Commit Graph

6 Commits

Author SHA1 Message Date
Shawn Hoffman 15db05d7ab I am very picky about my VS files... :D 2012-03-21 14:53:50 -07:00
Pierre Bourdon 70b6c4280f Compile with /fp:precise instead of /fp:fast in release mode on Windows
/fp:fast was introducing FP precision problems, and mixing it with some
/fp:precise code caused strange game behaviors, DSI exceptions and freezes.

This commit should fix most of the issues introduced by 3.0-73 (r95517a97).

Thanks to hatarumoroboshi@hotmail.com for tracking a lot of these Win32 bugs.

Fixes issue 4906.
Fixes issue 5138.
Probably fixes (not tested) issue 5067.
2012-03-21 22:43:44 +01:00
Shawn Hoffman 95517a9741 vs2010: Disable LTCG for realz 2011-09-05 09:43:23 -07:00
Jordan Woyak 7812346c89 disable ltcg for release build 2011-08-30 19:30:04 -05:00
Shawn Hoffman 464d352d46 vs2010: add debugfast configs for all projects except wxw...will do those soon.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7122 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-10 02:53:08 +00:00
Shawn Hoffman a34b81cc01 vs2010:
buildfix
move much of the build settings to .props files
-please use them as much as possible in the future, instead of changing individual projects
NOTE: to avoid left over blobs, clean your builds *before* applying these changes.
TODO: add DebugFast target for projects that are lacking it. Lack of DebugFast targets cause the linker to use LTCG when we don't want it.
please test for regressions which could be caused by being too happy with compiler flags :)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7109 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-08 04:03:48 +00:00