For a while now, we have used the INI setting SuggestedAspectRatio
to indicate that a Wii game doesn't support 16:9, making Dolphin
switch to 4:3 when playing those games (as long as the aspect ratio
setting is set to Auto). However, we didn't have a complete list of
games that don't support 16:9. Yesterday, I found what seems like
such a list in the vWii system menu (the PAL one, in case it matters).
This commit sets SuggestedAspectRatio = 2 in the INIs for all the
titles in that list, with a few exceptions:
E5Z E62 E63 E6W E6X E6Z: These titles are already covered by E.ini.
HAJ HAP HCB: HAJ and HAP do in fact support 16:9, but are not
installable on vWii without hacking. I don't know anything about HCB
other than what its GameTDB entry says, but since HAJ and HAP do
in fact support 16:9, it's probably best to not mark HCB unless
someone actually can check that it doesn't support 16:9.
All newly added files in this commit were automatically generated,
and all existing files that were edited were handled manually.
Interesting to note is that some of the titles in the vWii list
seem to be completely unknown. Perhaps they are unreleased games.
Fixes issue 8637 by replacing SkipIdle=0 with SyncOnSkipIdle = False.
Updates gameinis for Resident Evil Archives: Resident Evil Zero, Pokemon
Snap and fixes a mistake in Baldur's Gate: Dark Alliance.
It removes settings that were removed from dolphin to clean up the
database. Modifies some gameinis to use the new 3 letter gameid. Adds
Hyrule field speedup hack for Japanese and American version of Twilight
Princess for wii. Removes efb to ram from Twilight Princess, Tony Hawk's
Pro Skater 3, Tony Hawk's Pro Skater 4, Prince of Persia Forgotten
Sands, Mario Superstar Baseball, Okami, FFCC the Crystal Bearers and The
Simpsons due to the recent dolphin changes. Enables efb to ram for The
Magic Obelisk because it needs it and some more minor changes.