JMC47
1049ae629e
Disable Force Texture Filtering in DKCR
...
This enhancement causes a rather distracting outline around the main characters.
2022-10-28 01:13:27 -04:00
Admiral H. Curtiss
904551fdb9
Merge pull request #11218 from JMC47/pxdmmu
...
Enable MMU in Pokemon XD
2022-10-28 04:24:44 +02:00
JMC47
8080ebcd76
Enable MMU in Pokemon XD
...
Fixes invalid read spam during normal battles and Pokemon Bingo.
2022-10-27 16:29:53 -04:00
JosJuice
5ee7a55588
Merge pull request #11217 from JMC47/nsmbwvertexrounding
...
Disable Vertex Rounding in New Super Mario Bros. Wii
2022-10-27 20:48:27 +02:00
JMC47
895e5ca3e3
Disable Vertex Rounding in New Super Mario Bros. Wii
...
Vertex Rounding causes severe animation issues on 3D models,
so let's disable it. Also correct the game title to match the wiki.
2022-10-27 14:17:42 -04:00
JMC47
1158fab3b7
Disable Vertex Rounding in Wii Play
...
Prevents severe graphical issues in "Tanks" Minigame.
2022-10-27 14:13:45 -04:00
JMC47
5c24d7bd8d
Add Safe Texture Cache for Deepak Chopra's Leela
...
Fixes missing text issues.
2022-10-24 19:19:32 -04:00
Pokechu22
e4a02f3229
GameSettings: Properly set MissingColorValue for Lego Indiana Jones 1
...
In 3465b2af27
(#10937 ) I incorrectly put it under [Video_Settings] instead of [Video_Hacks], so it didn't work. https://bugs.dolphin-emu.org/issues/12987 should now properly be fixed.
2022-10-23 17:01:58 -07:00
JMC47
5f1b7012ed
Merge pull request #10853 from RedStoneMatt/master
...
Kirby's Return to Dreamland "Bypass Metafortress" patch ported to PAL
2022-10-22 04:45:13 -04:00
JMC47
19e25e32a1
Merge pull request #11175 from b3rru/patch-2
...
GZLP01.ini – Update Cheatcode to Remove Distance Blur
2022-10-22 03:20:24 -04:00
b3rru
92917061a8
GZLP01.ini – Update cheatcode to Remove Distance Blur
...
The old code caused the black and white effect in some rooms not to work. The new one works properly.
2022-10-16 22:36:17 +02:00
joon
cada690192
Delete outdated SoulCalibur II ini.
...
Fast texture cache samples and immediate xfb has no ill effects.
2022-10-11 15:38:32 -04:00
Andrea
af868b74f7
GraphicMods: The Last Story: Fixes for Bloom and HUD mods.
2022-10-08 22:27:14 +02:00
JMC47
d9cd819a76
Merge pull request #11086 from smurf3tte/dtr_patch
...
GameSettings: Add patch for Dead to Rights audio
2022-09-27 13:27:50 -04:00
JMC47
ea7db4bb0a
Goldeneye 007 (Wii) - Disable Defer EFB Copies
...
Defer EFB Copies causes visual issues in this game, so let's disable it.
2022-09-27 02:56:28 -04:00
smurf3tte
dd81d731e4
GameSettings: Add patch for Dead to Rights audio
...
This game follows the anti-pattern of calling memset on a buffer in the
midst of being DMA copied to ARAM, then calling a DVD read function that
effectively cancels the memset with dcbi instructions. Dolphin does not
emulate dcache for performance reasons, so this patch removes the
offending memset call.
Patches are included for two regions and are enabled by default.
https://bugs.dolphin-emu.org/issues/12759
2022-09-23 21:44:08 -07:00
Pokechu22
8316c7af99
GameSettings: Add patch for black screens in Gormiti: The Lords of Nature!
...
This patch only targets the US release, and is not enabled by default.
2022-08-03 11:38:22 -07:00
Pokechu22
e353f8ba0d
GameSettings: Use Safe Texture Cache for Gormiti: The Lords of Nature!
2022-08-03 11:38:22 -07:00
Pokechu22
3465b2af27
GameSettings: Set MissingColorValue for Lego Indiana Jones 1
...
See https://bugs.dolphin-emu.org/issues/12987
2022-08-02 15:18:25 -07:00
RedStoneMatt
004a793c30
Wii GameConfig INI change for Kirby's Return to Dreamland (see description)
...
- Given proper credits for the NTSC-U "Bypass Metafortress" patch (SUKE01.ini)
- Ported the "Bypass Metafortress" patch to the PAL version (SUKP01.ini)
2022-07-15 03:16:08 +02:00
SilentHeII
e5aa5214ed
Add bloom definitions for Sonic Colors
...
Adds definitions to add or remove bloom to Sonic Colors.
2022-07-11 22:46:07 -05:00
SilentHeII
e6cbc8f631
Add Bloom Definitions for Sin and Punishment 2
...
Adds bloom definitions for Sin and Punishment: Star Successor for use with bloom removal and native resolution bloom.
2022-07-09 01:13:09 -05:00
JMC47
f50e7e6e6d
Merge pull request #10287 from OatmealDome/re0-xfb
...
GameINI: Disable XFB to Texture Only with Resident Evil 0
2022-07-08 18:43:36 -04:00
JMC47
7cc89f5642
Merge pull request #10816 from iwubcode/super_mario_galaxy_bloom_def
...
Data: add Super Mario Galaxy bloom definition graphics mod
2022-07-07 19:57:52 -04:00
JMC47
32a5b8bfd2
Merge pull request #10805 from iwubcode/runefactory_frontier_bloom_definition
...
