Stenzek
6fcb1c6c46
Add an ARM64 target to Visual Studio projects
2019-12-28 19:20:41 +10:00
Techjar
79092cdda0
Common/BitUtils: Implement BitCast(To|From)Array
2019-12-22 14:48:47 -05:00
Lioncash
81edcca8db
Common/Network: Use std::nullopt in StringToMacAddress
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Prevents unnecessary zeroing out of std::optional's internal buffer in
some implementations.
2019-12-06 09:59:11 -05:00
Lioncash
cbfacc41ba
Common/Network: Remove unused header inclusions
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Removes unused header dependencies.
2019-12-06 09:51:28 -05:00
Lioncash
f06461d208
Common/Network: Make StringToMacAddress use a string_view
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This function only ever reads the contents of the string in a non-owning
manner, so we can change the parameter over to being a string view.
2019-12-06 09:45:25 -05:00
Stenzek
dd23a1ee79
Update VS projects/solutions to VS2019
2019-11-30 13:42:52 +10:00
Lioncash
c792961000
Common: Unify logging namespace with Common
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Previously the logging was a in a little bit of a disarray. Some things
were in namespaces, and other things were not.
Given this code will feature a bit of restructuring during the
transition over to fmt, this is a good time to unify it under a single
namespace and also remove functions and types from the global namespace.
Now, all functions and types are under the Common::Log namespace. The
only outliers being, of course, the preprocessor macros.
2019-11-28 05:13:21 -05:00
tinyredpanda
fe9e7d5578
Prefer MessageBoxW to MessageBoxA
2019-11-23 13:56:05 +00:00
Marshall Mohror
0334dde2cf
Fix typo in comment
2019-11-11 13:20:04 -06:00
Pierre Bourdon
066012b80d
Merge pull request #8454 from jordan-woyak/motion-input-indicators
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DolphinQt: Add accelerometer/gyroscope mapping indicators.
2019-11-10 18:57:31 +01:00
Léo Lam
eebc64aaf8
Merge pull request #8460 from jordan-woyak/evdev-motion-data
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InputCommon: Detect when evdev exposes acceleration/gyroscope data.
2019-11-09 23:34:51 +01:00
Léo Lam
f4e12f85bc
Merge pull request #8393 from CookiePLMonster/long-paths
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Support Windows 10 long paths
2019-11-09 21:10:16 +01:00
Jordan Woyak
1180c231a6
InputCommon: Detect when evdev exposes acceleration/gyroscope data.
2019-11-09 13:34:29 -06:00
Jordan Woyak
1e028025e5
Common: Add additional Matrix/Vec functions.
2019-11-08 15:46:45 -06:00
Connor McLaughlin
a89fdb628c
Merge pull request #8343 from stenzek/fbdev
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DolphinNoGUI: Add a FBDev platform
2019-11-08 11:05:53 +10:00
Pierre Bourdon
1f3d1a9b7f
Merge pull request #8352 from rlnilsen/motion-controller-support-via-cemuhook-protocol
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Support for motion controllers like the DualShock 4
2019-10-28 16:39:10 +01:00
rlnilsen
da1f153b47
Rename all instances of "CemuhookUDPServer"/"UDPServer" to "DualShockUDPClient"/"DSUClient".
2019-10-27 16:05:22 +01:00
rlnilsen
4cb3baba5c
Add support for motion controllers via the CemuHook controller input protocol.
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This is done by:
1) Implementing said protocol in a new controller input class CemuHookUDPServer.
2) Adding functionality in the WiimoteEmu class for pushing that motion input to the emulated Wiimote and MotionPlus.
3) Suitably modifying the UI for configuring an Emulated Wii Remote.
2019-10-26 02:19:53 +02:00
JosJuice
2210a0a70c
Rebuild D_REDUMPCACHE_IDX path when needed
2019-10-25 20:49:28 +02:00
JosJuice
2c79c63608
Merge pull request #8330 from JosJuice/redump-integration
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VolumeVerifier: Add Redump.org integration
2019-10-23 16:43:52 +02:00
Jordan Woyak
0d254d9cb8
StringUtil: Require TryParse of float types to use the entire string.
