Commit Graph

151 Commits

Author SHA1 Message Date
Léo Lam 99dff10d43
Merge pull request #6837 from spycrab/qt_position
Qt/RenderWidget: Save position and size using QSettings
2018-05-13 11:47:04 +02:00
spycrab 760a0be28a Qt/RenderWidget: Save position and size using QSettings 2018-05-13 01:27:56 +02:00
Léo Lam 66c1b909c2
Merge pull request #6765 from aldelaro5/Qt-debugger-fixes
Qt/debugger: fix a bunch of things
2018-05-13 01:20:11 +02:00
aldelaro5 5c688b2d2b
Qt/debugger: Don't update the symbols list unnecessarily
It only needs to be updated when we changes the symbols, not every time the code widget updates and it does take a while to update them so this fixes some delay when updating the code window.
2018-05-12 19:15:26 -04:00
aldelaro5 09792fde70
Qt/debugger: recenter the code widget when selecting a breakpoint 2018-05-12 19:04:37 -04:00
aldelaro5 f9a6f97dca
Make the dock widgets (logger and debugger) be on the left by default
Like they were in Wx.
2018-05-12 15:47:16 -04:00
spycrab bf0ee9f702
Merge pull request #6822 from spycrab/qt_fix_defaults
Qt: Fix mapping defaults
2018-05-12 19:22:53 +02:00
Léo Lam e78235943e
Merge pull request #6823 from spycrab/qt_reset_hotkey
Qt: Implement "Reset" hotkey
2018-05-12 13:12:24 +02:00
Léo Lam a712cfe339
Merge pull request #6624 from spycrab/qt_dbg_jit
Qt/Debugger: Implement "JIT" widget
2018-05-12 13:02:47 +02:00
spycrab 226b6888d6 Qt: Implement "Reset" hotkey 2018-05-12 03:56:10 +02:00
spycrab c118af73c2 Qt: Fix mapping defaults 2018-05-12 01:31:42 +02:00
spycrab 1dfcffcce2 Qt/Debugger: Implement "JIT" widget 2018-05-11 18:10:35 +02:00
Neui f6d5896bc7 Qt: Save and restore main window size and position 2018-05-10 18:19:17 +02:00
spycrab e380df2e59 Qt/MainWindow: Call Config::Save last before destruction 2018-05-10 12:05:58 +02:00
spycrab ce32447726 Qt: Implement missing hotkeys 2018-05-09 08:27:04 +02:00
spycrab 2852959811 Qt: Restore render widget size and position 2018-05-08 16:03:13 +02:00
Anthony 8212b6e9cf
Merge pull request #6769 from spycrab/qt_fix_netplay
Qt/NetPlay: Fix crashes on start
2018-05-07 09:57:02 -07:00
spycrab 8f9bc2f3e4 Qt: Implement custom fullscreen resolution support 2018-05-07 18:38:59 +02:00
spycrab e184dc55b2 Qt/NetPlay: Fix crashes on start 2018-05-06 19:00:17 +02:00
spycrab 7d762fd632 Qt/RenderWidget: Restore size when exiting fullscreen 2018-05-05 17:05:32 +02:00
spycrab 2a837a82d4 Qt: Implement Batch flag (-b) 2018-04-29 19:13:40 +02:00
spycrab eefa6db57c Qt: Fix "Render To Main" not booting into fullscreen 2018-04-27 15:04:26 +02:00
spycrab 7b35c8577a Qt: Fix crashes when closing render window 2018-04-21 23:27:54 +02:00
Léo Lam dabfecfd74
Merge pull request #6672 from spycrab/qt_dynamic
Qt: Make toolbar more dynamic
2018-04-20 23:41:51 +02:00
spycrab 264c995b0d Qt: Make toolbar more dynamic 2018-04-20 22:44:49 +02:00
Tilka a500347345
Merge pull request #6676 from spycrab/qt_fix_open
Qt: Fix "Open File" dialog opening twice
2018-04-19 22:13:38 +01:00
spycrab cd390714c9 Qt: Fix "Open File" dialog opening twice 2018-04-19 23:10:23 +02:00
spycrab c09075209f Qt: Implement Cheats Manager 2018-04-19 10:42:24 +02:00
Léo Lam 2f22c76db1 UICommon: Avoid including Xrandr.h
Xlib has really terrible headers that declare non-namespaced
macros and typedefs for common words.

