hrydgard
7d910a5e4a
Assorted cleanup and comments.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2693 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 18:13:31 +00:00
hrydgard
7ea1e4a6df
dx plugin : somewhat better but still wrong Clear code
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2645 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-10 23:22:56 +00:00
XTra.KrazzY
79e14b4077
Getting closer towards a working D3D
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2638 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-09 23:24:53 +00:00
XTra.KrazzY
0feedec14c
Migrated BPStructs to D3D, major progress, half of the stuff actually works!
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2609 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 23:01:58 +00:00
XTra.KrazzY
7419475959
One step closer to fixing D3D. Now textures are set properly.
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Still, memory leak exists for some unknown reason (we don't allocate more pages and we release every texture)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2601 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 18:05:29 +00:00
Shawn Hoffman
1577dc6893
more build fixin'
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2487 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 23:02:46 +00:00
XTra.KrazzY
3ed65fce0d
Fix debug build
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2486 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 22:45:19 +00:00
hrydgard
ecbfec2a13
THIS BREAKS THE D3D PLUGIN FOR THE NEAR TERM. Resurrect an old patch that moves D3D over to the common shader generator framework. Needs a lot more work.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2484 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 22:10:38 +00:00
donkopunchstania
14ab646978
fog is done in pixel shader but needs to factor x adjustment
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2309 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-19 04:41:58 +00:00
bushing
901fe7c00f
set svn:eol-style=native for Plugins/**.cpp
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1441 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-08 05:25:12 +00:00
hrydgard
5129341a9c
Aligned all vertex components to 4 byte boundaries - maybe ATI likes that? Renamed and reorganized misc things.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@981 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-27 21:38:30 +00:00
hrydgard
39df6c5624
Move out Cg shader generators to VideoCommon (hope to use this in the DX plugin in the future). Also move out stats code. Comment a lot and cleanup. Kill DX9 Globals.cpp.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@938 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-22 20:54:40 +00:00
hrydgard
dcbc8e78d4
Massive style & comment cleanup of (mostly) GL plugin - also split some large files. A minor speedup for BP writes - merged the two switch()-es.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@899 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-17 11:30:14 +00:00
XTra.KrazzY
ae948f1a23
Added point size emulation to DX9
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@587 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-20 15:04:02 +00:00
XTra.KrazzY
7c3f715f19
More fog emulation groundwork both in OpenGL and DX9. Needs more fog format researching.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@586 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-20 14:43:10 +00:00
XTra.KrazzY
a5488ccf58
Initial steps towards fog emulation in DX9
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@585 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-20 14:29:30 +00:00
hrydgard
5a69fca0be
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@452 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 10:29:46 +00:00
Maarten ter Huurne
4b3c4492ea
Replaced "WORD" by "u16", except where it is part of the Windows API.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@434 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-03 00:12:32 +00:00
hrydgard
85565688d7
New SaveState folder for states. Removed some outdated code. Removed an unnecessary level of indirection for plugin calls. Assorted cleanup.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@389 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 19:19:40 +00:00
NunoRamiro
8c132bdae5
- Fixed: Crash when loading a rom with an unknown file extension.
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- Fixed: Crash when stopping a game.
- Improved: DirectX Plugin.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@237 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-17 19:28:24 +00:00
hrydgard
461077b1a1
More GFX plugin cleanup, still no visible changes.
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New right-click popup menu in game list - allow editing patch files easily.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@31 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-20 12:26:32 +00:00
hrydgard
711b1e0016
Started to extract common parts of the two gfx plugins into a new library (VS2008 users, sorry :)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@22 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-17 20:29:04 +00:00
fires.gc
222d669d8b
Added missing DebugFast define for several plugin projects and fixed minor bugs
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@10 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-16 12:17:20 +00:00
hrydgard
cbb3c55641
Started backport of features from OpenGL to D3D plugins (no visible effects yet). Some minor cleanup and checks. Deleted unnecessary file from SVN.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@9 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-15 20:11:18 +00:00
hrydgard
775dc8a9c0
Initial megacommit.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-12 17:40:22 +00:00