OatmealDome
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3e9c9a3e8d
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Merge pull request #12004 from TellowKrinkle/MetalMultiTarget
VideoBackends:Metal: Multi render target support
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2023-09-03 23:31:38 -04:00 |
iwubcode
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3627398cf5
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VideoBackends: support multiple compute images for some backends (D3D, OGL, Vulkan)
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2023-06-28 17:15:31 -05:00 |
TellowKrinkle
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fc4036af80
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VideoBackends:Metal: Multi render target support
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2023-06-28 00:11:37 -05:00 |
iwubcode
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834f8f7b5c
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VideoBackends: add support to allow rendering to multiple output textures
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2023-06-03 14:52:31 -05:00 |
Scott Mansell
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31cfe8250d
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Lint fixes
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2023-02-09 18:36:20 +13:00 |
Scott Mansell
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e009002411
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Refactor ClearRegion
And fix bug where opengl was getting the wrong coordinates
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2023-02-09 18:36:20 +13:00 |
Scott Mansell
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3ae78b8e76
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Also use events for config changed
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2023-01-31 19:41:24 +13:00 |
Scott Mansell
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eaae5b4a45
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Implement AbstactGfx for Metal
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2023-01-31 19:41:24 +13:00 |