Commit Graph

22227 Commits

Author SHA1 Message Date
JosJuice d1ea00ed88 Only open file once when detecting blob type 2017-01-11 13:23:19 +01:00
Matthew Parlane a3bef102b7 Merge pull request #4643 from SeannyM/settings-saving
Android: Change Exit Without Saving to Save and Exit
2017-01-11 22:59:42 +13:00
Matthew Parlane 56f203e937 Merge pull request #4641 from sephiroth99/fixextlibusbudev
Fix possible undefined reference when linking libusb from externals
2017-01-11 22:40:57 +13:00
Sean Maas cc29691875 Android: Change Exit Without Saving to Save and Exit 2017-01-10 17:12:42 -05:00
Markus Wick d9a37d38b4 Merge pull request #4571 from degasus/DSPHLE
Attempt re-adding the missing AXWii DSP_SYNC
2017-01-10 22:23:35 +01:00
Markus Wick 52ec186f0a Merge pull request #4642 from stenzek/split-x64-texture-decoders
TextureDecoder: Seperate each format into its own function
2017-01-10 12:06:47 +01:00
Stenzek 2f223e24dc TextureDecoder: Seperate each format into its own function 2017-01-10 20:41:00 +10:00
Matthew Parlane a807db1751 Merge pull request #4543 from lioncash/cycles
Common: Move BreakPoints into Core
2017-01-10 23:37:49 +13:00
Lioncash ea8fc594a5 Common: Move BreakPoints into Core
BreakPoints utilizes the jit global variable, so this was making Core and
Common cyclical dependencies on one another.
2017-01-10 05:24:44 -05:00
Markus Wick 45a875e2f2 Merge pull request #4639 from Tilka/android
Android: fix software renderer 2nd edition
2017-01-10 10:30:16 +01:00
sephiroth99 2616192af3 Fix possible undefined reference when linking libusb from externals
When on Linux and using libusb from Externals, and with libudev
available, an "undefined reference" error message appears at link time.
This is due to a wrong define being set in CMake for libusb with
libudev. This causes the code for netlink being used instead of the
correct code for libudev support.

Fix the issue by setting the correct define so the correct libusb code
is used.
2017-01-09 22:48:59 -05:00
Matthew Parlane ab2542ea41 Merge pull request #4630 from PEmu1/refresh-game-list
Change "Refresh List" to "Refresh Game List" in Menu
2017-01-10 14:06:23 +13:00
Markus Wick 440a2f832c Merge pull request #4637 from lioncash/jitcache
JitCache: Get rid of reliance on the JIT global variable
2017-01-10 00:07:17 +01:00
Matthew Parlane 8227994f6c Merge pull request #4638 from leoetlino/ios-device-type
IOS HLE: Replace is_hardware with a proper device type
2017-01-10 09:12:55 +13:00
Tillmann Karras 7284c7a954 Android: fix software renderer 2nd edition 2017-01-09 11:58:19 +00:00
Léo Lam a68aea1ace IOS HLE: Replace is_hardware with a proper device type
is_hardware is an obscure name (what does hardware mean?) and it forces
us to assume that anything that !is_hardware is a FileIO device. This
assumption prevents properly restoring OH0 child devices (which will be
implemented in the USB PR), so this commit replaces the is_hardware
bool with a device type.
2017-01-09 12:27:45 +01:00
Lioncash 37d10064b8 JitCache: Get rid of reliance on the JIT global variable 2017-01-09 04:43:06 -05:00
Lioncash f75aab1a85 CachedInterpreter: Separate the block cache from CachedInterpreter
An interpreter is not a block cache. It may utilize a block cache, it may
contain a block cache but it *is not* A block cache.
2017-01-09 04:43:05 -05:00
Lioncash eddccb3891 CachedInterpreter: Move to its own directory 2017-01-09 04:43:05 -05:00
Lioncash 2b8ede8dc6 JitCache: Move implementation details into the cpp file 2017-01-09 04:43:04 -05:00
Lioncash cf18aeb1eb JitCache: Move private class details below public details
Also organizes cpp file organization to match the function layout.
2017-01-09 04:42:59 -05:00
Pierre Bourdon 91044178ef Merge pull request #4636 from lioncash/file
IOFile: Correct explicit operator bool semantics
2017-01-09 05:07:06 +01:00
Lioncash 1dab2c8816 IOFile: Correct explicit operator bool semantics
The operator void* variant was m_good ? m_file : nullptr;
so this was leaving out the file handle check.
2017-01-08 22:52:44 -05:00
Matthew Parlane 0869c63048 Merge pull request #4634 from leoetlino/probably-pointless-ios-fixes
IOS HLE: Minor changes to match IOS behaviour
2017-01-09 13:49:32 +13:00
Matthew Parlane 3212300dd4 Merge pull request #4635 from lioncash/const
CodeBlock: Const correctness for IsInSpace
2017-01-09 13:49:05 +13:00
Lioncash 00baf193ac CodeBlock: Const correctness for IsInSpace 2017-01-08 18:40:09 -05:00
Léo Lam c761ac4f08 IOS HLE: Set return value to EINVAL for unknown commands
This matches IOS behaviour and allows getting rid of command handlers
which merely set the return value to EINVAL.
2017-01-08 21:18:08 +01:00
Léo Lam 45b59f01b8 IOS HLE: Allow up to 3 ES handles
Confirmed by a hardware test and a quick diassembly of /dev/es.

