Commit Graph

31128 Commits

Author SHA1 Message Date
Stenzek 6f53a4d0da TextureCache: Don't crash when conversion pipelines fail to compile 2019-07-19 15:32:50 +10:00
Anthony 15a429dc62
Merge pull request #8251 from stenzek/android-open-file
Android: Support opening files directly
2019-07-18 21:52:54 -07:00
JosJuice 34f32898e6 DiscIO: Merge WiiWAD into VolumeWAD
These two classes are very similar, so let's merge them.
2019-07-18 22:29:04 +02:00
JosJuice 0f5a4b37ee DiscIO: Add functions CreateDisc and CreateWAD
...in addition to the existing function CreateVolume
(renamed from CreateVolumeFromFilename).

Lets code easily add constraints such as not letting the user
select a WAD file when using the disc changing functionality.
2019-07-18 22:29:04 +02:00
Connor McLaughlin 9825caf2d4
Merge pull request #8241 from stenzek/dekotora
EFB2Tex: Set alpha channel of Z24X8 copies to 1
2019-07-19 00:36:17 +10:00
Stenzek f269c4c798 EFB2Tex: Set alpha channel of Z24X8 copies to 1
Matches EFB2RAM.
2019-07-18 23:51:07 +10:00
Connor McLaughlin 5d66377310
Merge pull request #8244 from stenzek/vulkan-reversed-depth
Vulkan: Use reversed depth range in viewport
2019-07-18 23:50:14 +10:00
Stenzek 68bd4cd79a Vulkan: Use reversed depth range in viewport
Also adds a DriverDetails bug to disable on drivers where this is still
broken.
2019-07-18 23:43:12 +10:00
Stenzek 6a29e8fa58 Android: Use EmulationActivity.launchFile() for StartupHandler 2019-07-18 22:35:24 +10:00
Stenzek 9961e2866a Android: Support opening .dff files
This is also shared by the disc change code, but changing discs to a
.dol doesn't make sense either.
2019-07-18 22:35:23 +10:00
Stenzek 34e6a41d05 Android: Support opening files directly
This enables us to boot FIFO logs as well as homebrew directly, without
having to add it to the game list first.
2019-07-18 22:35:12 +10:00
Stenzek 6a6bbd7071 Android: Support bypassing game file cache to parse file 2019-07-18 22:35:12 +10:00
Connor McLaughlin a77b571da7
Merge pull request #8250 from JosJuice/bitrate-setting
Add dumping bitrate setting to GUI and increase default value
2019-07-18 22:17:13 +10:00
JosJuice 199c565bf5 DolphinQt: Add the dumping bitrate setting to the graphics config
Fixes https://bugs.dolphin-emu.org/issues/10250
2019-07-18 12:20:21 +02:00
JosJuice a6dcaed415 DolphinQt: Move frame dumping settings to new group box 2019-07-17 20:07:40 +02:00
JosJuice f6a755e1ab Change the default dumping bitrate from 2.5 Mbps to 25 Mbps
2.5 Mbps looks noticeably bad even at native resolution.
2019-07-17 19:55:37 +02:00
Lioncash 2b9389202e VideoCommon: Remove unused MathUtil.h include from VideoCommon.h
This header doesn't actually make use of MathUtil.h within itself, so
this can be removed. Many other source files used VideoCommon.h as an
indirect include to include MathUtil.h, so these includes can also be
adjusted.

While we're at it, we can also migrate valid inclusions of VideoCommon.h
into cpp files where it can feasibly be done to minimize propagating it
via other headers.
2019-07-16 20:54:34 -04:00
Lioncash 13a454d603 Common/SettingsHandler: Use fmt for printing out the serial number
Same thing, less code.
2019-07-16 04:23:20 -04:00
Lioncash af576839d8 Common/SettingsHandler: Use std::string_view where applicable
Allows passed in strings to be non-allocating.
2019-07-16 04:15:25 -04:00
Connor McLaughlin 9dd8f82e78
Merge pull request #8247 from lioncash/core-include
Core/HW/AddressSpace: Remove unnecessary inclusion of Core.h
2019-07-16 14:32:18 +10:00
Lioncash 2b00eefbef DolphinQt/Debugger: Replace AddressSpace.h inclusions with a forward declaration 2019-07-15 23:20:26 -04:00
Lioncash df0d4b6aea Core/HW/AddressSpace: Remove unnecessary inclusion of Core.h
This is only included to satisfy the use of our type aliases. Given
that, we can just include CommonTypes.h, lessening dependencies on core
headers.
2019-07-15 23:13:55 -04:00
Lioncash ac6d70b82b Core/FifoAnalyzer: Use std::array where applicable
This lets us convert CalculateVertexElementSizes() from a function using
an out pointer into one that simply returns the array data as a return
value.

