Markus Wick
489d90b6f3
Merge pull request #4999 from stenzek/renderer-statics
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VideoCommon: Eliminate static state in Renderer
2017-03-08 11:02:20 +01:00
Markus Wick
9c1eac1f4f
Merge pull request #4944 from vladfi1/framedump
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Framedump extensions
2017-03-08 11:01:53 +01:00
Markus Wick
a911d256a7
Merge pull request #5018 from Tilka/trunc
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VideoCommon: remove unnecessary trunc()
2017-03-08 11:01:17 +01:00
Vlad Firoiu
096f58b172
Save new framedump options.
2017-03-08 01:38:40 -08:00
Vlad Firoiu
bc9db6de56
Moved NoGUI out of DolphinWx.
2017-03-08 01:24:18 -08:00
Vlad Firoiu
6a89cf0201
Moved X11Utils into UICommon.
2017-03-08 01:24:10 -08:00
Markus Wick
7cc5604a2c
Merge pull request #5033 from vladfi1/nogui-user
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Parse user directory on nogui CLI.
2017-03-08 10:04:12 +01:00
Markus Wick
ac914e939b
Merge pull request #5035 from lioncash/out-of-bounds
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GCAdapter_Android: Fix an array bounds overrun in Read()
2017-03-08 10:01:34 +01:00
Matthew Parlane
8ff8c26f1a
Merge pull request #5037 from Orphis/vs2017
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VS2017 support (with bonus CMake integration)
2017-03-08 20:21:42 +13:00
Florent Castelli
b69d3f13cb
common: Don't include intrin.h in a namespace
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Fixes compilation with VS2017
2017-03-08 06:55:06 +01:00
Florent Castelli
cf68ecf066
core: Add missing include
2017-03-08 06:55:05 +01:00
Florent Castelli
5514680bc8
cmake: Fix typo in dolphin_compile_definitions
2017-03-08 06:47:00 +01:00
Florent Castelli
33ceb042b7
cmake: Fix check_and_add_flag() with Visual Studio generators
2017-03-08 06:46:59 +01:00
Florent Castelli
9572a5105d
cmake: Add initial CMake support for VS2017
2017-03-08 06:46:59 +01:00
Matthew Parlane
028da93d35
Merge pull request #5030 from sepalani/fix_pr_5002
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Fix a vector assertion introduced by PR #5002
2017-03-07 23:23:11 +13:00
Matthew Parlane
48a1ed9bf8
Merge pull request #5025 from vladfi1/hidapi-udev-fix
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Don't use hidapi-hidraw without udev.
2017-03-07 18:29:42 +13:00
Matthew Parlane
cfc909f422
Merge pull request #4867 from lioncash/simplify
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Boot_WiiWAD: Simplify state_checksum()
2017-03-07 18:27:50 +13:00
Matthew Parlane
a75d38a67c
Merge pull request #5017 from lioncash/contrib
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Contributing.md: Minor re-organization of headings
2017-03-07 18:13:08 +13:00
Matthew Parlane
52f22e240b
Merge pull request #5031 from lioncash/cast
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CachedInterpreter: Get rid of an unnecessary cast
2017-03-07 18:11:00 +13:00
Matthew Parlane
4d02d38bf0
Merge pull request #5032 from lioncash/const
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Memmap/PowerPC: Remove unnecessary const on function declaration parameters
2017-03-07 18:10:31 +13:00
Lioncash
b914edd441
GCAdapter_Android: Fix an array bounds overrun in Read()
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s_controller_payload is 37 bytes long, but Read() would copy 0x37 (a.k.a
55) bytes, overrunning the array.
2017-03-06 23:05:17 -05:00
Anthony
e8958796dc
Merge pull request #5034 from lioncash/sizer
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GeneralConfigPane: Fix analytics sizer's right side being misaligned by 5 units
2017-03-07 03:33:15 +00:00
Lioncash
26f7f55a66
GeneralConfigPane: Fix analytics sizer's right side being misaligned by 5 units
2017-03-06 22:19:54 -05:00
Vlad Firoiu
ac3586f46c
Parse user directory on nogui CLI.
