode
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b6d321bfb1
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VideoBackends / VideoCommon: add new uniform buffer object for custom shader materials (slot 3, geometry shader buffer moves to slot 4 if available)
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2023-10-06 02:17:42 -05:00 |
iwubcode
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3627398cf5
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VideoBackends: support multiple compute images for some backends (D3D, OGL, Vulkan)
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2023-06-28 17:15:31 -05:00 |
iwubcode
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834f8f7b5c
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VideoBackends: add support to allow rendering to multiple output textures
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2023-06-03 14:52:31 -05:00 |
iwubcode
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af313f8419
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VideoCommon: add constant value to set the allowed maximum number of pixel samplers
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2023-02-10 00:46:11 -06:00 |
Scott Mansell
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31cfe8250d
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Lint fixes
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2023-02-09 18:36:20 +13:00 |
Scott Mansell
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e009002411
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Refactor ClearRegion
And fix bug where opengl was getting the wrong coordinates
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2023-02-09 18:36:20 +13:00 |
Scott Mansell
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8ad59f8ccf
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Add AbstractGfx for DX12
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2023-01-31 19:41:24 +13:00 |