Stenzek
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dec0c3bce8
|
Move shader caches to VideoCommon
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2018-03-10 15:56:30 +10:00 |
Stenzek
|
24ddea04ce
|
VideoBackends: Move SamplerState to common
|
2017-09-11 20:01:54 +10:00 |
Stenzek
|
836b9b9acb
|
Renderer: Move cull mode to a rasterization state object
Also moves logic for primitive handling to VideoCommon.
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2017-09-11 20:01:45 +10:00 |
Stenzek
|
2869c570f1
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Renderer: Move depth state to VideoCommon and seperate from bpmem
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2017-09-11 19:40:26 +10:00 |
Lioncash
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2d45204f12
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VideoBackends: Add the explicit keyword to WorkItem-derived class constructors
Prevents implicit conversions
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2017-09-02 17:35:20 -04:00 |
Stenzek
|
81b4ed2a81
|
Vulkan: Uber shader support
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2017-07-30 17:43:59 +10:00 |
Stenzek
|
aff44684a4
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Vulkan: Move shader/pipeline-related methods to ShaderCache
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2017-07-30 12:38:49 +10:00 |