Minty-Meeo
244918acb8
Resolve [-Wdeprecated-declarations]
2023-04-12 03:59:57 -05:00
Minty-Meeo
528f7c90e9
Resolve [-Wtautological-constant-out-of-range-compare]
2023-04-12 03:59:57 -05:00
Minty-Meeo
efd06a85d2
Resolve [-Wunused-but-set-variable]
2023-04-12 03:59:57 -05:00
Minty-Meeo
678c93589a
Resolve [-Wclass-memaccess]
2023-04-12 03:59:57 -05:00
LillyJadeKatrin
6982f52f6e
Updated rcheevos submodule
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Update the rcheevos submodule to the most recent origin/develop, which contains a fix to the gamecube hash algorithm to politely exit if it is unable to open a file.
2023-04-12 03:08:47 -04:00
LillyJadeKatrin
8b57c4b239
Added LoadGameByFilenameAsync and CloseGame to AchievementManager
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LoadGameByFilenameAsync sets up a volume reader and hashes the volume, then uses that hash to make the three consecutive API requests to resolve hash, start session and load game data.
CloseGame resets the m_is_game_loaded flag, wipes the queue, and destroys all the game data responses.
2023-04-12 03:08:47 -04:00
LillyJadeKatrin
bd75ce6e6d
Added FetchGameData to AchievementManager
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FetchGameData is the big one - this retrieves the logic for all the achievements, leaderboards, and rich presence, and all the relevant metadata for the game.
2023-04-12 03:08:47 -04:00
LillyJadeKatrin
7e8a770b30
Added StartRASession to AchievementManager
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Added a call to the RetroAchievements Start Session API to AchievementManager. This is primarily for client-side activation, so it doesn't return much of value, aside from its success/error information, but I'm storing the return structure in case this changes in the future.
2023-04-12 03:08:47 -04:00
LillyJadeKatrin
67ab4d2473
Added ResolveHash to AchievementManager
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Added the ResolveHash method to AchievementManager. This is a blocking function to send a hash string to the RetroAchievements server to verify it and get a game ID back.
2023-04-12 03:08:47 -04:00
Admiral H. Curtiss
31d2dedcb1
Merge pull request #11749 from lioncash/copy
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NetPlayServer: Prevent unnecessary copies in GetInterfaceSet()
2023-04-11 22:09:56 +02:00
Admiral H. Curtiss
d6ae7ad59c
Merge pull request #11748 from lioncash/enet
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Common/ENetUtil: Move interface into Common namespace
2023-04-11 21:58:52 +02:00
Lioncash
09e11b8067
Common: Rename ENetUtil.cpp/.h to ENet.cpp/.h
2023-04-11 11:48:46 -04:00
Lioncash
81493ee910
NetPlayServer: Prevent unnecessary copies in GetInterfaceSet()
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This was previously copying each pair out of the vector returned by
GetInterfaceListInternal() when we just need to emplace the first entry
of each pair.
2023-04-11 09:17:03 -04:00
Lioncash
64ce2012e3
Common/ENetUtil: Move interface into Common namespace
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Rather than just being under a separate ENetUtil namespace, we can unify
this into the common namespace as Common::ENet.
2023-04-11 09:12:04 -04:00
Pierre Bourdon
af52b5a2d9
Merge pull request #11710 from TellowKrinkle/SDL2Framework
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CMake: Fix building against macOS framework builds of SDL
2023-04-11 04:30:17 +02:00
Léo Lam
e225ca87a9
Merge pull request #11722 from noahpistilli/write-dl-entry
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IOS/Network/KD: Reload DLList on call to DownloadNowEx
2023-04-11 02:08:51 +01:00
Admiral H. Curtiss
948a548fb2
Merge pull request #11720 from Pokechu22/hookable-event-recursive-mutex
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HookableEvent: Use std::recursive_mutex instead of std::mutex
2023-04-10 22:50:44 +02:00
Minty-Meeo
2bb619a508
Resolve [-Wstringop-overflow=]
2023-04-10 14:21:15 -05:00
Minty-Meeo
3282082599
Resolve [-Wwrite-strings]
2023-04-10 14:21:15 -05:00
Minty-Meeo
d9a49c68d9
Resolve [-Wunused-lambda-capture]
2023-04-10 14:21:15 -05:00
Minty-Meeo
1cf30055b2
Resolve [-Wsign-compare]
2023-04-10 14:21:15 -05:00
Admiral H. Curtiss
fdc1ff1dad
Merge pull request #11711 from AdmiralCurtiss/ios-fs-stats
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IOS/FS: More accurate emulation of GetDirectoryStats() and GetNandStats().
2023-04-10 20:01:51 +02:00
Admiral H. Curtiss
5373fcc1e7
IOS/FS: Filter files exposed to the emulated system in ReadDirectory() and GetDirectoryStats().
2023-04-10 19:50:08 +02:00
Admiral H. Curtiss
5c05155828
IOS/FS: Implement GetNandStats().
2023-04-10 19:50:08 +02:00
Admiral H. Curtiss
8295d6d415
IOS/FS: More accurate cluster calculation in GetDirectoryStats().
2023-04-10 19:50:08 +02:00
Admiral H. Curtiss
69d6be09f7
IOS/FS: GetDirectoryStats() should return an error if the given path is not a directory.