2019-10-18 19:56:48 -05:00
JMC47
d39555919d
Merge pull request #8395 from CookiePLMonster/improve-work-queue
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Improvements to WorkQueueThread
2019-10-13 15:24:56 -04:00
Silent
26ebf5b650
Improvements to WorkQueueThread
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- Do not use a lambda for std::thread as invoke constructor exists
- Use simpler std::lock_guard wherever possible
- Do not require T to be default constructible
- Move T out of the queue instead of copying
2019-10-08 22:57:33 +02:00
Silent
45890c20cf
Remove obsolete "Windows compatibility" macros
2019-10-07 22:46:37 +02:00
Silent
689378b435
Move GetModuleName to Common
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This unifies GetModuleFileName calls between Dolphin and WinUpdater
and allows to gracefully remove MAX_PATH limit from GetExePath
2019-10-07 22:46:36 +02:00
Silent
3b21d32865
Remove MAX_PATH limit from:
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- GetTempFilenameForAtomicWrite
- SetUserDirectory
2019-10-07 22:45:16 +02:00
Stenzek
4fd262d0b8
FixedSizeQueue: Work around GCC generating large amounts of debug info
2019-10-06 16:23:45 +10:00
Connor McLaughlin
b319f823bf
Merge pull request #8337 from CookiePLMonster/log-widget-improvements
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Log widget improvements
2019-10-01 23:42:16 +10:00
Stenzek
0a75e71672
DolphinNoGUI: Add a FBDev platform
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And the associated GLContext bits
2019-09-01 14:00:40 +10:00
Stenzek
43fe02ee9b
GLContext: Get size using eglQuerySurface()
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Also no longer assumes that a nullptr display is not headless (needed for fbdev)
2019-09-01 13:35:11 +10:00
Silent
b3969e91d9
FixedSizeQueue: Bugfixes and improvements
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- Fixed a bug where pushing items over queue's size left it in a corrupted state
- For non-trivial types, have clear() and pop() run destructors
- Added emplace(args...)
- Added empty()
FixedSizeQueue has semantics of a circular buffer,
so pushing items continuously is expected to keep overwriting oldest elements gracefully.
Tests have been updated to verify correctness of a previously bugged behaviour
and to verify correctness of destructing non-trivial types
2019-08-31 21:18:07 +02:00
Silent
eab086b880
ConsoleListenerWin: Properly output console logging in UTF-16 so UTF-8 displays properly
2019-08-31 00:44:44 +02:00
JosJuice
3eb360b818
VolumeVerifier: Add zip support for datfile
2019-08-24 16:37:19 +02:00
JosJuice
22933d8502
VolumeVerifier: Add datfile parsing
2019-08-24 16:37:19 +02:00
Anthony
288dd649da
Merge pull request #8273 from CookiePLMonster/config-threading-fixes
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Threading fixes for config layers
2019-08-21 08:55:03 -07:00
QuellaZhang
e67eb4693e
Fix implicit false-to-nullptr conversions
2019-08-15 17:49:57 +02:00
Silent
48a4b62125
Change Layer code not to create superfluous std::optional entries in LayerMap
2019-08-01 22:22:05 +02:00
Silent
cb4eecde52
Fix race conditions in Config Layers
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API has been made stricter, layers are now managed with shared pointers,
so using them temporarily increased their reference counters.
Additionally, any s_layers map has been guarded by a read/write lock,
as concurrent write/reads to it were possible.
2019-07-30 22:10:17 +02:00
JosJuice
117a60ceb2
StringUtil: Comply with variable naming style
2019-07-23 14:49:13 +02:00
JosJuice
a2a1e04fc9
StringUtil: Use std::string_view more
2019-07-23 14:49:12 +02:00
Anthony
66e7a11139
Merge pull request #8235 from lioncash/move
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Common/DebugInterface: Minor cleanup changes
2019-07-22 15:07:14 -07:00
Léo Lam
15679a9a70
Merge pull request #8227 from lioncash/gekko
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Common/GekkoDisassembler: Don't print out '\0' as a character
2019-07-22 21:39:49 +08:00
JosJuice
73a9b4148b
Merge pull request #8257 from CookiePLMonster/assert-fixes
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Fixes to assertions
2019-07-22 08:47:13 +02:00
Silent
518d96ad48
Remove duplicated "Ignore and countinue?"
2019-07-21 15:36:24 +02:00
Silent
e792a67dc6
Improve thread safety and remove an unnecessary string allocation from MsgAlert
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s_msg_handler still seems thread unsafe, not sure if it should be or not
2019-07-20 21:03:45 +02:00
Lioncash
13a454d603
Common/SettingsHandler: Use fmt for printing out the serial number
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Same thing, less code.
2019-07-16 04:23:20 -04:00
Lioncash
af576839d8
Common/SettingsHandler: Use std::string_view where applicable
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Allows passed in strings to be non-allocating.
2019-07-16 04:15:25 -04:00
Lioncash
d2d7bf5c3b
Common/DebugInterface: Remove GetInstructionSize()
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This is completely unused, so it can be removed.
2019-07-09 14:19:40 -04:00
Lioncash
92c1782726
Common/DebugInterface: Mark a few member functions as const
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Quite a few member functions act as a means to query information. Given
these don't actually modify object state, they can be made const.
2019-07-09 14:19:40 -04:00
Lioncash
d4d485b692
Common/DebugInterface: Make return value of GetColor() a u32
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At its only usage point, its return value is stored into a u32, and the
default implementation returns 0xFFFFFFFF (-1), which would be an
unsigned integer. Given all of the bits are used to determine a color,
it makes slightly more sense to treat this as an unsigned value as
opposed to a signed one.
2019-07-09 14:19:38 -04:00