Jordan Woyak
53aec6c476
Fix OGL perf queries and make them not slow!
2013-02-16 19:30:24 -06:00
Jordan Woyak
d994e56b60
Changes/cleanup to TextureCache::Load and other mipmap related code.
...
The significant change is what is now line 520 of TextureCacheBase.cpp:
((std::max(mipWidth, bsw) * std::max(mipHeight, bsh) * bsdepth) >> 1)
to
TexDecoder_GetTextureSizeInBytes(expanded_mip_width, expanded_mip_height, texformat);
Fixes issue 5328.
Fixes issue 5461.
2013-02-15 22:56:29 -06:00
Jordan Woyak
5a3435255b
Reduce some DI command delays. Fix DKCR hanging with DSP HLE. My other games continue to work.
2013-02-15 16:02:38 -06:00
NeoBrainX
6fd96a162f
Video_Software: Fix ZComploc option breaking stuff.
2013-02-15 17:55:16 +01:00
NeoBrainX
fb0102d441
Video_Software: Fix the ZFreeze option doing nothing.
2013-02-15 17:47:29 +01:00
NeoBrainX
183ad0c628
Video_Software: Toggable zfreeze and early_z support for testing.
2013-02-15 17:45:33 +01:00
degasus
334bd52f2c
NaNs handling in pixel shader
2013-02-15 15:46:31 +01:00
degasus
e259343275
fix efb copy shaders
2013-02-15 13:13:45 +01:00
Jordan Woyak
ef90b15f3e
Provide an option to not send speaker data. It can cause rumble lag even when the speaker is muted.
2013-02-15 03:00:31 -06:00
Jordan Woyak
1f20a24a04
Minor changes.
2013-02-14 21:02:41 -06:00
Jordan Woyak
891de52769
Don't need to hang dolphin when searching for wiimote with the refresh button.
...
This code is getting pretty ugly. :/
2013-02-14 19:04:34 -06:00
Jordan Woyak
cda88a8c1e
Random improvements.
2013-02-14 18:43:11 -06:00
Jordan Woyak
306e6b1d80
Turn off continuous scanning by default.
2013-02-14 18:43:11 -06:00
degasus
9f4a616f2e
build fix
2013-02-14 19:04:52 +01:00
degasus
a0ef58418b
workaround for buggy intel windows driver. revert this as soon as there are newer driver
2013-02-14 18:59:45 +01:00
degasus
0325e37bfb
merge glsl headers into one place
2013-02-13 21:34:48 +01:00
Jordan Woyak
e57ff06130
Futile attempts at fixing Windows.
2013-02-13 14:00:15 -06:00
degasus
3392562501
rewrite efb copy shader, copied from dx11
2013-02-13 18:01:06 +01:00
degasus
21b83b436c
create shader cache directoy
2013-02-13 16:50:56 +01:00
degasus
b3675d15dc
enable shader cache again
2013-02-13 16:30:15 +01:00
degasus
398b37f371
fix ValidateShaderIDs
2013-02-13 15:16:32 +01:00
degasus
bbc292c210
merge Vertex and PixelShaderCache into ProgramShaderCache
...
this is the first step, uniform handling is still missing
2013-02-13 13:12:19 +01:00
Jordan Woyak
77381a1af2
Futile attempts at fixing OS X.
2013-02-12 21:37:47 -06:00
Jordan Woyak
7f305ba822
Fix sloppy connection logic.
2013-02-12 18:59:45 -06:00
Jordan Woyak
12674b3164
Possibly improve real wiimotes on Windows.
2013-02-12 17:01:51 -06:00
Ryan Houdek
818a376bd4
Fix header guard and definitions not being set to 1
2013-02-12 14:11:29 -06:00
Ryan Houdek
e53d88da2d
Add the option to turn on only the EGL interface to use desktop OpenGL with it.
...
Conflicts:
CMakeLists.txt
2013-02-12 14:09:49 -06:00
Jordan Woyak
1e64c38998
Clean up SDL includes a bit. Maybe fix an SDL2 problem.
...
Conflicts:
Source/Core/InputCommon/Src/ControllerInterface/SDL/SDL.cpp
2013-02-12 14:02:43 -06:00
Jordan Woyak
46f94203b7
Fix compilation with SDL2. (based on a patch from matthewharveys)
...
Fixes issue 5971.
Conflicts:
Source/Core/InputCommon/Src/ControllerInterface/SDL/SDL.cpp
2013-02-12 14:00:51 -06:00
Jordan Woyak
e556f47db0
"Fix" using SDL from externals.
2013-02-12 13:59:41 -06:00
Jordan Woyak
da53ca8ee3
"Wait for the wiimote to connect"? I think that's a horrible idea.
2013-02-12 00:19:27 -06:00
Jordan Woyak
a6461ca186
Improve wiimote reconnection on changing wiimote sources.
2013-02-11 23:39:04 -06:00
Jordan Woyak
fa10335c55
Make continuous scanning optional.
2013-02-11 17:58:56 -06:00
Jordan Woyak
f3d25f2cb0
OSX buildfix!
2013-02-11 16:07:01 -06:00
Jordan Woyak
0fb7f65e04
Problems on Windows? Just SLEEP twice as long!
2013-02-11 15:58:23 -06:00
Jordan Woyak
c2d2fb8c7c
Try to improve real wiimotes on Windows.
2013-02-11 15:21:58 -06:00
Ryan Houdek
8923f0e13b
Fix header guard and definitions not being set to 1
2013-02-11 15:06:40 -06:00
Ryan Houdek
0955135290
Add the option to turn on only the EGL interface to use desktop OpenGL with it.
2013-02-11 13:08:41 -06:00
Jordan Woyak
b8fd5c0c30
Fix Windows for real!
2013-02-11 05:57:55 -06:00
Jordan Woyak
c267be2682
Hopefully fix windows!
2013-02-11 05:30:51 -06:00
Jordan Woyak
7a053d0f07
buildfix!
2013-02-11 03:50:54 -06:00
Jordan Woyak
05ec90488b
Make real wiimotes not so crappy on Windows hopefully.
2013-02-11 03:39:09 -06:00
Jordan Woyak
1c64b1993d
Change the ugly "no banner" banner to the sexy "X" from the website.
2013-02-09 17:04:41 -06:00
NeoBrainX
6645bd6fc6
Fix a crash in the FifoPlayer dialog.
2013-02-09 12:39:19 +01:00
Jordan Woyak
50c83d614c
More attempts at fixing Windows and OS X.
2013-02-08 21:20:54 -06:00
Jordan Woyak
9bb9286cd3
OSX buildfix!
2013-02-08 16:59:59 -06:00
Jordan Woyak
1f1b4a6992
Hopefully make real wiimotes on OSX less crashy.
2013-02-08 16:54:48 -06:00
Jordan Woyak
a11827cdf0
Use different reply delays for various DI commands.
...
Fixes issue 5983.
2013-02-08 16:27:14 -06:00
Jordan Woyak
1998da867b
OSX fix maybe. (based on jchadwick's patch)
2013-02-08 12:33:45 -06:00
Jordan Woyak
8ce58759e3
Remove some old nonsense.
2013-02-07 23:52:50 -06:00