2023-04-10 19:50:08 +02:00
JosJuice
4c80c992eb
Merge pull request #11741 from AdmiralCurtiss/ppc-class
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PowerPC: Refactor to class, move to System.
2023-04-10 15:38:19 +02:00
Admiral H. Curtiss
23843583bf
PowerPC: Refactor to class, move to System.
2023-04-09 21:48:37 +02:00
Pierre Bourdon
ebbbdc49ab
Merge pull request #11745 from JosJuice/transifex-url
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Readme: Update Transifex URL
2023-04-09 11:45:56 +02:00
JosJuice
424d136740
Readme: Update Transifex URL
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The old URL redirects to the new URL for now, but apparently it will
stop doing that in a few months. Let's update it in the Readme.
2023-04-09 09:04:58 +02:00
JosJuice
6b73a4772b
Merge pull request #11744 from AdmiralCurtiss/ios-di-registers
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IOS/DI: Remove RegisterWrapper.
2023-04-09 08:55:07 +02:00
Admiral H. Curtiss
fe4aadc575
IOS/DI: Remove RegisterWrapper.
2023-04-09 04:20:46 +02:00
Sketch
d11c8075e7
Reload DLList on call to KDDownload
2023-04-08 19:47:11 -04:00
Pokechu22
8b0bd31e72
OGL: Use GL_OES_texture_storage_multisample_2d_array when supported
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See https://bugs.dolphin-emu.org/issues/13198
2023-04-08 15:32:27 -07:00
Pokechu22
3f143d1bc9
OGL: Only specify precision for sampler2DMSArray when it is defined
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See https://bugs.dolphin-emu.org/issues/13198
2023-04-08 15:32:27 -07:00
Pokechu22
53beda526b
OGL: Remove bSupports2DTextureStorageMultisample and bSupports3DTextureStorageMultisample
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bSupports2DTextureStorageMultisample is completely unused, while bSupports3DTextureStorageMultisample is practically unused. In the past, these were checked and fell back to sampler2DMS instead of sampler2DMSArray on GLES 3.1, but this path was removed in f039149198
and Dolphin always uses array textures now.
2023-04-08 15:32:27 -07:00
Pokechu22
c68d484a65
OGL: Convert SupportedESPointSize to an enum class
2023-04-08 15:32:27 -07:00
Admiral H. Curtiss
79b8e136b7
Merge pull request #11740 from Pokechu22/interface-pane-mouse-lock-visibility
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DolphinQt: Fix mouse lock checkbox appearing when it shouldn't
2023-04-08 22:59:31 +02:00
Robin Kertels
1596b13743
Android: Give Debug and Benchmark builds unique names
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on the launcher and for the DocumentsProvider
2023-04-08 15:56:44 +02:00
Admiral H. Curtiss
d5b811dd7f
Merge pull request #11738 from malleoz/malleo/tas_input_latency
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DolphinQt: Prevent MemoryViewWidget updates when hidden
2023-04-08 13:46:56 +02:00
Admiral H. Curtiss
7519941433
Merge pull request #11661 from iwubcode/rework_texture_cache
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VideoCommon: split cache entry creation into a separate function
2023-04-08 13:43:52 +02:00
iwubcode
e101f7f6ae
VideoCommon: refactor GetTexture into a separate function for creation, separating the custom texture data path from the game's texture data path
2023-04-08 02:54:00 -05:00
Pokechu22
02cd8b6363
DolphinQt: Fix mouse lock checkbox appearing when it shouldn't
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See https://bugs.dolphin-emu.org/issues/13232 ; this was introduced in 7dde0c3c31
. Apparently, providing a parent for a widget that is not visible makes your new widget visible when the parent is later made visible, in addition to managing the deletion of the widget; the documentation does not specify this (only that if the parent is visible you need to explicitly show it).
2023-04-07 22:33:40 -07:00
TellowKrinkle
ed177bdbd7
VideoBackends:Metal: Use max pixel samplers constant
2023-04-08 02:12:31 +02:00
sowens99
44e3993f2f
DolphinQt: Prevent MemoryViewWidget updates when hidden
2023-04-07 11:21:19 -04:00
Mai
aaedc2827d
Merge pull request #11735 from Pokechu22/cmake-no-spirv-cross-on-linux
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CMake: Don't include SPIRV-Cross except on Windows and macOS
2023-04-06 23:11:14 -04:00
Mai
5686c614ec
Merge pull request #11717 from AdmiralCurtiss/ppcstate-rest
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Replace most remaining global ppcState references.
2023-04-06 22:35:32 -04:00
Mai
74da38916e
Merge pull request #11729 from AdmiralCurtiss/redundant-mov
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Jit64: Fix possibly redundant MOV in ABI_CallFunctionPR().
2023-04-06 21:42:28 -04:00
Mai
8b9c1bff0b
Merge pull request #11731 from Pokechu22/typeutils-cc0
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Common: Relicense TypeUtils to CC0
2023-04-06 21:41:56 -04:00
Pokechu22
969d5e0fbe
CMake: Don't include SPIRV-Cross except on Windows and macOS
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Building it on Linux is unnecessary as Direct3D and Metal are unavailable.
2023-04-06 18:37:50 -07:00