Sonicadvance1
3af4c50af1
Clean up Wiiuse to allow less _WIN32 defines. Windows side now spits out regular packets, and takes in regular packets. Like a normal OS should :} This shouldn't break Windows wiimote, Linux Wiimote doesn't work with this revision. Will require the new plugin which doesn't have emulated Wiimote at all.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4591 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-19 22:47:57 +00:00
Shawn Hoffman
9ae7fe20af
wiiusesrc: change back to .c files, in order to more easily diff with "official" wiiuse
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wiiusesrc: enable building with windows/msvc. In order to build you need to install WDK, then build. wiiuse.vcproj uses WDK exclusively, and ignores other include/lib paths. Change the paths in wiiuse.vcproj if your version of WDK differs.
wiiuse: update compiled windows libs
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4295 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-18 00:51:13 +00:00
Sonicadvance1
440c0c1d14
Trying to get Dolphin to compile in Xcode, had to rename the Debugger namespace to something else since the name collided in OS X when using Xcode/Cocoa. Everything compiles except for the GL plugin, and the actual main Dolphin program. Will be trying to get them to compile after sleeping
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3701 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-07 14:04:56 +00:00
Sonicadvance1
f49e479d09
Tiny work in Wiimote Linux, with an extension plugged in, the game tries reading accel data and maybe extension data, too bad the games fail to actually read the information though
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3565 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-28 10:40:19 +00:00
Sonicadvance1
1f590b8900
Fix a mess up on my part, causing a bunch of unknown events in Linux with the Wiimote. Dolphin sends out packets without the start 0x52 byte. WiiUse checks for this and adds it automatically. Wiimote is still having some problems, trying to figure it out
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3536 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-22 11:56:27 +00:00
Sonicadvance1
cbff6dfde3
Get Wiimote working in Linux, events.c works the same under Linux as OSX, Windows strips the first byte of the packet? Probably should be handled in WiiUse instead of our code
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3535 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-22 10:11:31 +00:00
Sonicadvance1
cbd4f8937b
Fix Wiimote connection issues under my Ubuntu 9.10
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3529 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-21 16:51:27 +00:00
Sonicadvance1
d7038fea17
Made wiiuse_io_read work under Linux. still no Wiimote working under linux though, which Im not quite sure why. the mode seems to get set most of the time. Maybe mine is blocking?
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2755 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-26 03:07:12 +00:00
fires.gc
c208b1bc60
added special wiiuse version
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1072 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-05 16:46:30 +00:00