Braden
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a2af6494cf
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Clean up CInterfaceAGL, make sure the screen gets cleared on stop, and remove the FPS update that messes up GUI builds since GUIless doesn't build anyways.
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2013-03-18 17:15:59 -05:00 |
Braden
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ae3c5a64cc
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Fix full screen on OSX, well as fixed as its ever been. Apperently in render to main it always shown the FPS on the bottom in full screen.
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2013-03-17 20:58:43 -05:00 |
degasus
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84119a966b
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Revert "remove wx from agl"
This reverts commit e63a5d8529 .
window_handle is also used at many other places, so just move it here isn't allowed
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2013-03-15 02:40:08 +01:00 |
degasus
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e63a5d8529
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remove wx from agl
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2013-03-14 09:52:13 +01:00 |
Braden
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a0fdcaced8
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Removes the redundant window on OSX
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2013-03-13 21:34:52 -05:00 |
degasus
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e1ca002937
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osx: only use accelerated backends
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2013-03-11 16:36:07 +01:00 |
degasus
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4714e4f99c
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fix agl
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2013-03-05 15:17:00 +01:00 |
degasus
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376a807dea
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first try of osx fix, mostly by pauldachz
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2013-02-07 10:34:29 +01:00 |
degasus
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c05f66bdd0
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first try for osx core profile
now it doesn't crash, but it still hangs on startup
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2013-01-31 12:20:17 +01:00 |
Sonicadvance1
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0ba1794df3
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Fix AGL.cpp
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2013-01-21 21:48:02 +00:00 |
Ryan Houdek
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9a58f9a3bb
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Rename another function...
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2012-12-26 00:34:09 -06:00 |
Ryan Houdek
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01953ff64a
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Rename the interface files and hopefully fix OSX building.
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2012-12-25 19:08:24 -06:00 |