Commit Graph

485 Commits

Author SHA1 Message Date
Miksel12 476290e806 INI updates 2020-07-24 22:47:11 +02:00
Mike Swanson 5fc7946113 GameSettings: SafeTextureCacheColorSamples for SEU and SEV
Works around a rendering error in Retro City Rampage (disc) and
Shakedown: Hawaii.  Fixes redmine issues #12197 and #12198.
2020-07-23 16:11:46 -07:00
Miksel12 f7f23637d1 INI changes 2020-06-14 16:14:29 +02:00
teconmoon 85c01fc576
Don't defer EFB Copies to RAM - PMTTYD Issues
This resolves a few issues with bounding box animations and others. Most noticably, it greatly reduces the bounding box slowdown seen on some NVIDIA cards and also fixes the odd overlay glitches when moving between rooms on the Excess Express.
2020-04-25 21:38:38 -07:00
Parthiv Vora 3cff3478e0
Remove unnecessary EFB to Texture disabling for Spider-Man 2
Removed unnecessary EFBToTextureEnable=False for Spider-Man 2, as the game no longer requires it
Also removed empty config blocks
2020-04-19 04:45:00 -04:00
spycrab 4ecf8008bf Resources: Make dolphin_logo.png square 2020-03-06 19:13:45 +01:00
Tillmann Karras ec3943054f GameSettings: fix Cook Wars main menu 2020-01-15 02:46:07 +00:00
Léo Lam a5a2771d86
Merge pull request #8328 from Miksel12/ini-dualcore
Dualcore INI changes
2019-11-16 23:47:39 +01:00
Léo Lam 07e2e1ca5a
Merge pull request #8099 from ikalpo/master
Fix a codetype in the Gecko codehandler
2019-11-09 23:13:24 +01:00
Connor McLaughlin cc9c1583b1
Merge pull request #8338 from Miksel12/efbaccess-ini
Enable EFB access in INI
2019-11-08 13:32:45 +10:00
JosJuice db13e42323 Update GameTDB title files 2019-11-06 23:44:49 +01:00
teconmoon 0b083da9f9 Change SafeTextureCacheColorSamples from 512 to 0 (Safe) to prevent visual issues with evidence previews, scene transitions when unlocking a new case, and luminol fluid display issues in the 5th case of the first game. 2019-10-01 00:43:15 +02:00
Miksel12 4e68e128cd Dualcore INI changes 2019-09-29 20:45:45 +02:00
Miksel12 0d1afabaec Enable EFB access in INI 2019-09-07 18:59:32 +02:00
Craftyawesome 177540b54d Add safe texture cache to some uDraw games' ini files
Fixes https://bugs.dolphin-emu.org/issues/11823
2019-08-20 13:22:18 -04:00
Connor McLaughlin 7e49a34df2
Merge pull request #8301 from Miksel12/ini-wad
Update WiiWare INIs
2019-08-10 21:24:08 +10:00
Connor McLaughlin a50b53c37e
Merge pull request #8260 from chungy/master
Add more cheat codes for Mario Golf: Toadstool Tour
2019-08-09 23:07:20 +10:00
Miksel12 20891882f5 Update WiiWare INIs 2019-08-06 19:06:21 +02:00
JMC47 f04a01eb4f
Merge pull request #8242 from CrankySupertoon/marioparty-netplay-communitysettings-update
Mario Party Netplay Community Settings: remove widescreen on community code
2019-07-26 19:38:36 -04:00
Pokechu22 afb6468bdb Fix dubois anaglyph shaders on D3D11 2019-07-25 22:04:53 -07:00
Stenzek 2d4d61e967 GameSettings: Disable texture cache save states for Mario Tennis and Super Smash Bros (VC)
These create a large number of EFB copies at different offsets,
resulting in considerable save state delays.
2019-07-25 12:57:32 +10:00
Mike Swanson 2db003aa8e Add more cheat codes for Mario Golf: Toadstool Tour
No wind, always-act-like-fairway, and press Z to enter the hole.
Changed the title of “Unlock All Courses” to “Unlock All Normal Tours
& Courses” to reflect its inability to unlock all the Congo Canpoy
options.