I'm not aware of anything that opens several ES handles, but
technically, this fixes a small inaccuracy in IOS HLE.
2017-01-08 21:16:10 +01:00
Léo Lam 23162ac722 IOS HLE: STM: Check if there is already an event hook
For IOCTL_STM_EVENTHOOK, IOS checks if there is already an event hook
to prevent overriding an existing event hook message with a new one,
without first releasing it.
2017-01-08 21:16:10 +01:00
Matthew Parlane 5135445298 Merge pull request #4627 from leoetlino/naming-cleanup
IOS HLE: Naming cleanup
2017-01-09 09:08:50 +13:00
Anthony f78eb48876 Merge pull request #4633 from RisingFog/silent_audio_dumping
Add Silent Audio Dumping INI Option
2017-01-08 11:05:59 -08:00
Chris Burgener 47b3a9c68e Add Silent Audio Dumping INI Option 2017-01-08 13:53:44 -05:00
Markus Wick 358de1e2ee Merge pull request #4631 from Tilka/android
Android: fix software renderer settings string
2017-01-08 19:28:53 +01:00
Tillmann Karras 7e21732b53 Android: fix software renderer settings string 2017-01-08 17:28:14 +00:00
PEmu1 b25ed121d1 Change "Refresh List" to "Refresh Game List" in Menu
Make refresh list option more clear as to what it does and more consistent with other usage in the UI.
2017-01-08 09:24:17 -08:00
flacs c30216003e Merge pull request #4622 from degasus/videosw
VideoSW: Fix GL ES shader.
2017-01-08 17:03:57 +00:00
Markus Wick 6b764adbea Merge pull request #4628 from lioncash/const
Jit64Base: Const correctness for LogGeneratedX86
2017-01-08 10:54:40 +01:00
Lioncash 27350dbf1c Jit64Base: Use size_t to represent size in LogGeneratedX86 2017-01-07 21:57:19 -05:00
Lioncash 77756b44d5 Jit64Base: Const correctness for LogGeneratedX86 2017-01-07 21:53:06 -05:00
Matthew Parlane 7a4464c3e0 Merge pull request #4599 from stenzek/point-uvs
GeometryShaderGen: Use lower-left origin for point texture coordinates
2017-01-08 13:40:55 +13:00
Léo Lam 1f9269d0ea ConfigManager: Don't overwrite the SYSCONF country
Currently, the country is always overridden depending on the Wii
language setting. This makes it impossible to change the country
independently from the language, unlike on a Wii, since a language
will always be associated to an unique country (which is hardcoded
in Dolphin's codebase).

This behaviour was added in c881262 and changed in PR 4319 to happen
every time emulation is started. It doesn't seem to be needed anymore,
as a quick testing shows that a Japanese system menu is able to load
in Japanese even with the region set to France, or anything other than
Japan in fact. So what this commit changes is drop this code.

Fixes issue 9884.
2017-01-08 01:28:43 +01:00
Léo Lam c28b148783 IOS HLE: Clean up naming and remove unused defines
Removes #defines which have been unused for years and cleans up
naming.

This also changes IPC_REP_ASYNC to simply IPC_REPLY because it turns
out it's actually not specific to async replies, but used for all
command replies.
2017-01-08 01:20:40 +01:00
Léo Lam 7dcb3c5d55 IOS HLE: Clean up return codes
- Use an enum instead of defines.

- Only use the FS_ prefix for return codes which are actually related
  to FS stuff, not for everything.

- Remove duplicated error codes and clean up the names.
2017-01-08 01:20:35 +01:00
Matthew Parlane 7a5fe4b7ed Merge pull request #4624 from leoetlino/jit-warning-fixes
Add the g_ prefix to the jit global
2017-01-08 13:19:16 +13:00
Matthew Parlane c89aa79380 Merge pull request #4626 from lioncash/size
CodeBlock: Get rid of implicit sign-conversion in AllocCodeSpace
2017-01-08 13:14:02 +13:00
Matthew Parlane 27d7c265e5 Merge pull request #4625 from leoetlino/remove-unneeded
IOS HLE: Remove unneeded code
2017-01-08 13:12:51 +13:00
Lioncash 9d8e8652fb CodeBlock: Get rid of implicit sign-conversion in AllocCodeSpace
Size is internally stored as a size_t, so having an int parameter
would cause implicit sign-conversion from a signed value to an
unsigned value to occur.
2017-01-07 19:05:06 -05:00
Léo Lam 22fcb735ed IOS HLE: HID: Remove left-over align function
Also remove unneeded AlignUp usages.
2017-01-08 00:36:04 +01:00
Léo Lam 3c50c61606 IOS HLE: Remove copy and pasted Open()/Close()
This removes Open() and Close() functions from devices whenever they
did nothing more than the base class (setting m_Active, returning a
default reply).

Also, since IOS close commands practically always return FS_SUCCESS,
writing the return code is moved to HandleCommand() in WII_IPC_HLE,
which has two benefits: it's not duplicated all over the place
(so people will not forget it) and it gets rid of having to check
the force parameter, since HandleCommand() is always called for
real IOS commands, so command_address is guaranteed to be valid.
2017-01-07 23:31:04 +01:00
Léo Lam 27e6363214 IOS HLE: Remove unneeded GetDeviceID() writes
It looks like at some point Dolphin device IDs coincided with IOS file
descriptors, but this is not the case anymore, so keeping those
WriteReturnCode(GetDeviceID()) in every single IOS HLE device,
as if the device ID was used as IOS fd, is both unnecessary
and confusing.
2017-01-07 23:30:59 +01:00