Data: Add Rune Factory Frontier bloom definition graphics mod
2022-07-07 19:49:26 -04:00
Techjar
6104ee09a9
Data: Add Super Mario Sunshine goop map graphics mod
2022-07-07 15:02:51 -04:00
iwubcode
958354e285
Data: add Super Mario Galaxy bloom definition graphics mod
2022-07-06 21:51:39 -05:00
iwubcode
3227244372
Data: Add Rune Factory Frontier bloom definition
2022-07-02 15:14:21 -05:00
iwubcode
1970a27b57
Data: add Wii Play and Skyward Sword bloom definitions
2022-07-02 11:49:21 -05:00
iwubcode
eda3fd8bf1
Data: add Monster Hunter Tri full game and rename folder to reflect that. It has the same bloom ids as the demo disc.
2022-07-02 11:49:21 -05:00
iwubcode
ba007a0244
Data: rename Battalion Wars 2, Mario Strikers Charged, The House of the Dead: Overkill, and The Last Story to properly reflect their game name / spelling
2022-07-02 11:49:21 -05:00
iwubcode
d0540f19ac
Data: add built in mods for bloom and HUD
2022-07-02 11:49:21 -05:00
iwubcode
3eb3e1c83a
Data: add default data for hud and bloom on some games
2022-06-27 18:22:08 -05:00
JMC47
05160d8d2e
Merge pull request #10734 from JMC47/fzerocheatsini
...
Add F-Zero AX Approximation Gecko Codes to F-Zero GX
2022-06-11 13:46:24 -04:00
JMC47
ef384ca6d3
Merge pull request #10739 from JMC47/monsterhouseini
...
Disable icache emulation for Monster House
2022-06-11 13:41:04 -04:00
JMC47
1db46fbd8b
Disable icache emulation for Monster House
...
This game has stale icache values in the logs during certain
loadscreens, and after disabling them I was able to play through the
entire game, with one crash that may have been related to savestates and
memory cards since during that loadscreen it said the memory card did
not match.
This does cause invalid reads to be spit out during parts of the game,
but you can safely skip them. Enabling MMU seems to surpress the
invalid reads without side-effects, but the aforementioned
memcard/savestate crash was with MMU on.
2022-06-10 21:05:29 -04:00
JMC47
e4f7994cf9
Add Medium Texture Cache to RKA INI
...
Ultimate Shooting Collection needs Medium Texture Cache for some text to
render correctly.
2022-06-09 16:30:13 -04:00
JMC47
a59a3631c8
Add F-Zero AX Gecko Codes to F-Zero GX
2022-06-09 01:01:11 -04:00
nolrinale
de3b817767
GameDB: Enabled Single Core Mode for PSO EP1&2 and EP3 improving online stability
2022-05-24 12:04:24 +02:00
Admiral H. Curtiss
ffe0bcbb84
Merge pull request #10681 from JMC47/orderupini
...
INI: add RealWiiRemoteRepeatReports False to Order Up!
2022-05-22 04:07:52 +02:00
nolrinale
c06f81b1ff
GameSettings: Adjusted graphic settings for PSO EP1&2 and PSO EP3, fixes missing texts.
2022-05-21 16:56:09 +02:00
JMC47
b396afd1a3
INI: add RealWiiRemoteRepeatReports False to Order Up!
2022-05-20 02:19:22 -04:00
Matthew Richards-Wells
235f729181
GameSettings: Add missing space in comment.
2022-04-23 20:35:29 +02:00
Matthew Richards-Wells
c925f10892
Minor text capitalization
...
Changed "$Swords/Shields/boots/tunics" to "$Swords/Shields/Boots/Tunics" for consistent capitalization in the line.
2022-04-20 02:07:31 -07:00
JMC47
0bd2b4023b
Rename GYRE41.ini to GRYE41.ini
...
This was a typo that I missed for some reason.
2022-03-20 20:25:43 -04:00
JMC47
6619bfef50
GameINI: Rayman Arena - Add Disable Culling Patch
...
For unknown reasons, a Gecko Code on the Wiki for Rayman Arena that was
meant to help with widescreen patches. This doesn't actually change
anything about the game unless you enable Dolphin's built-in widescreen
hack, where it will cause enemies and whatnot to render on the edges of
the screen. This is because it patches out the culling function in the
game, which coincidentally is also the cause of the hang in Dolphin.
2022-03-19 21:39:09 -04:00
teconmoon
d95f6faa55
Create REX.ini file for Excite Truck visual issues
...
With "Store EFB Copies to Texture Only" set to True (the default setting), areas of Excite Truck appear darker than on console. For example, in Sylvan Glen under the Bronze cup, all of the trees appear very dark, nearly black. On console, this does not occur.
Start of the race on Dolphin: https://youtu.be/KjJ-55lwFkE?t=817
Start of the race on Console: https://youtu.be/0W9blwA8AG4?t=699
Setting EFBToTextureEnable = False fixes this issue and does not appear to introduce any performance impacts, so I am recommending that this be disabled by default for this game.
2022-03-03 15:34:58 -08:00
Nora
97ca7b56cb
Update GMPE01.ini
2022-02-25 20:51:42 -05:00
Nora
b641dc3d34
Add files via upload
2022-02-24 21:00:16 -05:00
Léo Lam
bb7475ee2a
Merge pull request #10429 from Zopolis4/mapurge
...
Remove the Maps folder from the Sys directory
2022-02-18 21:40:09 +01:00