Commit Graph

4 Commits

Author SHA1 Message Date
memberTwo.mb2 da088e62ad DC idle skipping part 2: video thread is woken up when "OnIdle".
For testing purpose only (I can't test with lots of games) because it may break some sync. Besides, I'm not satisfied with the way things are done.
So just uncomment "//#define THREAD_VIDEO_WAKEUP_ONIDLE" in thread.h in order to test it.
Works fine with movies, 2D and simple 3D in ZWW at least.
If it's ok I'll clean up the code.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@658 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 10:52:58 +00:00
fires.gc 85993d02ad fixed small memory leaks of the windows version
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@549 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-17 06:50:52 +00:00
Maarten ter Huurne e764723832 Fixed warnings about comparison between signed and unsigned integer expressions.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@366 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 16:12:05 +00:00
hrydgard 775dc8a9c0 Initial megacommit.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-12 17:40:22 +00:00