The new cheat codes come from https://gamehacking.org/game/54576
2019-07-21 13:48:23 -07:00
CrankySupertoon 56ddbca224 mario party netplay improvements 2019-07-14 11:33:29 -04:00
Connor McLaughlin 5433d1c560
Merge pull request #8183 from kirbyUK/master
Fix Gecko codes for G2RE52 (Shrek SuperSlam)
2019-06-29 22:25:20 +10:00
Léo Lam b11f630565
Merge pull request #8179 from Pokechu22/hac-ini
Set texture cache accuracy to safe for Mii Channel
2019-06-20 16:13:38 +02:00
Alex Kerr b99ed960a9 Fix Gecko codes for G2RE52 (Shrek SuperSlam) 2019-06-16 11:26:27 +01:00
Techjar 8809087efd GameSettings: Fix some line endings 2019-06-15 20:01:49 -04:00
Pokechu22 3c6447e5ed Set texture cache accuracy to safe for Mii Channel 2019-06-14 13:30:54 -07:00
Tillmann Karras 84e3391535 Mark files as non-executable 2019-06-02 12:31:40 +01:00
Ikalpo da9e9323ce fixed 'Load into Gecko Register' codetype 2019-05-13 21:48:40 -07:00
Connor McLaughlin 707266aeed
Merge pull request #8069 from iwubcode/passive_support
VideoCommon: Implement passive stereoscopic 3D
2019-05-12 15:15:34 +10:00
Léo Lam 5ca9933307
Merge pull request #8072 from Craftyawesome/r3m-ini
Fix loading screens on Metroid Prime Trilogy
2019-05-08 11:18:03 +02:00
iwubcode c513bb5309 VideoCommon: Implement passive stereoscopic 3D 2019-05-04 22:58:00 -05:00
Craftyawesome e28c412c29 Fix loading screens on Metroid Prime Trilogy
XFB to texture causes magenta loading screens. Defer efb causes the game to flicker between metroid prime loading and the place you are loading in to and other loading screen errors.
2019-05-03 10:29:38 -04:00
JosJuice 0ac642a537 Fix mistakes in RX4E4Z.ini 2019-04-30 15:20:10 +02:00
JosJuice 25eca5348f Port Casper's Scare School: Spooky Sports Day dcache hack to PAL
It's the same hack as we already have for the NTSC version,
except the instruction we overwrite is at a different location.
2019-04-30 15:19:42 +02:00
mimimi085181 97a1ad3130 Disable Defer EFB Copies to RAM for Baten Kaitos: Eternal Wings and the Lost Ocean
The game crashes randomly after a fight against Kalas late in the game, if Defer EFB Copies to RAM is enabled.
2019-04-26 22:55:32 +02:00
JMC47 1fb0408a84 Disable Deferred EFB Copies in We Cheer 1 and 2
They have issues with rendering character faces when it is enabled.
2019-04-19 13:27:33 -04:00
CrankySupertoon 9fcf2b1207 GameSettings: Mario Party netplay community codes 2019-04-15 17:00:49 -04:00
JMC47 42964e8531
Merge pull request #7921 from zackhow/fixir
Android: Fix touch IR
2019-03-31 23:15:04 -04:00
Connor McLaughlin 95c7b5c635
Merge pull request #7894 from Tilka/massage_ini
GameSettings: fix Enjoy your massage! textures
2019-03-29 20:05:57 +10:00
zackhow fd323e7d4c Android: Remove game specific IR values
Most games map fine with the default values and I have yet to read a single
complaint on mapping the touch pointer. Going to just leave it up to the users
to setup mapping if the defaults are not correct.
2019-03-23 08:54:12 -04:00
master0fdisaster cf9f0dc0ad Disable Defer EFB Copies to RAM for Majora's Mask (VC)
Defer EFB Copies to RAM being enabled causes graphical issues during Majora's Mask's screen shrinking effect.
2019-03-18 21:51:49 +01:00
Tillmann Karras 2581a139a9 GameSettings: fix Enjoy your massage! textures 2019-03-16 11:52:32 +00:00
JMC47 bb16f6b0ec Enable Defer EFB Cache Invalidation for SMG1 and 2
These games see ~50% to 120% performance increase in parts of the game
bottlenecked by EFB peeks, such as the lenses flare effects.
2019-03-13 08:36:31 -04:00
Stenzek 0e2397a1bc GameIni: Disable EFB CPU tile cache on F-Zero GX
In the Sand Ocean track, EFB peeks occur across the whole screen.
This leads to slow performance with the tile cache enabled, so disable it.
2019-03-10 01:24:05 +10:00
BuildTools 381f92f3cc Created game INI file for Just Dance Disney Party and editited game INI file for Dance on Broadway
Fixes https://bugs.dolphin-emu.org/issues/11541
2019-01-29 14:43:15 +01:00
JosJuice 4cd5667319
Merge pull request #7725 from JosJuice/non-widescreen-titles
Mark more Wii titles as not supporting 16:9
2019-01-28 14:05:24 +01:00
Tillmann Karras 2bea723c57 Update wiitdb files 2019-01-27 00:52:52 +00:00
zackhow 8c3129697c Android/GameSettings: Add IR defaults for RMG, RUU, RZD, RMC, SB4, and ROD 2019-01-23 17:16:32 -05:00