iwubcode
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eeb73460ab
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VideoCommon: asset load time is now stored as a chrono system_clock time, so that times can be fabricated in a future feature (without creating a file to do so)
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2023-08-15 22:02:28 -05:00 |
iwubcode
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5740be15f9
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VideoCommon: initialize load info variables
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2023-07-16 12:56:03 -05:00 |
iwubcode
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77511e8e7c
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VideoCommon: add material asset. A material is similar to other graphics engines where it provides data to be used in conjunction with a shader asset to generate a runtime AbstractShader
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2023-07-09 12:21:34 -05:00 |
iwubcode
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6ea49c6746
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VideoCommon: add a pixel shader asset
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2023-06-30 01:32:53 -05:00 |
iwubcode
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b2c5a5485a
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VideoCommon: add custom asset implementation and asset library that can load an asset
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2023-06-01 19:57:57 -05:00 |