2017-03-06 12:24:38 -08:00
Lioncash
4d1a4ba759
PowerPC: Remove unnecessary const on function declaration parameters
2017-03-06 14:10:33 -05:00
Lioncash
248a04f68f
Memmap: Remove unnecessary const on function declaration parameters
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const, when used on value type parameters in the declaration,
is superfluous. This doesn't really convey any information to take note
of when using the function. This only matters in the definition when you
want to prevent accidental modification.
e.g.
// Header
void CalculateSomething(int lhs, int rhs);
// Definition
void CalculateSomething(const int lhs, const int rhs)
{
// lhs and rhs can't accidentally be modified
}
2017-03-06 14:08:07 -05:00
Lioncash
a9c570a9f8
CachedInterpreter: Get rid of an unnecessary cast
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This is only ever used to read a value and not modify data, so this can
just be constructed by value.
2017-03-06 13:18:46 -05:00
Matthew Parlane
7d681f9c93
Merge pull request #5016 from leoetlino/es-di-gettmd
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IOS/ES: Implement ES_DIGetTMDView (and GetTMDViewSize)
2017-03-07 00:05:47 +13:00
Sepalani
bc1990ce5d
Fix a vector assertion introduced by PR#5002
2017-03-06 01:41:42 +00:00
Vlad Firoiu
71c0e30655
Appease linter.
2017-03-05 17:29:46 -08:00
Vlad Firoiu
fbff74c1eb
Warn on invalid video codec.
2017-03-05 17:08:59 -08:00
Vlad Firoiu
9155af5103
GetDumpPath function.
2017-03-05 17:08:59 -08:00
Vlad Firoiu
8c24387509
Use ffv1 if user requests it.
2017-03-05 17:08:59 -08:00
Matthew Parlane
f9f4381461
Merge pull request #4525 from RisingFog/gci_dtm
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GCI Folder support for TAS Recording/Playback
2017-03-06 13:26:16 +13:00
Chris Burgener
5193813b50
GCI Folder support for TAS Recording/Playback
2017-03-05 19:12:09 -05:00
Mat M
029ff4d9e5
Merge pull request #5022 from lioncash/header
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BTStub: Get rid of an unnecessary forward declaration in the cpp file
2017-03-05 19:03:56 -05:00
Mat M
2c74b1d0c3
Merge pull request #5028 from leoetlino/es-log-type
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IOS/ES: Fix logging type for dumping unknown ioctlvs
2017-03-05 19:03:34 -05:00
Léo Lam
dd8b0e3c3f
IOS/ES: Fix logging type for dumping unknown ioctlvs
2017-03-06 00:38:13 +01:00
Léo Lam
5049451a85
IOS/ES: Implement ES_DIGetTMDView (and GetTMDViewSize)
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This is required for online updates to work in the system menu.
2017-03-05 22:44:58 +01:00
Vlad Firoiu
8970c1a793
Don't use hidapi-hidraw without udev.
2017-03-05 10:42:31 -08:00
Lioncash
f80f875e27
BTStub: Get rid of an unnecessary forward declaration in the cpp file
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This should be using the header file in order to find the function name.
2017-03-05 09:51:47 -05:00
Ryan Houdek
9373c7eca9
Update Visual Studio build files
2017-03-05 15:47:25 +01:00
Ryan Houdek
711f1cb7a3
Add core loaders to cmake
2017-03-05 15:47:25 +01:00
Ryan Houdek
b93609e1ff
Movie configuration loader
2017-03-05 15:47:25 +01:00
Ryan Houdek
1902f9f35a
NetPlay configuration loader
2017-03-05 15:47:25 +01:00
Léo Lam
b0d54a67cc
GameConfigLoader: Fix issues mentioned in code review
2017-03-05 15:47:25 +01:00
Léo Lam
fa98d07f7a
GameConfigLoader: Implement missing Save function
2017-03-05 15:47:24 +01:00
Léo Lam
4761afe179
GameConfigLoader: Ignore unknown entries
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It's not necessarily an issue. For example, memory breakpoints are
handled in a different location.
2017-03-05 15:47:24 +01:00
Ryan Houdek
9dbb6f9022
Game configuration loader
2017-03-05 15:47:24 +01:00
Ryan Houdek
1eb11b55a0
Base configuration loader
2017-03-05 15:47:24 +01:00