It also lets us dehardcode some values, as we can just query
std::array's size() member function instead.
2019-07-15 07:37:35 -04:00
Lioncash 73db402010 Core/FifoAnalyzer: Convert DecodeMode enum into an enum class
Makes the enumeration elements strongly typed.
2019-07-15 07:37:30 -04:00
JosJuice 1606528093
Merge pull request #8234 from JosJuice/version-in-title
Show Dolphin version in render window title
2019-07-15 13:05:08 +02:00
JosJuice 0b11f15158 Fix VolumeVerifier considering Wii Menu WADs to have wrong region 2019-07-15 12:42:13 +02:00
Connor McLaughlin 58e12395c2
Merge pull request #8240 from stenzek/spoderman
TextureCache: Support reinterpreting formats for VRAM textures
2019-07-15 18:08:15 +10:00
Lioncash 53779aa732 Core/FifoAnalyzer: Make functions internally linked where applicable
These functions are only used internally within FifoAnalyzer.cpp, so
they can be hidden from external use.
2019-07-14 20:37:21 -04:00
Stenzek 946571b759 TextureCache: Support reinterpreting formats for VRAM textures 2019-07-14 19:16:27 +10:00
Stenzek 77f406c8a8 TextureCache: Combine ApplyPaletteToEntry and ConvertTexture 2019-07-14 14:07:37 +10:00
Stenzek dfae87d69a TextureConversionShader: Swap bytes for RG8/GB8 format
Matches the software renderer.
2019-07-14 13:36:43 +10:00
JosJuice 533f6bfeb9
Merge pull request #8203 from JosJuice/android-no-copy-to-gameini
Android: Don't copy global INIs into game INIs
2019-07-13 18:05:04 +02:00
Léo Lam 2f5e6cfff1
Merge pull request #8218 from leoetlino/context
Use separate libusb contexts to avoid thread safety issues
2019-07-11 17:28:19 +02:00
Connor McLaughlin 4c649d1a5d
Merge pull request #8238 from lioncash/video-stats
VideoCommon/Statistics: Minor cleanup changes
2019-07-11 20:34:48 +10:00
Lioncash 9c245655fb VideoCommon/Statistics: Remove unused DECSTAT macro
This isn't used anywhere, so it can be removed. This also potentially
fixes an underlying compilation error waiting to happen, given DECSTAT
could have potentially been used, someone disables statistics (for
whatever reason), then gets a compilation error due to the #else case
not containing an empty definition of DECSTAT.
2019-07-10 23:40:13 -04:00
Lioncash d4337eebde VideoCommon/Statistics: Rename stats global to g_stats
Makes the global variable follow our convention of prefixing g_ on
global variables to make it obvious in surrounding code that it's not a
local variable.
2019-07-10 23:34:54 -04:00
Lioncash 9802a5e16b VideoCommon/Statistics: Make all member functions non-static
Rather than making Statistics' member functions operate on the global
variable instance of itself, we can make these functions member
functions and operate on a by-instance state, removing the direct
dependency on the global variable itself.

This also makes for less reading, as there's no need to repeat "stats."
for all variable accesses.
2019-07-10 23:24:37 -04:00
Lioncash a99c7d01e1 VideoCommon/Statistics: Normalize statistic variable names
Normalizes all variables related to statistics so that they follow our
coding style.

These are relatively low traffic areas, so this modification isn't too
noisy.
2019-07-10 23:19:10 -04:00
Connor McLaughlin 8d8d103739
Merge pull request #8237 from JosJuice/memory-watcher-nullptr
Fix FIFO player crashing when USE_MEMORYWATCHER is defined
2019-07-11 10:38:27 +10:00
JosJuice 44fe5812b9 Fix FIFO player crashing when USE_MEMORYWATCHER is defined 2019-07-10 20:43:15 +02:00
Lioncash d2d7bf5c3b Common/DebugInterface: Remove GetInstructionSize()
This is completely unused, so it can be removed.
2019-07-09 14:19:40 -04:00
Lioncash 92c1782726 Common/DebugInterface: Mark a few member functions as const
Quite a few member functions act as a means to query information. Given
these don't actually modify object state, they can be made const.
2019-07-09 14:19:40 -04:00
Lioncash d4d485b692 Common/DebugInterface: Make return value of GetColor() a u32
At its only usage point, its return value is stored into a u32, and the
default implementation returns 0xFFFFFFFF (-1), which would be an
unsigned integer. Given all of the bits are used to determine a color,
it makes slightly more sense to treat this as an unsigned value as
opposed to a signed one.
2019-07-09 14:19:38 -04:00
Lioncash a9a9b193bb Common/DebugInterface: Use forward declarations where applicable
We're allowed (by the standard) to forward declare types within
std::vector, so we can replace direct includes with forward declarations
and then include the types where they're directly needed.

While we're at it, we can remove an unused inclusion of <cstring>, given
nothing in the header uses anything from it. This also revealed an
indirect inclusion, which this also resolves.
2019-07-08 18:59:11 -04:00
Lioncash 98101bbbe4 Core: Use fmt where applicable for DebugInterface implementations
These are trivial enough that they're basically one-to-one conversions
with minor changes of syntax.
2019-07-08 18:52:59 -04:00
Lioncash 457bff92c1 Common/DebugInterface: Use u32 instead of unsigned int consistently
Previously u32 was being used for part of the interface and unsigned int
was being used for other parts. This makes the interface fully consistent by
using only one type.

We opt for u32 here given they communicate the same thing (for platforms
we care about where int is 32-bit), while also being less to read.
2019-07-08 18:52:45 -04:00
Lioncash b1b9c6aa1e Common/DebugInterface: Default virtual destructor
While we're at it, we can also default the constructor and destructor of
inheriting classes in their respective cpp file to prevent the
construction and destruction of non-trivial types being inlined into
other regions of code.
2019-07-08 17:44:58 -04:00
Lioncash bc8778203e Common/Watches: std::move strings where applicable
Allows calling code to move the std::string into the Watch instances,
avoiding copies.
2019-07-08 17:41:06 -04:00
JosJuice f3579e788d Show Dolphin version in render window title
This was in DolphinWX but not DolphinQt. It's useful for telling if
users who post screenshots have an up-to-date version of Dolphin.

The old implementation of this prepended the version in DolphinWX code
rather than Core code, but I thought it'd be simpler to do it in Core.
2019-07-08 15:03:00 +02:00
JosJuice 445759aed1 Mark "WASAPI (Exclusive Mode)" as translatable
While "WASAPI" doesn't need to be translated, "Exclusive Mode" does.
2019-07-07 18:22:22 +02:00