Commit Graph

23 Commits

Author SHA1 Message Date
Admiral H. Curtiss 043d868841
Merge pull request #12473 from Dentomologist/bitset64_fix_iterator_incrementation
BitSet64: Fix iterator incrementation
2024-01-01 22:03:11 +01:00
Dentomologist 7dbf463ddf BitSet64: Fix iterator incrementation
Use 1 of the same type as the stored value when shifting left. This
prevents undefined behavior caused by shifting an int more than 31 bits.

Previously iterator incrementation could either hang or prematurely
report it had reached the end of the bitset.
2024-01-01 00:41:48 -08:00
Dentomologist abb484a101 BitSet: Use direct initialization instead of c-style casts 2024-01-01 00:36:13 -08:00
Lioncash 0d93a31a38 Common/BitSet: Zero initialize data member
Gets rid of the need to remember to initialize them in the constructor,
except when overriding the default initializer.
2023-01-25 04:16:30 -05:00
Lioncash 6446fa7e48 Common/Bitset: Make initializer_list constructor constexpr
This was able to be constexpr since C++14.
2023-01-25 04:13:05 -05:00
JosJuice 547d956278 Common: Use C++20 <bit> header in BitSet.h 2022-12-18 16:51:32 +01:00
Shawn Hoffman f5b05ae080 remove an outdated comment
seems to have been solved 5 years ago by
b707e199c2
2021-07-17 17:46:57 -07:00
Pierre Bourdon f4e34703c0
licensing: convert "public domain" to CC0 1.0
Public domain does not have an internationally agreed upon definition,
As such it's generally preferred to use an extremely liberal license,
which can explicitly list the rights granted by the copyright holder.
The CC0 license is the usual choice here.

This "relicensing" is done without hunting down copyright holders, since
it is presumed that their release of this work into the public domain
authorizes us to redistribute this code under any other license of our
choosing.
2021-07-05 04:43:55 +02:00
MerryMage 9f683f9bb1 BitSet: Add << operator 2018-10-28 17:57:46 +00:00
Lioncash 4637579375 Common: Amend CommonTypes include within BitSet.h
We do includes relative to the root, rather than direct pathing.
2018-04-23 00:14:00 -04:00
Lioncash d68f437e67 Common: Move BitSet helper functions into the Common namespace 2018-04-23 00:13:55 -04:00
Lioncash 2ce0f42c14 Common: Move BitSet into the Common namespace
This should be under the common namespace, considering where it's living
2018-04-22 23:43:07 -04:00
spycrab 40bb9974f2 Reformat all the things! 2018-04-12 21:28:39 +02:00
dhust b707e199c2 constexpr added to BitSet.h. conflicts solved 2016-06-25 10:58:53 -03:00
Pierre Bourdon 3570c7f03a Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
hdcmeta 9f279f77fc Add missing include, this was previously masked by PCH usage 2016-02-15 09:48:22 -08:00
Scott Mansell 5f8a67250f Bitset: Make bool() operator explicit. 2015-10-04 01:37:32 +13:00
Scott Mansell 83fa504cd9 Bitset: Make cast overrides const 2015-10-04 00:36:58 +13:00
degasus 878f919f63 JitArm64: Fastmem: fixup map & lookup 2015-08-14 11:24:03 -05:00
Fiora 8237004448 JIT: optimize for the common case of unquantized psq_l/st
Optimistically assume used GQRs are 0 in blocks that only use one GQR, and
bail at the start of the block and recompile if that assumption fails.

Many games use almost entirely unquantized stores (e.g. Rebel Strike, Sonic
Colors), so this will likely be a big performance improvement across the board
for games with heavy use of paired singles.
2015-01-10 14:14:43 -08:00
Rohit Nirmal a09afe8821 Fix build failing with PCH disabled. 2014-10-29 13:00:48 -04:00
comex f51c233a08 Add workaround for OS X symbol clash and AllOnes helper method. 2014-10-25 16:57:25 -04:00
comex b6a7438053 Add BitSet and, as a test, convert some JitRegCache stuff to it.
This is a higher level, more concise wrapper for bitsets which supports
efficiently counting and iterating over set bits.  It's similar to
std::bitset, but the latter does not support efficient iteration (and at
least in libc++, the count algorithm is subpar, not that it really
matters).  The converted uses include both bitsets and, notably,
considerably less efficient regular arrays (for in/out registers in
PPCAnalyst).

Unfortunately, this may slightly pessimize unoptimized builds.
2014-10-25 16:56:51 -04:00