Tony Wasserka
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16105db709
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BPMemory: Make use of BitField in a number of structures.
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2014-03-25 23:57:58 +01:00 |
Tony Wasserka
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3a6389992e
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PixelShaderGen: Treat UV coordinates like S17.7 integers (they're still stored as float, though).
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2014-03-14 22:31:30 +01:00 |
Tony Wasserka
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0238a56816
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PixelShaderGen: Change indirect texture matrix uniforms to use integers.
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2014-03-14 22:31:18 +01:00 |
Tony Wasserka
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cff952c397
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PixelShaderGen: Use integer math for indirect tev stage texcoord calculation.
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2014-03-14 22:30:27 +01:00 |
Matthew Parlane
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31cfc73a09
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Fixes spacing for "for", "while", "switch" and "if"
Also moved && and || to ends of lines instead of start.
Fixed misc vertical alignments and some { needed newlining.
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2014-03-11 00:35:07 +13:00 |
Tillmann Karras
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c89f04a7c5
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clang-modernize -loop-convert
and some manual adjustments
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2014-03-09 21:11:59 +01:00 |
Lioncash
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2afe215271
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Convert all includes to relative paths.
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2014-02-18 02:19:10 -05:00 |
Lioncash
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6c4ee1753a
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Fix some vertical alignments
ie. uses spaces for alignment.
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2014-02-16 20:12:05 -05:00 |
Jasper St. Pierre
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34692ab826
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Remove unnecessary Src/ folders
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2013-12-31 14:03:19 -05:00 |