Just wasted 10 minutes trying to figure out why a unit test failed
to build before I remembered it was Xrandr.h conflicting with our
enum class members again.

To fix the issue, this removes the Display* parameter from the
EnableScreensaver function (which was unused) so we don't have
to include Xrandr.h anymore.
2018-04-14 17:14:38 +02:00
Lioncash 839fc7e749
DolphinQt2/MainWindow: Resolve a memory leak on systems with X11
In the case we had X11 libs available, we'd allocate an XRRConfiguration instance and pass it
to the GraphicsWindow instance, but it would never actually be freed.
2018-04-05 09:07:08 -04:00
Léo Lam 9be505fde2
Merge pull request #6473 from spycrab/qt_dbg_memory
Qt/Debugger: Implement "Memory" widget
2018-04-04 16:58:04 +02:00
spycrab 95ae4b34d9 Qt/Debugger: Implement "Memory" widget 2018-04-04 13:43:30 +02:00
Lioncash 306d132232 MainWindow: Remove unused std::string variable in NetPlayHost() 2018-03-27 22:47:02 -04:00
Léo Lam 98f62a3ecd
Merge pull request #6530 from spycrab/qt_hires_icon
Various icon improvements
2018-03-27 18:08:46 +02:00
spycrab 4f63d7f204 Qt: Fix low-resolution icon 2018-03-27 17:32:45 +02:00
spycrab 3f1430587c Qt/RenderWidget: Draw background on pause 2018-03-25 01:26:50 +01:00
Léo Lam 305b3dc835
Merge pull request #6497 from spycrab/qt_file
Qt: Implement missing "File" menu items
2018-03-24 09:10:49 +01:00
spycrab cb71b06afc Qt: Show shader generation window 2018-03-24 03:02:47 +01:00
spycrab 95a5a51e55 Qt: Implement missing "File" menu items 2018-03-23 10:58:54 +01:00
spycrab cc3d5a9921 Qt: Fix fullscreen quitting 2018-03-22 15:29:08 +01:00
Anthony 30ccaa3fd5
Merge pull request #6481 from spycrab/qt_fix_fs
Qt: Fix fullscreen
2018-03-21 16:44:54 -07:00
spycrab 8ead5be9f2 Qt: Fix fullscreen 2018-03-21 22:57:16 +01:00
spycrab 809dd665c7 Qt/MainWindow: Remove obnoxious border 2018-03-21 22:48:17 +01:00
spycrab 3292abb41d Qt: Implement search 2018-03-21 20:04:13 +01:00
Anthony 1c3cc26d19
Merge pull request #6386 from spycrab/qt_dbg_code
Qt/Debugger: Implement "Code" widget
2018-03-15 11:35:26 -07:00
JosJuice 1f1dae367d Unify ISOFile (wx) with GameFile (Qt) and put it in UICommon
The original reason I wanted to do this was so that we can replace
the Android-specific code with this in the future, but of course,
just deduplicating between DolphinWX and DolphinQt2 is nice too.

Fixes:

- DolphinQt2 showing the wrong size for split WBFS disc images.

- DolphinQt2 being case sensitive when checking if a file is a DOL/ELF.

- DolphinQt2 not detecting when a Wii banner has become available
after the game list cache was created.

Removes:

- DolphinWX's ability to load PNGs as custom banners. But it was
already rather broken (see https://bugs.dolphin-emu.org/issues/10365
and https://bugs.dolphin-emu.org/issues/10366). The reason I removed
this was because PNG decoding relied on wx code and we don't have any
good non-wx/Qt code for loading PNG files right now (let's not use
SOIL), but we should be able to use libpng directly to implement PNG
loading in the future.

- DolphinQt2's ability to ignore a cached game if the last modified
time differs. We currently don't have a non-wx/Qt way to get the time.
2018-03-09 13:08:38 +01:00
spycrab 0a5f0efe18 Qt/Debugger: Implement "Code" widget 2018-02-28 19:47:56 +01:00
Rukai a8d482d8e1 IR widget is now a rectangle 2018-02-13 07:17:16 +11:00
Rukai d07e212cef Qt: Implement Wii TAS input window 2018-02-13 07:15:54 +11:00
Rukai 3f1ffbad0d Qt: Implement GC TAS input window 2018-02-13 07:15:53 +11:00